Shiren 6:List of Weapon Runes
Weapon Runes in Template:GameTitle.
Weapon Runes
From Weapons
Icon | Name | Source | Shops | Description | ||
---|---|---|---|---|---|---|
English | Japanese | Cost | Value | |||
![]() |
Accurate | 必中 | Accurate Sword | 1750 | Attacks will always hit. | |
![]() |
Anti-Aquatic | 水棲特攻 | Watersplitter | 175 | Deals extra damage to Aquatic monsters. | |
![]() |
Anti-Beast | ケモノ特攻 | Primal Axe | 175 | Deals extra damage to Beast monsters. | |
![]() |
Anti-Cyclops | 一ツ目特攻 | Cyclops Bane | 175 | Deals extra damage to Cyclops monsters. | |
![]() |
Anti-Dragon | ドラゴン特攻 | Dragonkiller | 175 | Deals extra damage to Dragon monsters. | |
![]() |
Anti-Draining | ドレイン特攻 | Drain Slayer | 175 | Deals extra damage to Draining monsters. | |
![]() |
Anti-Exploding | 爆発特攻 | Crescent Blade | 175 | Deals extra damage to Exploding monsters. | |
![]() |
Anti-Floating | 浮遊特攻 | Sky Sword | 175 | Deals extra damage to Floating monsters. | |
![]() |
Anti-Ghost | ゴースト特攻 | Sickle of Salvation | 175 | Deals extra damage to Ghost monsters. | |
![]() |
Anti-Metal | 金属特攻 | Steel Severer | 350 | Deals extra damage to Metal monsters. | |
![]() |
Costly Hit | 金食い攻撃 | Spender's Club | 350 | Spends Gitan to deal extra damage.
Without enough Gitan, it's almost useless. | |
![]() |
Critical | 会心の一撃 | Axe of the Minotaur | 350 | Normal attacks may become Critical Hits. | |
![]() |
Critical At 7 | 7の会心 | Auspicious Kumade | 175 | When the last digit of HP is 7, normal attacks will become Critical Hits. | |
![]() |
Cursed Might | 呪いのちから | Yamanba's Cleaver | 175 | Equipping this while Cursed increases Strength by 1. | |
![]() |
Dried Bonito | 鰹節 | Bonito Block | 175 | Allows you to nibble on the Weapon.
Nibbling restores Fullness by 20 but decreases Upgrade Value. If Weapon power reaches 0, you can no longer nibble on it. | |
![]() |
Dulling | 劣化 | Break-Off Blade | 700 | Landing attacks decreases Upgrade Value. | |
![]() |
Flame Shot | 炎飛ばし | Kajin Fuuma | 700 | When HP is full, shoots flames that deal 10 damage to the target. | |
![]() |
Frontal Attack | 三方向攻撃 | Kama Itachi | 1050 | Attacks to the front in 3 directions simultaneously. | |
![]() |
Healing | 回復 | Healing Sword | 350 | Attacks restore HP relative to the damage dealt. | |
![]() |
Hunger Power | ハングリー | Steak Knife | 350 | Increases damage dealt when inflicted with Starving status. | |
![]() |
Knockback | 突き飛ばし | Whopping Harisen | 350 | Attacks may knock the target back 1 tile(s). | |
![]() |
Max Trap Bust | 罠壊し無限 | Epic Hammer | 175 | Can break Traps and items on the ground.
Breaking things will not decrease Weapon Upgrade Value. Breaking a Pot will spill its contents. Can be used to extract the contents of Unbreakable Pot. | |
![]() |
Max Wall Dig | 壁掘り無限 | Golden Pickaxe | 175 | Can dig through walls.
Digging will not decrease Upgrade Value. | |
![]() |
Peach Bun | 桃まん | Peach Club | 350 | May turn defeated enemies into Peach Bun. | |
![]() |
Quintessence | 4連溜め | Quad-edge | 175 | After hitting 4 consecutive attacks, the next attack is a guaranteed Critical Hit. | |
![]() |
Rustproof | サビよけ | Golden Sword | 175 | Things like Rust Trap will not decrease Upgrade Value.
Slightly increases the accuracy of normal attacks. | |
![]() |
Swift Strikes | 連続攻撃 | Swift Sword | 1750 | Normal attacks may hit 2 times. | |
![]() |
Trap Bust | 罠壊し | Wooden Mallet | 1750 | Can break Traps and items on the ground.
