Draft:Rescue Team DX:List of Status Conditions: Difference between revisions
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==See Also== | ==See Also== | ||
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==References== | ==References== | ||
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[[Category:In-Game description needed]] | [[Category:In-Game description needed]] | ||
[[Category:Rescue Team DX Lists]] | [[Category:Rescue Team DX Lists]] | ||
[[Category:Rescue Team DX Status Conditions| ]] | [[Category:Rescue Team DX Status Conditions| ]] |
Latest revision as of 00:50, 12 July 2025
This article is a draft relating to |
This Rescue Team DX:List of Status Conditions page is about the Nintendo Switch release. For the Game Boy Advance and Nintendo DS release, see Rescue Team:List of Status Conditions.
For the lore page, see Pkmn:List of Status Conditions.
Status Conditions in Pokémon Mystery Dungeon: Rescue Team DX.
Status Conditions
See Also
Rosetta Stone • Status Conditions List |
Aqua Ring • Awakened • Badly Poisoned • Blinker • Bound • Burn • Clamp • Confused • Counter • Cursed • Decoy • Destiny Bond • Embargo • Encore • Enduring • Eyedrops • Explosion • Exposed • Fire Spin • Flinch • Focus Energy • Gastro Acid • Grounded • Grudge • Healthy • Heal Block • Infatuated • Infestation • Ingrain • Leech Seed • Lethargic • Light Screen • Lucky Chant • Magic Coat • Magnet Rise • Metal Burst • Miracle Eye • Mirror Coat • Mist • Mobile • Napping • Nightmare • Paralysis • Perish Song • Petrified • Poisoned • Protect • Puppet • Quick Guard • Reflect • Safeguard • Sand Tomb • Sealed • Self-Destruct • Sleepless • Sleep • Snatch • Spiky Shield • Stuck • Substitute • Sure Shot • Taunted • Telekinesis • Terrified • Trained • Transform • Truant • Whirlpool • Wish • Yawning • Fainted |