Module:Torneko 1 Dungeon Items table
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Documentation for this module may be created at Module:Torneko 1 Dungeon Items table/doc
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--
-- Module:Torneko 1 Dungeon Items table
--
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local p = {}
local mw = require('mw')
function p.main(frame)
local args = frame.args
local categoryArg = args["category"]
local output = {}
-- Header row
table.insert(output, '<table class="templateTheme" style="text-align: center; width: 100%;">')
table.insert(output, '<tr>')
if categoryArg then
table.insert(output, '<th class="templatePrimary" colspan="3" style="height: 5rem;">[[File:Torneko 1 - ' .. frame:preprocess('{{#switch:' .. categoryArg .. ' | Herbs = Herb | Food = Bread | Weapons = Sword | Shields = Shield | Rings = Ring | Scrolls = Scroll | Staves = Staff | Projectiles = Arrow | #default=' .. (categoryArg) .. ' }}') .. '.png|32x32px|alt=' .. (categoryArg) .. ']]<br>' .. frame:expandTemplate{title = "Torneko1", args = {(categoryArg or "")}} .. '</th>')
else
table.insert(output, '<th class="templatePrimary" colspan="3" style="height: 5rem;">' .. frame:expandTemplate{title = "Research"} .. '</th>')
end
table.insert(output, '</tr>')
table.insert(output, '<tr>')
if string.lower(categoryArg) == "gold" then
table.insert(output, '<th class="templatePrimary" style="width: 33%;">Lowest amount</th>')
table.insert(output, '<th class="templatePrimary" style="width: 33%;">Highest ammount</th>')
else
table.insert(output, '<th class="templatePrimary" style="width: 33%;">English</th>')
table.insert(output, '<th class="templatePrimary" style="width: 33%;">Japanese</th>')
end
table.insert(output, '<th class="templatePrimary" style="width: 34%;">Floors</th>')
table.insert(output, '</tr>')
-- Data rows
for i = 1, 100 do
local itemArg = args["item_" .. i]
local lowAmountArg = args["low_amount_" .. i]
local highAmountArg = args["high_amount_" .. i]
local floorsArg = args["floors_" .. i]
if not itemArg and not floorsArg and not lowAmountArg and not highAmountArg then
break -- exit loop when no more rows are found
end
local rowData = {}
table.insert(rowData, '<tr class="itemsTableRow">')
if string.lower(categoryArg) == "poké" then
table.insert(rowData, '<td class="templateSecondary">' .. (lowAmountArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (highAmountArg or frame:expandTemplate{title = "Research"}) .. '</td>')
else
if itemArg then
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "Torneko1", args = {itemArg}} .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Torneko 1 Item Data Cell|torneko1ItemDataCell|name=' .. itemArg .. '}}') .. '</td>')
else
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "Research"} .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "Research"} .. '</td>')
end
end
table.insert(rowData, '<td class="templateSecondary">' .. (floorsArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '</tr>')
table.insert(output, table.concat(rowData))
end
table.insert(output, '</table>')
return table.concat(output)
end
return p