Shiren 2:Prototype Content
Prototype Screenshots from an unknown set of promotional pages feature graphics and unknown locations that are not seen in the final version of Template:GameTitle.
64 Dream
The April 2000 issue of 64 Dream shows several screenshots with notable differences from the final game. One of the changes is the text color of the dungeon U.I., going form white to pink.
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The color, shape, angle of view, and pattern of the fire are different from the early screenshots.[1]
s
Prototype | Final |
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The monsters spawned in the dungeon are different from the final game.[1]
Prototype | Final |
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The Slowness Trap has a rounded border around it in the final build that's not present in the early screenshots, where the trap resembles its Shiren 1 SFC look.[1]
Space World 2000
In an official document for Space World 2000, Natane Village was referred to as ナタデ村.[2]
See Also
Prototype Content |
References
- ↑ 1.0 1.1 1.2 1.3 https://twitter.com/Shiren2Switch/status/1633446755793776642
- ↑ https://web.archive.org/web/20030206045559/http://www.nintendo.co.jp/n10/sw2000/sokuho/26/page08.html Potential prototype Japanese name.
- ↑ https://archive.org/details/64-dream-april-2000-04-600dpi-ozidual/64Dream%202000%2004%20%28J%20OCR%29/page/n11/mode/1up