Draft:Shiren 4 DS:Fusion
Melding is a little different in this game than in previous ones. The melding Jar (合成の壺) works as in the first Shiren game. You can see how to use a Melding Jar here. [TODO: link to the Shiren 1 Melding Jar page when it has been migrated, or link to an appropriate page related to Shiren 4, or add the content here.]
However, you can use the Mazerun Monster to meld other items (herbs, scrolls, staves) with your main weapon or shield. The rules work as the Melding Jar ones: you must throw the weapon or shield to that monster and then, throw the item you want to meld on it. Remember that level 1 Mazerun can eat only 2 items, and level 4 ones can eat up to 5 items. This is essential, because sometimes you need to throw several items to obtain a seal.
Maximum Seals are 35 for weapons and 27 for shields. To be able to meld all seals to a weapon or shield (though some are not recommended), you need to level that weapon or shield to its maximum level of 8.
WEAPONS | ||||
SEAL NAME | NEEDED ITEMS | MELDING JAR | MAZERUN MONSTER | PROPERTIES |
壁堀り2マス(Digs 2 walls) | ボロいマトック系 Mattock Family | YES | YES | Weapon can break 2 walls at once, but the weapon can break when used. |
正面3方向 (3 squares ahead) | かまいたち系 Razor Blade Family | YES | YES | Attacks 3 squares in front. |
会心の一撃 (Critical) | 戦神の斧系 Critical Axe Family | YES | YES | Sometimes, it scores a critical hit. |
ため攻撃 (Spark) | 光の刃系 Spark Blade Family | YES | YES | If you miss 2 times, next hit won't miss and will be critical. |
サビよけ (Antirust) | くすんだ金の剣系 Plated Sword Family | YES | YES | Weapon can't rust. |
炎飛ばし (Fire) | 火の刃系 Fire Blade Family | YES | YES | If HP is full, weapon spit fire when it's swung. |
混乱 (Confusion) | 混乱の手斧系 Confusion Axe Family | YES | YES | Chance to confuse monsters |
混乱草 Herb of Confusion | NO | YES | ||
かなしばり (Paralyze) | しびれ刀系 Stun Blade Family | YES | YES | Chance to paralyze monsters |
かなしばりの杖 Paralysis staff | NO | YES | ||
封印 (Seal) | 封印棒系 Seal Club Family | YES | YES | Chance to seal monster's special ability |
封印の杖 Sealing Staff | NO | YES | ||
睡眠 (Sleep) | おねむガラガラ系 Sleep Rattle Family | YES | YES | Chance to put monsters to sleep |
睡眠草 Sleeping Herb | NO | YES | ||
目つぶし (Blind) | 真っ暗棒系 Dark Club Family | YES | YES | Chance to blind monsters |
目つぶし草 Herb of Blind | NO | YES | ||
爆発特効 (Exploding) | 三日月刀系 Crescent Arm | YES | YES | High damage to Exploding type monsters |
爆弾石 Exploding Stone | NO | YES | ||
水棲特効 (Water) | 水斬りの剣系 Water Sword Family | YES | YES | High damage to Water monsters |
水がれの巻物 Evaporate Scroll | NO | YES | ||
浮遊特効 (Flying) | 空の刃系 Sky Sword Family | YES | YES | High damage to Floating monsters |
高飛び草 Warp Herb | NO | YES | ||
一ツ目特効 (One-eyed) | 一ツ目殺し系 Cyclops Killer Family | YES | YES | High damage to One-eyed monsters |
めぐすり草 Herb of Sight | NO | YES | ||
ドレイン特効 (Drain) | ドレイン斬り系 Drain Sword Family | YES | YES | High damage to Drain monsters |
毒消し草 Antidote Herb | NO | YES | ||
ドラゴン特効 (Dragon) | トカゲ斬りの刃系 Lizard Blade | YES | YES | High damage to Dragon monsters |
ドラゴン草 Dragon Herb | NO | YES | ||
無気力 (Lethargic) | 迷子の巻物 Wandering Scroll | NO | YES | Chance to make monsters lethargic |
HP +5 | 薬草 Medicinal Herb | NO | YES | Maximum HP +5 |
HP +10 | 弟切草 Restorative Herb | NO | YES | Maximum HP +10 |
HP +15 | いやし草 Herb of curation | NO | YES | Maximum HP +15 |
HP +20 | 命の草 Herb of Life | NO | YES | Maximum HP +20 |
基本値+3 (Weapon +3) | しあわせ草 Happiness Herb | NO | YES | Weapon's attack +3 |
基本値+8 (Weapon +8) | 天使の種 Angel Seed | NO | YES | Weapon's attack +8 |
LVダウン (Level down) | 不幸の種 Seed of Misfortune | NO | YES | Chance to down monster's level |
HP1 | 超不幸の種 Seed of ill Luck | NO | YES | Chance to drop monster's HP to 1. |
連続攻撃 (Double Attack) | すばやさ草 (Speed Herb) + 加速の札 (Speed Talisman) + 加速の杖 (Speed Staff) | NO | YES | Chance to hit monsters 2 times |
壁掘り (Dig) | ボロいつるはし系 Pickaxe Family | YES | YES | Digs through walls but can break |
