Module:Gates to Infinity Dungeon Pokémon table
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This template generates a list of monsters present in a dungeon for Gates to Infinity.
Usage
{{#invoke:Gates to Infinity Dungeon Pokémon table|main | pokémon_1 = | exp_1 = | recruit_1 = | spawnRate_1 = | floor_1 = ... | pokémon_n = | exp_n = | recruit_n = | spawnRate_n = | floor_n = }}
Example
{{#invoke:Gates to Infinity Dungeon Pokémon table|main | pokémon_1 = Pikachu | level_1 = 2 | exp_1 = 50 | recruit_1 = 50% | spawnRate_1 = 20% | floor_1 = 1 - 5 }}
Model | Pokémon | Types | Level | Experience | Recruitment rate | Spawn rate | Floors | ||
---|---|---|---|---|---|---|---|---|---|
English | Japanese | ||||||||
![]() | Pikachu | Script error: The function "gatesToInfinityPokemonDataCell" does not exist. | Script error: The function "gatesToInfinityPokemonDataCell" does not exist. | Script error: The function "gatesToInfinityPokemonDataCell" does not exist. | Script error: The function "gatesToInfinityPokemonDataCell" does not exist. | 50 | 50% | 20% | 1 - 5 |
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--
-- Module:Gates to Infinity Dungeon Pokémon table
--
--------------------------------------------------------------------------------
local p = {}
local mw = require('mw')
function p.main(frame)
local args = frame.args
local output = {}
-- Header row
table.insert(output, '<table class="templateTheme" style="text-align: center; margin: auto; width: 50%;">')
table.insert(output, '<tr>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="border-radius: 1rem 0 0 0; width: 10%;">Model</th>')
table.insert(output, '<th class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "GatesToInfinity", args = {"Pokémon"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" colspan="2" rowspan="2" style="width: 20%;">' .. frame:expandTemplate{title = "GatesToInfinity", args = {"Types"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "GatesToInfinity", args = {"Level"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "GatesToInfinity", args = {"Experience"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "GatesToInfinity", args = {"Recruitment rate"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Spawn rate</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="border-radius: 0 1rem 0 0; width: 10%;">Floors</th>')
table.insert(output, '</tr>')
table.insert(output, '<tr>')
table.insert(output, '<th class="templatePrimary" style="width: 10%;">English</th>')
table.insert(output, '<th class="templatePrimary" style="width: 10%;">Japanese</th>')
table.insert(output, '</tr>')
-- Data rows
for i = 1, 100 do
local pokemonArg = args["pokémon_" .. i]
local expArg = args["exp_" .. i]
local recruitArg = args["recruit_" .. i]
local spawnRateArg = args["spawnRate_" .. i]
local floorArg = args["floor_" .. i]
if not pokemonArg and not expArg and not recruitArg and not spawnRateArg and not floorArg then
break -- exit loop when no more rows are found
end
local rowData = {}
table.insert(rowData, '<tr class="monstersTableRow">')
table.insert(rowData, '<th class="templatePrimary">' .. frame:expandTemplate{title = "GatesToInfinityModel", args = {(pokemonArg or "")}} .. '</th>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "GatesToInfinity", args = {(pokemonArg or "")}} .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Gates to Infinity Pokémon Data Cell|gatesToInfinityPokemonDataCell|name=' .. (pokemonArg or "") .. '|getVar=ja}}') .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Gates to Infinity Pokémon Data Cell|gatesToInfinityPokemonDataCell|name=' .. (pokemonArg or "") .. '|getVar=exp}}') .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Gates to Infinity Pokémon Data Cell|gatesToInfinityPokemonDataCell|name=' .. (pokemonArg or "") .. '|getVar=type1}}') .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Gates to Infinity Pokémon Data Cell|gatesToInfinityPokemonDataCell|name=' .. (pokemonArg or "") .. '|getVar=type2}}') .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (expArg or "") .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (recruitArg or "") .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (spawnRateArg or "") .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (floorArg or "") .. '</td>')
table.insert(rowData, '</tr>')
table.insert(output, table.concat(rowData))
end
table.insert(output, '</table>')
return table.concat(output)
end
return p