Module:Shiren 3 Wii Boss Data Cell
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This template covers a list of boss, their names in Japanese, and their types present in Shiren the Wanderer 3: The Sleeping Princess and the Karakuri Mansion.
In this example, the attribute boss_1 uses this module...
{{#invoke:Shiren 3 Wii Dungeon Bosses table|main | boss_1 = Eagle (Johnny) }}
...and will result in:
Model | Boss | Attribute | |
---|---|---|---|
English | Japanese | ||
![]() | Eagle (Johnny) | Boss |
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--
-- Module:Shiren 3 Boss Data Cell
--
-- This module covers a list of boss in Japanese, their levels, their types,
-- and the amount of experience points they drop present in
-- Shiren the Wanderer 3: The Sleeping Princess and the Karakuri Mansion.
--
-- Parameters
--
-- name: Insert the boss' English name there.
-- getVar: Picks which key the module should return.
-- * ja: Returns the boss' Japanese name.
-- * type: Returns the boss' type.
--
----------------------------------------------------------------------------------------------------
p = {}
function p.shiren3BossDataCell(f)
-- Gets the arguments from #invoke:Shiren 3 Boss Data Cell|shiren3BossDataCell
local args = f.args
-- List of every boss' Japanese names and types
local list = {
["Centipede"] = {["ja"] = "大ムカデ", ["type"] = "Boss"},
}
-- Returns the selected boss with the object's specified key value
return list[args.name][args.getVar]
end
return p