壁掘り無限 (unbreakable dig) | サトリピック系 Satori Pickaxe Family | YES | YES | Digs through walls and won't break |
威力弱体 (Fragile) | 使い捨て刀系 Fragile edge Family | YES | YES | Everytime it hits a monster, its value decreases |
ワナ壊し (Trap Break) | ボロい木づち系 Hammer Family | YES | YES | It makes traps and items in front disappear, but weapon has a chance to break |
ワナ壊し無限 (Unbreakable trap break) | 壊れないハンマー系 Unbreakable Hammer Family | YES | YES | It makes traps and items in front disappear, and won't ever break |
攻撃100% (100 % Hit) | 必中小刀系 Homing Blade Family | YES | YES | Always hits monsters |
攻撃力ダウン (Attack down) | カミナの剣系 Kamina's Sword Family | YES | YES | Chance to lower monster's strength |
ギタン得 (Gitan Filler) | バーゲンの刀系 Bargain Sword Family | YES | YES | Prices in shops have 20% discount, sometimes obtains gitan from monsters |
SHIELDS | ||||
SEAL NAME | NEEDED ITEMS | MELDING JAR | MAZERUN MONSTER | PROPERTIES |
ハラモチ (Antihunger) | ハラモチの盾系 (Antihunger shield Family) | YES | YES | Fullness decreases at half speed |
ハラヘリ (Hunger) | 重い盾系 (Armorward Family) | YES | YES | Fullness decreases at double speed |
腹減らない(No Hunger) | サトリの盾系 (Satori Shield Family) | YES | YES | Fullness won't decrease, but max. fullness becomes 1 |
炎半減 (Fire Ward) | トカゲの盾系 (Lizard Shield Family) | YES | YES | Fire damage is halved. |
ドラゴン草 (Dragon Herb) | NO | YES | ||
爆発半減 (Explosion Ward) | 爆発隠の盾系 (Blast Shield) | YES | YES | Explosion damage is halved |
爆弾石 (Exploding stone) | NO | YES | ||
避けアップ (Evasive Shield) | 見切りの盾系 (Evasive Shield) | YES | YES | Chance to evade attacks. |
めぐすり草 x 2 (Herb of Sight x 2) | NO | YES | ||
カウンター (Counterattack Shield) | 反撃の盾系 (Counter Shield) | YES | YES | This repels some enemy damage with a counterattack. |
サビよけ (Antirust) | くすんだ金の盾系 (Plated Shield) | YES | YES | Shield can't rust. |
催眠無効 (Antihypnosis) | ややゲイズの盾系 (Antigaze Shield) | YES | YES | You won't be hypnotized. |
ついばみ守り (Eat-Protect) | ややギャドンの盾系 (AntiGyadon Shield) | YES | YES | Gyadons (Pterodactyl monsters) can't eat your items. |
盗み守り (Item Protect) | 錠前の盾系 (Antiwalrus Shield) | YES | YES | This protects your items from Walrus monsters. Note that this can't protect your gold. |
所持金守り (Money Protect) | 金庫の盾系 (Antipickpocket Shield) | YES | YES | This protects your gold from Pickpocket monsters. Note that this can't protect your items. |
ダメージ経験 (Experience) | 福果の盾系 (Blessed Fruit Shield) | YES | YES | Whenever a monster hits you, you would gain the same experience points as the damage you take. |
HP+5 | 薬草 (Medicinal Herb) | NO | YES | Maximum HP +5 |
HP+10 | 弟切草 (Restorative Herb) | NO | YES | Maximum HP +10 |
HP+15 | いやし草 (Herb of Healing) | NO | YES | Maximum HP +15 |
HP+20 | 命の草 (Herb of Life) | NO | YES | Maximum HP +20 |
基本値+3 (Defence +3) | しあわせ草 (Happiness Herb) | NO | YES | Shield's defence +3 |
基本値+8 (Defence +8) | 天使の種 (Angel Seed) | NO | YES | Shield's defence +8 |
LVダウン (Level Down) | 不幸の種 (Seed of Misfortune) | NO | YES | Chance to down monster's level when it hits you. |
HP1 | 超不幸の種 (Seed of ill Luck) | NO | YES | Chance to drop monster's HP to 1 when it hits you. |
受け弱体 (Fragile) | 使い捨ての板系 (Fragile Shield) | YES | YES | The shield dulls with each hit. |
満腹度回復 (Fullness Heal) | どんぶりの盾系 | YES | YES | When a monster hits you, sometimes your fullness would be slightly recovered. |
動かず (Antimove) | 動かずの盾系 (Antimove Shield) | YES | YES | You won't be pushed, warped, or summoned. Note that the herb named 高飛び草, Warp Traps, Attraction Staves, etc. will not work, too. |
魔法ダメージ (Magic Damage) | 変換の盾系 (Prism Shield) | YES | YES | This changes a magic attack into 10 fixed damage. |
受け流し | 受け流しの盾系 | YES | YES | This will sometimes deflect an attack. |
状態反撃 | ジャガーの盾系 (Jaguar Shield) | YES | YES | When you receive an attack, there is a chance that the attacker becomes confused, receives 20 damage or knockbacks itself. |