Draft:Gates:Defense: Difference between revisions
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{{For|the lore page|Pkmn:Defense}} | |||
'''Defense''' {{JA|???|}} is a stat in {{GatesToInfinityTitle}}. It affects how much damage is taken when a {{Gates|Pokémon}} is attacked by {{Gates|Move}}s in the physical category. | '''Defense''' {{JA|???|}} is a stat in {{GatesToInfinityTitle}}. It affects how much damage is taken when a {{Gates|Pokémon}} is attacked by {{Gates|Move}}s in the physical category. |
Revision as of 21:54, 9 May 2025
This article is a draft relating to |
For the lore page, see Pkmn:Defense.
Defense (Japanese: ???) is a stat in Pokémon Mystery Dungeon: Gates to Infinity. It affects how much damage is taken when a Pokémon is attacked by Moves in the physical category.
Items That Affect Defense
Moves That Affect Defense
Traps and Floor Tiles That Affect Defense
Model | Name | Effect | |
---|---|---|---|
English | Japanese | ||
Wonder Tile | Resets the Pokémon's Attack, Defense, Special Attack and Special Defense.
Can be positive or negative depending on the circumstances. |
Status Conditions
Dungeon Status
In Other Languages
Language | Name | |
---|---|---|
English | Defense |
See Also
Attack • Belly • Defense • Experience • HP • Level • Opening up to the team • Special Attack • Special Defense • Travel Speed |
References