Module:Rescue Team DX Trap Data Cell
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Documentation for this module may be created at Module:Rescue Team DX Trap Data Cell/doc
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--
-- Module:Rescue Team DX Trap Data Cell
--
-- This module covers a list of traps in Japanese present in
-- Pokémon Mystery Dungeon: Rescue Team DX.
--
-- Parameters
--
-- name: Insert the trap's English name there.
--
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p = {}
function p.rescueTeamDXTrapDataCell(f)
-- Gets the arguments from #invoke:Rescue Team DX Trap Data Cell|rescueTeamDXTrapDataCell
local args = f.args
-- List of every trap's Japanese names
local list = {
["Chestnut Trap"] = "イガグリスイッチ",
["Explosion Trap"] = "ばくはスイッチ",
["Grimy Trap"] = "ベトベタスイッチ",
["Gust Trap"] = "とっぷうスイッチ",
["Mud Trap"] = "どろスイッチ",
["Pitfall Trap"] = "おとしあな",
["Poison Trap"] = "どくばりスイッチ",
["Pokémon Trap"] = "ポケモンスイッチ",
["PP-Zero Trap"] = "わざへりのわな",
["Seal Trap"] = "ふういんスイッチ",
["Selfdestruct Trap"] = "じばくスイッチ",
["Slow Trap"] = "ヤドンスイッチ",
["Slumber Trap"] = "バクスイッチ",
["Spiked Tile"] = "まきびし",
["Spin Trap"] = "ぐるぐるスイッチ",
["Sticky Trap"] = "くっつきスイッチ",
["Summon Trap"] = "よびよせスイッチ",
["Warp Trap"] = "ワープスイッチ",
["Carpet"] = "カーペット",
["Rescue Spot"] = "きゅうじょちてん",
["Stairs"] = "かいだん",
["Wonder Tile"] = "ふしぎなゆか",
["Warp Zone"] = "ワープゾーン"
}
-- Returns the selected trap's Japanese name
return list[args.name]
end
return p