Draft:Shiren 3 Wii:Item Resonance: Difference between revisions
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Mystery Dungeon GP>Korra II A Royal No edit summary |
Mystery Dungeon GP>Korra II A Royal |
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==General Information== | ==General Information== | ||
==Notes== | == Reference Table == | ||
{| class="wikitable" | |||
!Equipment 1 | |||
!Equipment 2 | |||
!Effect | |||
|- | |||
|Bronze Sword | |||
|Bronzeward | |||
| +1 to weapon and shield strength | |||
|- | |||
|Crescent Arm | |||
|Blast Shield | |||
|Cuts damage from explosions by 25% | |||
|- | |||
|Crimson Sword | |||
|Crimson Shield | |||
| +5 to weapon and shield strength | |||
|- | |||
|Demon Slayer | |||
|Demon Shield | |||
|* | |||
|- | |||
|Dragon Killer | |||
|Dragonward | |||
|Cuts damage from fire by 25% | |||
|- | |||
|Genseki Sword | |||
|Genseki Shield | |||
| +5 to weapon and shield strength | |||
|- | |||
|Fang Sword | |||
|Beast King Shield | |||
| +3 to weapon and shield strength | |||
|- | |||
|Golden Sword | |||
|Gold Shield | |||
| +1 to character strength | |||
|- | |||
|Houken Blade | |||
|Century Shield | |||
| +50% damage to offensive Lost Arts | |||
|- | |||
|Iridescent Sword | |||
|Iridescent Shield | |||
| +5 to weapon and shield strength | |||
|- | |||
|Lucky Shield | |||
|Happy Armband | |||
|doubles effectiveness of the experience gain of each item | |||
|- | |||
|Meteorite Sword | |||
|Meteorite Shield | |||
| +5 to weapon and shield strength | |||
|- | |||
|Pyrite Sword | |||
|Pyrite Shield | |||
| +5 to weapon and shield strength | |||
|- | |||
|Spikeward | |||
|Hercules Armband | |||
|reflects 50% of damage to the attacker | |||
|- | |||
|Kabra's Blade | |||
|Windshield | |||
| | |||
|- | |||
|Celestial Sword | |||
|Perfect Blade | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|} | |||
== Notes == | |||
It's likely that a full list of item resonances is not currently documented. Some items are extremely rare and equipping 2 rare items makes it difficult to test[[User:Korraroyal|Korra Royal]] ([[User talk:Korraroyal|talk]]) 14:19, 28 April 2019 (UTC) | It's likely that a full list of item resonances is not currently documented. Some items are extremely rare and equipping 2 rare items makes it difficult to test[[User:Korraroyal|Korra Royal]] ([[User talk:Korraroyal|talk]]) 14:19, 28 April 2019 (UTC) | ||
<nowiki>*</nowiki> The Demon Sword and Shield gain a +1 value after a certain number of monsters have been killed after both items have been equipped. It's believed to be 30 but due to the difficulty of keeping items equipped with things like unequip traps, this has never been properly documented. [[User:Korraroyal|Korra Royal]] ([[User talk:Korraroyal|talk]]) 14:29, 28 April 2019 (UTC) | |||
==External Sources== | ==External Sources== |
Revision as of 14:29, 28 April 2019
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General Information
Reference Table
Equipment 1 | Equipment 2 | Effect |
---|---|---|
Bronze Sword | Bronzeward | +1 to weapon and shield strength |
Crescent Arm | Blast Shield | Cuts damage from explosions by 25% |
Crimson Sword | Crimson Shield | +5 to weapon and shield strength |
Demon Slayer | Demon Shield | * |
Dragon Killer | Dragonward | Cuts damage from fire by 25% |
Genseki Sword | Genseki Shield | +5 to weapon and shield strength |
Fang Sword | Beast King Shield | +3 to weapon and shield strength |
Golden Sword | Gold Shield | +1 to character strength |
Houken Blade | Century Shield | +50% damage to offensive Lost Arts |
Iridescent Sword | Iridescent Shield | +5 to weapon and shield strength |
Lucky Shield | Happy Armband | doubles effectiveness of the experience gain of each item |
Meteorite Sword | Meteorite Shield | +5 to weapon and shield strength |
Pyrite Sword | Pyrite Shield | +5 to weapon and shield strength |
Spikeward | Hercules Armband | reflects 50% of damage to the attacker |
Kabra's Blade | Windshield | |
Celestial Sword | Perfect Blade | |
Notes
It's likely that a full list of item resonances is not currently documented. Some items are extremely rare and equipping 2 rare items makes it difficult to testKorra Royal (talk) 14:19, 28 April 2019 (UTC)
* The Demon Sword and Shield gain a +1 value after a certain number of monsters have been killed after both items have been equipped. It's believed to be 30 but due to the difficulty of keeping items equipped with things like unequip traps, this has never been properly documented. Korra Royal (talk) 14:29, 28 April 2019 (UTC)
External Sources
[1]Scroll list and description thanks to Echeclus11's GameFAQ's FAQ (Copied with permission.)