Rescue Team:Weather
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Weather effects are a game mechanic in Pokémon Mystery Dungeon: Rescue Team. There are many different types of weather effects that can happen from floor to floor in each Dungeons. The weather can be altered through Moves, Abilities, or Wonder Orbs.
Weather Effects
- Clear: Default weather condition. As long as there is a Pokémon on the floor whose special ability is Cloud Nine or Air Lock, the weather is always clear and cannot be changed.
- Sunny: Triggered by the move Sunny Day, Drought (special ability), or a Sunny Orb. It strengthens Fire-Type moves and weakens Water-Type moves.
- Rain: Triggered by the Rain Dance, Drizzle (special ability), or a Rainy Orb. It strengthens Water-Type moves and weakens Fire-Type moves.
- Sandstorm: Triggered by the move Sandstorm, Sand Stream (special ability), or a Sandy Orb. Pokémon who are not Rock-, Steel-, or Ground-Type take 5 HP damage every 10 turns.
- Hail: Triggered by the move Hail or a Hail Orb. Pokémon who are not Ice-Type take 5 HP damage every 10 turns. Castform turns into an Ice-type Pokémon.
- Snow: The Movement Speed of Ice-Type Pokémon is increased by one. Castform turns into an Ice-type Pokémon.
- Fog: Electric-Type moves are weakened significantly. Castform turns into a Water-Type Pokémon.
- Cloudy: Damage coming from non-Normal-Type moves is decreased.