Module:Gates to Infinity Dungeon Items table

MDFW - The Mystery Dungeon Tree of Information.
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Template-info.png Documentation

This template generates a list of items present in a dungeon for Gates to Infinity.

Usage

{{#invoke:Gates to Infinity Dungeon Items table|main
  | category    = 
  | item_1      = 
  | floor_1     = 
  | frequency_1 = 
  ...
  | item_n      = 
  | floor_n     = 
  | frequency_n = 
}}

Example

{{#invoke:Gates to Infinity Dungeon Items table|main
  | category    = Berry
  | item_1      = Oran Berry
  | floor_1     = 1 - 3
  | frequency_1 = 25.00%
  | item_2      = Oran Berry
  | floor_2     = 4 - 6
  | frequency_2 = 50.00%
}}
File:Gates to Infinity - Berry.png
Berry
EnglishJapaneseFloorsItem
Frequency
Oran BerryScript error: The function "gatesToInfinityItemDataCell" does not exist.1 - 325.00%
Oran BerryScript error: The function "gatesToInfinityItemDataCell" does not exist.4 - 650.00%

--------------------------------------------------------------------------------
--
--			Module:Gates to Infinity Dungeon Items table
--
--------------------------------------------------------------------------------

local p = {}
local mw = require('mw')

function p.main(frame)
	local args = frame.args
	local categoryArg = args["category"]
	local output = {}
	-- Header row
	table.insert(output, '<table class="templateTheme" style="text-align: center; width: 100%;">')
	table.insert(output, '<tr>')
	if categoryArg then
		table.insert(output, '<th class="templatePrimary" colspan="4" style="border-radius: 1rem 1rem 0 0; height:7.5rem;">[[File:Gates to Infinity - ' .. frame:preprocess('{{#switch:' .. categoryArg .. ' | Berries=Oran Berry | Food=Apple | Health Drinks=Max Elixir | Projectiles=Gravelerock | Seeds=Seed | TMs and HMs|TMs & HMs|TMs|HMs=TM | Wonder Orbs=Wonder Orb | #default={{{category|}}} }}') .. '.png|50x50px]]<br>' .. frame:expandTemplate{title = "GatesToInfinity", args = {(categoryArg or "")}} .. '</th>')
	else
		table.insert(output, '<th class="templatePrimary" colspan="4" style="border-radius: 1rem 1rem 0 0; height:7.5rem;">' .. frame:expandTemplate{title = "Research"} .. '</th>')
	end
	table.insert(output, '</tr>')
	table.insert(output, '<tr>')
	table.insert(output, '<th class="templatePrimary" style="width: 25%;">English</th>')
	table.insert(output, '<th class="templatePrimary" style="width: 25%;">Japanese</th>')
	table.insert(output, '<th class="templatePrimary" style="width: 25%;">Floors</th>')
	table.insert(output, '<th class="templatePrimary" style="width: 25%;">Item<br>Frequency</th>')
	table.insert(output, '</tr>')
	-- Data rows
	for i = 1, 100 do
		local itemArg = args["item_" .. i]
		local floorArg = args["floor_" .. i]
		local frequencyArg = args["frequency_" .. i]
		if not itemArg and not floorArg and not frequencyArg then
			break -- exit loop when no more rows are found
		end
		local rowData = {}
		table.insert(rowData, '<tr class="itemsTableRow">')
		
		if itemArg then
			table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "GatesToInfinity", args = {(itemArg or "")}} .. '</td>')
			table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Gates to Infinity Item Data Cell|gatesToInfinityItemDataCell|name=' .. (itemArg or "") .. '}}') .. '</td>')
		else
			table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "Research"} .. '</td>')
			table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "Research"} .. '</td>')
		end
		table.insert(rowData, '<td class="templateSecondary">' .. (floorArg or frame:expandTemplate{title = "Research"}) .. '</td>')
		table.insert(rowData, '<td class="templateSecondary">' .. (frequencyArg or frame:expandTemplate{title = "Research"}) .. '</td>')
		table.insert(rowData, '</tr>')
		table.insert(output, table.concat(rowData))
	end
	table.insert(output, '</table>')
	return table.concat(output)
end

return p