Shiren 1 DS:Slowed: Difference between revisions
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== Effect on Shiren == | == Effect on Shiren == | ||
For every turn [[Shiren 1/Gameplay Elements/Shiren (player character)|Shiren]] takes with the 'Slowed' status, [[Speed|normal speed]] [[Shiren 1/Monsters| | For every turn [[Shiren 1/Gameplay Elements/Shiren (player character)|Shiren]] takes with the 'Slowed' status, each turn [[Speed|normal speed]] [[Shiren 1/Monsters|Monsters]] can either have: | ||
* Two movement turns | |||
* One movement turn and one attacking turn | |||
However, Monsters that move at double speed and can attack twice per turn, | Monsters that move at double speed, but cannot normally attack twice per turn will have the choice of: | ||
* Four movement turns | |||
* Three movement turns and one attacking turn | |||
* Two attacking turns. | |||
If a single movement turn is performed, the Monster is unable to have two attacking turns. | |||
However, Monsters that move at double speed and can attack twice per turn, which includes: | |||
* Level 3 and 4, [[Shiren 1/Monsters/Death Reaper Family|Death Reaper Family Monsters]] | |||
* [[Shiren 1/Monsters/Hen Family|Hen Family Monsters]] | |||
* Level 3 and 4 [[Shiren 1/Monsters/Bowboy Family|Bowboy Family Monsters]] | |||
* [[Shiren 1/Monsters/Cranky Tank|Cranky Tanks]] | |||
* [[Shiren 1/Monsters/Mamel Family|Gitan Mamels]] | |||
Will be able to attack Shiren quadruple times per turn if they have not moved that turn. | |||
== How to get affected == | == How to get affected == | ||
* Trigger a [[Shiren 1/Gameplay Elements/Traps/Slowness Trap|Slowness Trap]]. | * Trigger a [[Shiren 1/Gameplay Elements/Traps/Slowness Trap|Slowness Trap]]. | ||
* Get hit by the magic attack of a [[Shiren 1/Monsters/Skull Mage|Skull Wraith]]. | * Get hit by the magic attack of a [[Shiren 1/Monsters/Skull Mage|Skull Wraith]]. | ||
* Get hit by the magic bolt of a [[Shiren 1/Items/Staves/Skull|Skull Staff]] with the slow effect, reflected back at Shiren by a [[Shiren 1/Monsters/Air Devil Family|Air Devil Family Monster]]. | |||
== How to cure == | == How to cure == | ||
* Wait 10 turns for the status to wear off. (As 10 turns pass, Shiren will only be able to perform actions 3-4 times.) | * Wait 10 turns for the status to wear off. (As 10 normal turns pass, Shiren will only be able to perform actions 3-4 times.) | ||
* Move to a different floor via the stairs or by a [[Shiren 1/Gameplay Elements/Traps/Pitfall Trap|Pitfall Trap]] | * Move to a different floor via the stairs or by a [[Shiren 1/Gameplay Elements/Traps/Pitfall Trap|Pitfall Trap]] | ||
* Transform into a Monster by consuming [[Shiren 1/Items/Monster Meat|Monster Meat]] or by the magic attack of a [[Shiren 1/Monsters/Skull Mage Family|Skull Wizard]]. | * Transform into a Monster by consuming [[Shiren 1/Items/Monster Meat|Monster Meat]] or by the magic attack of a [[Shiren 1/Monsters/Skull Mage Family|Skull Wizard]]. | ||
* Read a [[Shiren 1/Items/Scrolls/Need|Scroll of Need]]. | |||
* Get hit with the magic ability of a [[Shiren 1/Monsters/Skull Mage|Skull Mage]] with the '[[Shiren 1/Gameplay Elements/States/Double Speed|Double Speed]]' effect. | |||
* Get hit by the magic bolt of an [[Shiren 1/Items/Staves/Accelerating|Accelerating Staff]], reflected back at Shiren by an Air Devil Family Monster. | |||
==Galley== | ==Galley== |
Revision as of 04:41, 14 October 2019
Template:Infobox States (Shiren 1)
Effect on Shiren
For every turn Shiren takes with the 'Slowed' status, each turn normal speed Monsters can either have:
- Two movement turns
- One movement turn and one attacking turn
Monsters that move at double speed, but cannot normally attack twice per turn will have the choice of:
- Four movement turns
- Three movement turns and one attacking turn
- Two attacking turns.
If a single movement turn is performed, the Monster is unable to have two attacking turns.
However, Monsters that move at double speed and can attack twice per turn, which includes:
- Level 3 and 4, Death Reaper Family Monsters
- Hen Family Monsters
- Level 3 and 4 Bowboy Family Monsters
- Cranky Tanks
- Gitan Mamels
Will be able to attack Shiren quadruple times per turn if they have not moved that turn.
How to get affected
- Trigger a Slowness Trap.
- Get hit by the magic attack of a Skull Wraith.
- Get hit by the magic bolt of a Skull Staff with the slow effect, reflected back at Shiren by a Air Devil Family Monster.
How to cure
- Wait 10 turns for the status to wear off. (As 10 normal turns pass, Shiren will only be able to perform actions 3-4 times.)
- Move to a different floor via the stairs or by a Pitfall Trap
- Transform into a Monster by consuming Monster Meat or by the magic attack of a Skull Wizard.
- Read a Scroll of Need.
- Get hit with the magic ability of a Skull Mage with the 'Double Speed' effect.
- Get hit by the magic bolt of an Accelerating Staff, reflected back at Shiren by an Air Devil Family Monster.