Breaking things has a chance of decreasing Upgrade Value. If Weapon strength reaches 0, it cannot break things. Breaking a Pot will spill its contents. Can be used to extract the contents of Unbreakable Pot. | |
![]() |
Trap-finding | 罠探り | Trapseeker | 175 | Attacking will uncover hidden Traps ahead of you in an area 3 tiles wide and up to 2 tiles away. | |
![]() |
Third Strike | 空振り溜め | Jagged Sword | 175 | After missing 2 attacks, the next attack is a guaranteed Critical Hit. | |
![]() |
Voracious Hit | 腹ちから攻撃 | Ferrous Greatsword | 350 | Depletes Fullness to deal extra damage.
Without enough Fullness, it's almost useless. | |
![]() |
Wall Dig | 壁掘り | Pickaxe | 1750 | Can dig through walls.
Digging has a chance of decreasing Upgrade Value. If Weapon power reaches 0, it can no longer dig. |
From Grasses
Icon | Name | Source | Shops | Description | ||
---|---|---|---|---|---|---|
English | Japanese | Cost | Value | |||
![]() |
Blinding | 目つぶし | Blinding Grass | 350 | Attacks may inflict Blind status on the target. | |
![]() |
Confusing | 混乱 | Confusion Grass | 350 | Attacks may inflict Confused status on the target. | |
![]() |
HP +5 | HP+5 | Herb | 350 | Increases Max HP by 5. | |
![]() |
HP +10 | HP+10 | Otogirisou | 1050 | Increases Max HP by 10. | |
![]() |
HP +15 | HP+15 | Healing Grass | 1050 | Increases Max HP by 15. | |
![]() |
HP +20 | HP+20 | Life Grass | Increases Max HP by 20. | ||
![]() |
Sedating | 睡眠 | Sedating Grass | 350 | Attacks may inflict Asleep status on the target. |
From Staves
Icon | Name | Source | Shops | Description | ||
---|---|---|---|---|---|---|
English | Japanese | Cost | Value | |||
![]() |
Paralyzing | かなしばり | Paralyzing Staff | 350 | Attacks may inflict Paralyzed status on the target. | |
![]() |
Sealing | 封印 | Sealing Staff | 350 | Attacks may inflict Sealed status on the target. |
Natural Runes
Icon | Name | Shops | Description | ||
---|---|---|---|---|---|
English | Japanese | Cost | Value | ||
![]() |
Anti-Behemoth | デッ怪特攻 | 175 | Deals damage to Behemoths despite their Barrier. | |
![]() |
Back Attack | 前後攻撃 | 1050 | Attacks to the front and back simultaneously. | |
![]() |
Critical At 0 | 0の会心 | 175 | When the last digit of HP is 0, normal attacks will become Critical Hits. | |
![]() |
Critical At 1 | 1の会心 | 175 | When the last digit of HP is 1, normal attacks will become Critical Hits. | |
![]() |
Critical At 2 | 2の会心 | 175 | When the last digit of HP is 2, normal attacks will become Critical Hits. | |
![]() |
Critical At 3 | 3の会心 | 175 | When the last digit of HP is 3, normal attacks will become Critical Hits. | |
![]() |
Critical At 4 | 4の会心 | 175 | When the last digit of HP is 4, normal attacks will become Critical Hits. | |
![]() |
Critical At 5 | 5の会心 | 175 | When the last digit of HP is 5, normal attacks will become Critical Hits. | |
![]() |
Critical At 6 | 6の会心 | 175 | When the last digit of HP is 6, normal attacks will become Critical Hits. | |
![]() |
Critical At 8 | 8の会心 | 175 | When the last digit of HP is , normal attacks will become Critical Hits. | |
![]() |
Critical At 9 | 9の会心 | 175 | When the last digit of HP is 9, normal attacks will become Critical Hits. | |
![]() |
Danger Power | 底力 | 350 | Increases damage dealt when inflicted with Danger status. | |
![]() |
Side Attack | 左右攻撃 | 1050 | Attacks to the front, left, and right simultaneously. | |
![]() |
Thunderbolt | 感電 | 175 | Attacks may electrocute the target and deal 20 damage.
Adjacent beings will then take the same electric damage. You and your companions will not be electrocuted. |
See Also
Template:Shiren 6 Runes Navbox
References
- [1] Japanese Rune names and prices.