Shiren 1 DS:Jar of Identity

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Revision as of 10:34, 13 November 2020 by Jubilee (talk | contribs) (Text replacement - "Kitchen God Shrine" to "Kitchen God")
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Template:Infobox Jars (Shiren 1)

The Jar of Identity (Japanese: 識別の壺) is a jar introduced to the Super Famicom release of Shiren 1. Inserting an unidentified item into a Jar of Identity will identify that item, and take up a slot. Inserting an identified item into a Jar of Identity will have no effect beyond the slot being used. To remove items from a Jar of Identity, you must either break the Jar (by Throwing it at a wall) or by using an Extraction Scroll.

Tips for use

  • In the Final Puzzle, if you insert an unidentified item into the Jar and it becomes identified, you can safely Name it ("Identity", for example). But do make sure the item was actually identified, rather than changed into an already-ID'd item of the same type!

Locations

Drop Type Road to the Hamlet Table Mountain Tainted Path Ceremonial Cave Ravine of the Dead Kitchen God Scroll Cave Final Puzzle
Floor - - - - - - - All
Shop - - - - - - - All
Jar of Change - - - - - - - All
Walrus - - - - - - - All
Rescue Reward - - - - - - - -
Shop Bamboo Village Mountaintop Town Stream Village Fay's Puzzle Reward Cell Armor Hiding Egg Rice Baby

Family

Trap Recycling

# of Traps

Yes/No No No No No No - No -

Template:Item Navbox (Shiren 1)

External Sources

  • [1]Gabikun's item FAQ.