Module:Sandbox
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--------------------------------------------------------------------------------
--
-- Module:Rescue Team DX Dungeon Fainted Pokémon table
--
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local p = {}
local mw = require('mw')
function p.main(frame)
local data = mw.loadData("Module:Sandbox/test")
local args = frame.args
local output = {}
-- Header row
table.insert(output, '<table class="templateTheme" style="text-align: center; margin: auto; width: 50%;">')
table.insert(output, '<tr>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Sprite</th>')
table.insert(output, '<th class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" colspan="2" rowspan="2" style="width: 20%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Types"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Floors</th>')
table.insert(output, '</tr>')
table.insert(output, '<tr>')
table.insert(output, '<th class="templatePrimary" style="width: 25%;">English</th>')
table.insert(output, '<th class="templatePrimary" style="width: 25%;">Japanese</th>')
table.insert(output, '</tr>')
-- Data rows
for i = 1, 150 do
local monsterArg = args["pokémon_" .. i]
local floorsArg = args["floors_" .. i]
local levelArg = args["level_" .. i]
if not monsterArg and not floorsArg and not levelArg then
break -- exit loop when no more rows are found
end
local typeOne = data[monsterArg or ""][type1]
local typeTwo = data[monsterArg or ""][type2]
local rowData = {}
table.insert(rowData, '<tr class="monstersTableRow">')
table.insert(rowData, '<th class="templatePrimary">' .. frame:expandTemplate{title = "RescueTeamDXSprite", args = {(monsterArg or ""), size = "50x50px"}} .. '</th>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {(monsterArg or "")}} .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. data[monsterArg or ""][ja] .. '</td>')
if typeTwo == nil or typeTwo == '' then
table.insert(rowData, '<td class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}} .. '</td>')
else
table.insert(rowData, '<td class="templatePrimary">' .. frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}} .. '</td>')
table.insert(rowData, '<td class="templatePrimary">' .. frame:expandTemplate{title = "RescueTeamDXType", args = {typeTwo}} .. '</td>')
end
table.insert(rowData, '<td class="templateSecondary">' .. (levelArg or "") .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (floorsArg or "") .. '</td>')
table.insert(rowData, '</tr>')
table.insert(output, table.concat(rowData))
end
table.insert(output, '</table>')
return table.concat(output)
end
return p