Shiren 2:Prototype Content

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Revision as of 01:21, 21 August 2024 by N. Harmonik (talk | contribs) (Text replacement - "|Monsters}}" to "|Monster}}s")
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Prototype Screenshots from an unknown set of promotional pages feature graphics and unknown locations that are not seen in the final version of Template:GameTitle.

64 Dream

The April 2000 issue of 64 Dream shows several screenshots with notable differences from the final game. One of the changes is the text color of the dungeon U.I., going form white to pink.

Fire
Prototype Final
Shiren 2 64 Dream - Fire.png Shiren 2 - Fire example.png

The color, shape, angle of view, and pattern of the fire are different from the early screenshots.[1]

Monster

s

Prototype Final
Shiren 2 64 Dream - Dungeon Enemies 1.png Shiren 2 - Monsters example.png

The monsters spawned in the dungeon are different from the final game.[1]

Slowness Trap
Prototype Final
Shiren 2 64 Dream - Slowness Trap.png Shiren 2 - Slowness Trap example.png

The Slowness Trap has a rounded border around it in the final build that's not present in the early screenshots, where the trap resembles its Shiren 1 SFC look.[1]

Space World 2000

In an official document for Space World 2000, Natane Village was referred to as ナタデ村.[2]


See Also

References

  • [1] @Shiren2Switch on Twitter.
  • [3] 64 Dream April 2000 issue.