Shiren 1 DS:Antidote Herb

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Template:Infobox Consumables (Shiren 1)

The Antidote Herb (Japanese: 毒消し草) is a herb introduced in the Super Famicom release of Shiren 1. Consuming it will recover Shiren's lost strength back to its maximum value. It can also deal 50 damage to members of the Ghost Radish family when thrown.

Tips for use

  • Eating an Antidote Herb will restore Shiren's Strength to its maximum.
  • Throwing an Antidote Herb will have no effect on its target beyond doing the usual set amount of damage. Unless that monster is a member of the Ghost Radish family. Hitting a monster from the Ghost Radish family with an Antidote Herb will do 50 points of damage to it.
  • Keeping at least one Antidote Herb around is a good way to counter the odd strength damage done by Poison Dart Traps or other means. Once you have a Chiropractic Jar (which restores strength when used in addition to healing), then the antidote herb becomes less useful to hold onto.

Locations

Drop Type Road to the Hamlet Table Mountain Tainted Path Ceremonial Cave Ravine of the Dead Kitchen God Shrine Scroll Cave Final Puzzle
Floor - All All All All All All All
Shop - All All - - All All All
Jar of Change - All All All All All All All
Walrus - All All All All All All All
Rescue Reward - - - - - - - -
Shop Bamboo Village Mountaintop Town Stream Village Fay's Puzzle Reward Cell Armor Hiding Egg Rice Baby

Family

Trap Recycling

# of Traps

Yes/No - - - - No - No -

External Sources

[1]Gabikun's item FAQ.

  1. https://gamefaqs.gamespot.com/ds/925583-mystery-dungeon-shiren-the-wanderer/faqs/56079