Draft:Gates:Special Defense: Difference between revisions
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{{For|the lore page|Pkmn:Special Defense}} | |||
'''Special Defense''' {{JA|特防能力||}} is a stat in {{GatesToInfinityTitle}}. It affects how much damage is taken when a {{Gates|Pokémon}} is attacked by {{Gates|Move}}s in the special category. | '''Special Defense''' {{JA|特防能力||}} is a stat in {{GatesToInfinityTitle}}. It affects how much damage is taken when a {{Gates|Pokémon}} is attacked by {{Gates|Move}}s in the special category. |
Revision as of 21:53, 9 May 2025
This article is a draft relating to |
For the lore page, see Pkmn:Special Defense.
Special Defense (Japanese: 特防能力) is a stat in Pokémon Mystery Dungeon: Gates to Infinity. It affects how much damage is taken when a Pokémon is attacked by Moves in the special category.
Affect Special Defense
Items That
Moves
Traps
Model | Name | Effect | |
---|---|---|---|
English | Japanese | ||
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Wonder Tile | ふしぎなゆか | Resets the Pokémon's Attack, Defense, Special Attack and Special Defense.
Can be positive or negative depending on the circumstances. |
Status Conditions
Dungeon Status
In Other Languages
Language | Name | |
---|---|---|
English | Special Defense | |
Japanese | 特防能力 |
See Also
Attack • Belly • Defense • Experience • HP • Level • Opening up to the team • Special Attack • Special Defense • Travel Speed |