Draft:Shiren 5 2020:Location

MDFW - The Mystery Dungeon Tree of Information.
Revision as of 18:12, 11 January 2021 by wikia:mysterydungeon>Yukaa (edited the intro)
Jump to navigation Jump to search

This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.

Shiren the Wanderer 5 Plus: The Tower of Fortune and the Dice of Fate has a huge number of locations to unlock and explore. As with previous games in the series, the bulk of the game's content is only accessible "post-game", after beating the main dungeon and completing the main storyline. See individual location pages for strategy tips specific to those locations. For general strategy tips, see the Strategy Guides section.

Introduction

Shiren 5 Plus locations can be broken down into six categories.

Starting Villages

Inori Village and Nekomaneki Village are starting villages. In these villages, the player can interact with a large number of shops and NPCs, advance quests, unlock game elements, and manipulate inventory, without starting a potentially risky dungeon run. Almost all other locations can be reached from somewhere within these two villages.

Hermit's Hermitage and Sparrow's Inn are also major rest areas, but they are different from the starting villages because traveling to these locations commits you to a dungeon run. As such they are considered parts of the main dungeon, Tower of Fortune.

Tutorial Dungeon

Ouma Shrine is a training dungeon that initially separates the two Starting Villages. Once you beat it, it can never be accessed again, leaving an unfettered two-way connection between the two villages.

Main Dungeon

Tower of Fortune is the main dungeon in Shiren 5, and the location where the main storyline takes place. It includes many dungeons and rest areas from Destiny Trail through Miracle Alcove. Some bonus dungeons can also be launched here, once they are unlocked. The game tracks expert badges for the Tower of Fortune as a whole.

Puzzle Sets

Puzzle sets include the two Training Facilities and Statue Cave. Each individual puzzle is preset, not randomly generated, and usually consists of a single floor. Entering a puzzle does not count as starting a run, and does not refresh shops in the starting villages. You can replay a puzzle as often as you wish, and you can reset or leave the puzzle at any time. You can't take items into a puzzle and start each puzzle with an empty inventory, but if you were carrying items when you started a puzzle, you get them back after leaving the puzzle. You cannot take items out of a puzzle set, although some puzzle sets provide rewards for beating them.

Minigames

Explosion Rocks is a randomly generated game most akin to Minesweeper but with a Shiren twist. You can't take your items in, so you must store them before starting or lose them, but you do get to keep items you find if you win.

Bonus Dungeons

Shiren 5 Plus has 30 bonus dungeons, including 11 from the original Shiren 5, 16 from the PlayStation Vita port and 3 from the Nintendo Switch and Microsoft Windows ports.

Some of these dungeons were built-in to the original Japanese version of Shiren 5. They tend to be accessible from unique locations, but only after being unlocked by completing various side quests. Once unlocked, you can also jump to these bonus dungeons from the Sparrow Transport. The other dungeons were available as downloadable or bonus content in the Japanese and PlayStaion Vita version of Shiren 5 Plus, but are included for free in the English version and later ports. These bonus dungeons tend to be available right away from the Dungeon Center in Nekomaneki Village.

The bonus dungeons tend to be much more difficult than the Tower of Fortune main quest. Many of these dungeons don't let you take items or Gitan in, and will remind you if you try to enter with items or Gitan on you. You should store your items and Gitan at the Nekomaneki Hotel before you enter these dungeons. Even if the dungeon allows items, you could easily die and lose all your items if you aren't prepared.

Most bonus dungeons let you keep the items and Gitan you get from the run if you win. They tend to have a twist on the baseline rules emphasizing one particular aspect of Shiren play. For example, Merchant's Hideout focuses on shops, Froggo's Fury focuses on Gitan-eating equipment, Page of Youth focuses on monster licenses, Sleeping Lands focuses on nighttime play, and so on. Different dungeons also have different distributions of items and monsters. This can be obvious - the majority of scrolls that appear in Page of Youth are Nixer Scrolls - or rather subtle. For example, Underground Manor is similar to some other 99F dungeons (such as Master's Footsteps), but it does not have Mixer monsters, which makes it a lot harder to obtain certain runes. There are other parameters that bonus dungeons can have, such as which types of items are identified by default.

Escalating Goals

Most bonus dungeons start with an shorter end goal, but after you beat them once, the end goal becomes harder (usually 99F) and stays there, with no way to play the shorter version ever again. Beating the initial, shorter goal counts as a victory in your Adventure Log. The game does not track whether you have beaten the hardest version of a dungeon.

