Shiren 1 DS:Herb
General Information
Herbs are a one time use item introduced in Shiren 1. Herbs are some of the most varied items in the game. They have a myriad of different effects that the player can utilize to assist them either by drinking the herb to use their effects on Shiren, or they can be thrown to use their effects against monsters. All herbs when consumed will recover 5 fullness in addition to any other effects they may have with the exception of the Big Belly and Little Belly seeds. Most herbs will apply their effect to a monster if they have one that is applicable, otherwise they will do a set 2 damage to a monster if thrown at them.
In both Shiren 1 SFC and DS, Herbs do not provide any melding benefits to swords and shields, which is a feature added in future titles. Cursed herbs are unable to be consumed by Shiren, and none of their effects will work when thrown at a monster, instead only dealing the set 2 damage.
For a list of fan-translated names for the SFC including English and Korean, see the Item DB page for Shiren 1.
Reference Table
Herb | Japanese | Description | Buy | Sell |
---|---|---|---|---|
Angel Seed | 天使の種 | Increases level by 3. Levels up monsters by 3 when thrown. | 10,000 | 3,000 |
Antidote Herb | 毒消し草 | Recovers Shiren's lost strength. Deals 50 damage to Ghost Radish family monsters when thrown. | 300 | 90 |
Big Belly Seed | 胃拡張の種 | Increases Shiren's max fullness by +10. | 1,000 | 300 |
Bitter Herb | くねくね草 | Decreases level by 1. Levels down monsters by 1 when thrown. | 800 | 240 |
Dragon Herb | ドラゴン草 | Causes Shiren to breathe fire, doing up to 75 damage to the first target it hits. | 800 | 240 |
Happiness Herb | しあわせ草 | Increases level by 1. Levels up monsters by 1 when thrown. | 4,000 | 1,200 |
Herb of Amnesia | 物忘れの草 | Causes Shiren to forget all identified items, including custom names you made. | 4,000 | 1,200 |
Herb of Confusion | 混乱草 | Inflicts confusion state. | 1,000 | 300 |
Herb of Invisibility | 消え去り草 | Inflicts invisible state. | 4,000 | 1,200 |
Herb of Life | 命の草 | Increases Shiren's max HP by +3.Deals 50 damage to Ghost-type monsters when thrown. | 1,000 | 300 |
Herb of Revival | 復活の草 | When in top-level inventory, will revive once upon death. Does not work in a Jar. | 5,000 | 1,500 |
Herb of Sight | めぐすり草 | Allows you to see all traps and invisible monsters. | 600 | 180 |
Herb of Strength | ちからの草 | Adds 1 to your current strength. Increases maximum strength if at max when eaten. | 800 | 240 |
Herb of Victory | 無敵草 | Grants protection from all types of damage for 20 turns. | 3,000 | 900 |
Kigny Seed | キグニ族の種 | Inflicts the Kigny status, causing the victim to attack any monster or NPC in sight. | 5,000 | 1,500 |
Little Belly Seed | 胃縮小の種 | Decreases Shiren's max fullness by -10. | 1,000 | 300 |
Medicinal Herb | 薬草 | Heals 25 HP. Increases max HP by +1 if at full health. Deals 25 damage to Ghost-type monsters when thrown. | 300 | 90 |
Poison Herb | 毒草 | Decreases strength by -1, inflicts slow status, and deals minor damage. | 800 | 240 |
Restorative Herb | 弟切草 | Heals 100 HP. Increases max HP by +2 if at full health. Deals 100 damage to Ghost-type monsters when thrown. | 600 | 180 |
Seed of Ill Luck | 超不幸の種 | Reduces Shiren to his "starting" status: LVL 1, 15 Max HP. | 10,000 | 3,000 |
Seed of Misfortune | 不幸の種 | Decreases level by 3. Levels down monsters by 3 when thrown. | 1,500 | 450 |
Sleeping Herb | 睡眠草 | Inflicts sleep state for 5 turns. | 3,000 | 900 |
Weeds | 雑草 | No effect. Created by monsters of the Field Bandit family. Eat them to increase fullness by 5 | 50 | 15 |
External Sources
[1]Data via Akurasu.net.