Draft:Gates:Experience Points
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This article is a draft relating to |
For the lore page, see Pkmn:Experience Points.
Experience Points (Japanese: ???) are a stat in Pokémon Mystery Dungeon: Gates to Infinity. A Pokémon gains Experience Points by defeating enemies, by eating Donuts, or by using some items. Reaching a certain amount of Experience Points furthers the Pokémon's level according to its stats table. Thanks to Team Badges, Experience Points are shared with other members of the player's team, even to Pokémon that aren't being used. The effects of the obtained Experience Points won't be seen until those Pokémon are taken to a dungeon.
Items that affect Experience Points
Model | Item | Effect | |
---|---|---|---|
English | Japanese | ||
Positive effect | |||
Joy Ribbon | The Pokémon who holds it obtains Experience Points by simply spending turns. | ||
Joy Seed | Increases by 1 the level of the Pokémon who eats it, increasing the Experience Points accordingly. | ||
Golden Seed | Increases by 5 the level of the Pokémon who eats it, increasing the Experience Points accordingly. | ||
Mini Donut | Gives 500 Experience Points to the Pokémon who eats it. | ||
Donut | Gives 1,500 Experience Points to the Pokémon who eats it. | ||
Mega Donut | Gives 5,000 Experience Points to the Pokémon who eats it. | ||
Negative effect | |||
Doom Seed | Decreases by 1 the level of the Pokémon who eats it, decreasing the Experience Points to just 1 point before the amount required for the next level. | ||
Devolve Orb | Sets the level of all enemy Pokémon in the room to 1, even if they don't devolve decreasing the Experience Points to [Data needed]. |
Experience Points obtained by defeating enemy Pokémon
In Other Languages
Language | Name | |
---|---|---|
English | Experience Points |
See Also
Attack • Belly • Defense • Experience • HP • Level • Opening up to the team • Special Attack • Special Defense • Travel Speed |
References