For some dungeons, usually the ones built-in to the Japanese version originally, the game tracks 8 expert badges. To obtain an expert badge, you must beat the dungeon while adhering to a very difficult constraint, such as winning without ever directly attacking a monster. You can learn more about the specifics of each expert badge by viewing the expert badges in your Adventure Log and using the left shoulder button.

This external webpage has great info about unlocking bonus dungeons, which may not have been fully replicated to this wiki yet.

List of Dungeons

Category Name Prerequisite(s) Entrance(s) Start Lv. Allies In Rescues Items Time Puzzles Initial Fl. Final Fl. In-Game Description
English Japanese In Out
Starting Village Inori Village イノリの里 None 1 0 N/A Saved Day N/A None None None
Tutorial Dungeon Ouma Shrine オウマのほこら Talk to Jirokichi Go east from Inori Village 1 0 N/A Day N/A 3 3 None
Starting Village Nekomaneki Village ネコマネキ村 Beat Ouma Shrine 1 0 N/A Saved Day N/A None None None
Main Dungeon Tower of Fortune フォーチュンタワー None From Nekomaneki Village, go east 1 3 3 Both N/A 15 15 None
Puzzle Set Training Facility 試しの修行場 None In Inori Village, talk to an NPC lady in the Beginner House 1 0 N/A Saved Day 54 1 1 None
Puzzle Set Night Training Facility 夜の修行場 Talk to the NPC hermit near the north exit of Hermit's Hermitage 1 0 N/A Saved Both 1 5 5 None
Puzzle Set Statue Cave 石像の洞窟 None Nekomaneki Village Dungeon Center (SW desk) 1 0 N/A Saved Day 150 1 1 None
Minigame Explosion Rocks 爆発の岩場 None Nekomaneki Village Dungeon Center (NE desk) 1 0 N/A Day 1* 5 5 None
Bonus Dungeon Underground Manor 地底の館 None Nekomaneki Village Dungeon Center (NW desk) 1* 0 0* 4* Day N/A 10* 99* None
Bonus Dungeon Inori Cave イノリの洞窟 Beat Tower of Fortune In Inori Village, in the north end of the Beginner House 1 3 3 Both N/A 42 99 Note: Pray to the Catstone
Bonus Dungeon Pitfall of Life 人生の落し穴 Beat Tower of Fortune,
Kojirouta side quest
In Inori Village, exit the north end of the Rich Man's House 1 0 3 Day N/A 25 99 Note: Cannot level up
Bonus Dungeon Old Road 旧道 Beat Tower of Fortune, unlock & level up Koharu, Okon, & Gen From Inori Village, exit from the middle of the south edge (where you first started the game) 1 0 3 Both N/A 38 99 Note: Fullness depletes in real time
Bonus Dungeon Onigiri Hollow おにぎり穴 Beat Tower of Fortune, long & mysterious side quest In Inori Village, use the hole in the rock wall in the NE corner 1 0 3 Day N/A 20 99 Note: Exiting a room makes it vanish
Bonus Dungeon Heavenly Lake 天上の池 Beat Tower of Fortune In Nekomaneki Village, talk to an old man in the SE corner, by a barge floating on the river 1 0 3 Both N/A 28 99 Note: Dropping items makes them vanish
Bonus Dungeon Gen's Turf ゲンさんのシマ Beat Tower of Fortune, talk to old woman in Inori Village In Nekomaneki Village, use a giant pot in Gen's House 1 0 3 Day N/A 30 99 Note: Control the monsters!
Bonus Dungeon Bizarre Tower 異次元の塔 Beat Tower of Fortune, Tao side quest Talk to the raccoon at the Tower of Fortune Entrance 1 0 0 Both N/A 45 45 Note: Reach the Floor 15 stairs, which lead to a special floor
Bonus Dungeon Destiny's Descent 運命の地下 Beat Tower of Fortune, beat Inori Cave, wish for it in Inori Cave In the Tower of Fortune Entrance, take the spiral staircase leading down from the center of this location 1 0 3 Both N/A 99 99 Note: Very mysterious dungeon
Bonus Dungeon Primordial Chasm 原始に続く穴 Beat Tower of Fortune In Hermit's Hermitage, use a giant pot inside the blacksmith's building (on the west side) 1 0 3 Day N/A 50 99 Note: An even more mysterious dungeon
Bonus Dungeon Lost Well 迷いの井戸 Beat Tower of Fortune In the Sparrow's Inn location (but outside of the inn itself), talk to an NPC sparrow the SW corner 1 1 3 Both N/A 30 99 Note: Can use upgraded items

New Dungeons

The new dungeons that were not present in the original game are listed below.

Category Name Prerequisite(s) Entrance(s) Start Lv. Allies In Rescues Items Time Puzzles Initial Fl. Final Fl. In-Game Description
English Japanese In Out
Bonus Dungeon Hunter Pond ハンターの池 None Nekomaneki Village Dungeon Center (NW desk) 1 0 0 Day N/A 29 50 Note: Steal items from monsters
Bonus Dungeon Warning Valley 警告の谷 None Nekomaneki Village Dungeon Center (NW desk) 1 0 3 Day N/A 50 99 Note: Explore with a step limit
Bonus Dungeon Page of Youth 青春の1ページ None Nekomaneki Village Dungeon Center (NW desk) 1 0 3 Day N/A 29 50 Note: Use the Complicated Scroll
Bonus Dungeon Rousing Paradise わくわくパラダイス None Nekomaneki Village Dungeon Center (NW desk) 1 0 0 Day N/A 50 99 Note: Monster spawning paradise
Bonus Dungeon Merchant's Hideout 商人の隠れ家 None Nekomaneki Village Dungeon Center (NW desk) 1 0 3 Day N/A 50 99 Note: Consumable items are rare
Bonus Dungeon Froggo's Fury ガマラの逆襲 None Nekomaneki Village Dungeon Center (NW desk) 1 0 3 Day N/A 29 50 Note: Gitan will be tight!
Bonus Dungeon Master's Footprint 玄人の足跡 None Nekomaneki Village Dungeon Center (NW desk) 1 0 3 Day N/A 50 99 Note: Mysterious, but no heal items
Bonus Dungeon Aura Ruins オーラの遺跡 None Nekomaneki Village Dungeon Center (NW desk) 1 0 0 Day N/A 10 30 Note: Monsters have auras
Bonus Dungeon Sleeping Lands 眠りの大地 None Nekomaneki Village Dungeon Center (NW desk) 1 0 3 Night N/A 29 50 Note: Permanent night
Bonus Dungeon Double Strike Trail 二撃の道 None Nekomaneki Village Dungeon Center (NW desk) 1 0 3 Day N/A 50 99 Note: You and enemies fall in two hits
Bonus Dungeon Gorger's Manor 食いしん坊の館 None Nekomaneki Village Dungeon Center (NW desk) 1 3 3 Day N/A 50 50 Note: Get stuffed with special onigiri
Bonus Dungeon Storm Forest あらしの森 None Nekomaneki Village Dungeon Center (NW desk) 1 0 0 Day N/A 50 99 Note: Forest of the Field Knave
Bonus Dungeon Monster Hotspot モンスター集会所 None Nekomaneki Village Dungeon Center (NW desk) 1 0 3 Day N/A 99 99 Note: Monsters on floors where the 1st digit is 9
Bonus Dungeon Perilous Rocks 波乱の岩場 None Nekomaneki Village Dungeon Center (NW desk) 1 0 0 Day N/A 50 99 Note: Monster houses are likely to appear
Bonus Dungeon Trapper's Sandbox ワナ師の箱庭 None Nekomaneki Village Dungeon Center (NW desk) 1 0 0 Day N/A 10 99 Note: Can only level by defeating enemies with traps
Bonus Dungeon Aksys Challenge ファミ通の挑戦状 None Nekomaneki Village Dungeon Center (NW desk) 1 0 0 Day N/A 10 99 Note: Run away!

Nintendo Switch and Steam

Three additional dungeons will be available in the Nintendo Switch and Microsoft Windows port of Shiren 5 Plus.

Category Name Prerequisite(s) Entrance(s) Start Lv. Allies In Rescues Items Time Puzzles Initial Fl. Final Fl. In-Game Description
English Japanese In Out
Bonus Dungeon Bladeless Wasteland 無刃の荒野 None 1
Bonus Dungeon Corridor of Life and Death 死線の回廊 None 1
Bonus Dungeon Garden of Destiny 運命神の裏庭 Beat Tower of Fortune 1