Shiren 1 DS:Silent Movement: Difference between revisions
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{{Infobox States (Shiren 1) | {{Infobox States (Shiren 1) | ||
| name = Silent Movement | | name = Silent Movement | ||
| image = Shiren 1 DS Silent Movement | | image = Shiren 1 DS States Silent Movement.png | ||
| description = You can move without waking sleeping monsters. The effect will continue until you return to your original form. | | description = You can move without waking sleeping monsters. The effect will continue until you return to your original form. | ||
| # of turns = ∞ until reverting back to Shiren. | | # of turns = ∞ until reverting back to Shiren. | ||
Line 8: | Line 8: | ||
== Effect on Shiren == | == Effect on Shiren == | ||
When moving in the same room as a naturally [[Shiren 1/Gameplay Elements/States/Asleep|Sleeping]] [[Shiren 1/Monsters|Monster]], they will not wake up as they would if [[Shiren 1/Gameplay Elements/Shiren (player character)|Shiren]] was walking in the same room. | When moving in the same room as a naturally [[Shiren 1/Gameplay Elements/States/Asleep|Sleeping]] [[Shiren 1/Monsters|Monster]], they will not wake up as they would if [[Shiren 1/Gameplay Elements/Shiren (player character)|Shiren]] was walking in the same room. | ||
[[File:Shiren 1 DS States Silent Movement Message.png|right]] | |||
===Limitations=== | ===Limitations=== | ||
Monsters that were made to sleep using [[Shiren 1/Items|Items]] such as a [[Shiren 1/Items/Scrolls/Sleep|Scroll of Sleep]] or those in [[Shiren 1/Gameplay Elements/Monster Houses|Monster Houses]] will still wake up after a number of turns or when entering the room. | Monsters that were made to sleep using [[Shiren 1/Items|Items]] such as a [[Shiren 1/Items/Scrolls/Sleep|Scroll of Sleep]] or those in [[Shiren 1/Gameplay Elements/Monster Houses|Monster Houses]] will still wake up after a number of turns or when entering the room. | ||
== How to get affected == | == How to get affected == | ||
* Eat a [[Shiren 1/Items/Riceballs/Special Riceball|Special Riceball]] to have a chance to gain this effect. | |||
* | |||
* | * To gain the effects of the 'silent movement' status, but not the status itself, transform into a [[Shiren 1/Monsters/Dark Owl Family|Dark Owl Family Monster]] by consuming [[Shiren 1/Items/Monster Meat|Dark Owl Family Monster Meat]], or by the magic attack of a [[Shiren 1/Monsters/Skull Wizard|Skull Wizard]] with a transform effect. | ||
== How to cure == | == How to cure == | ||
As a beneficial status condition, the player likely would not be aiming to cure the 'Silent Movement' status. Therefore, ways to avoid removing this status are listed below: | As a beneficial status condition, the player likely would not be aiming to cure the 'Silent Movement' status. Therefore, ways to avoid removing this status are listed below: | ||
* Reverting back to Shiren from a Dark Owl Family Monster | * Reverting back to Shiren from a Dark Owl Family Monster. | ||
* | * Transform into a [[Shiren 1/Monsters|Monster]] by consuming [[Shiren 1/Items/Monster Meat|Monster Meat]] or by the magic attack of a [[Shiren 1/Monsters/Skull Wizard|Skull Wizard]] with a transform effect, if the effect was applied to Shiren by consuming a Special Riceball. | ||
==Gallery== | |||
[[File:Shiren 1 DS Silent Movement Description.png]] [[File:Shiren 1 DS Ghost Owl Meat Description.png]] | |||
==Trivia== | ==Trivia== | ||
* This status condition is not shown on Shiren's status menu when active when obtained by Dark Owl Family Monster Meat. | * This status condition is not shown on Shiren's status menu when active when obtained by Dark Owl Family Monster Meat. Only obtaining it from a Special Riceball will show the status. | ||
[[Category:Shiren 1 Gameplay Elements]] [[Category:Shiren 1 States & Status Conditions]] | [[Category:Shiren 1 Gameplay Elements]] [[Category:Shiren 1 States & Status Conditions]] |
Revision as of 06:32, 27 September 2019
Template:Infobox States (Shiren 1)
Effect on Shiren
When moving in the same room as a naturally Sleeping Monster, they will not wake up as they would if Shiren was walking in the same room.
Limitations
Monsters that were made to sleep using Items such as a Scroll of Sleep or those in Monster Houses will still wake up after a number of turns or when entering the room.
How to get affected
- Eat a Special Riceball to have a chance to gain this effect.
- To gain the effects of the 'silent movement' status, but not the status itself, transform into a Dark Owl Family Monster by consuming Dark Owl Family Monster Meat, or by the magic attack of a Skull Wizard with a transform effect.
How to cure
As a beneficial status condition, the player likely would not be aiming to cure the 'Silent Movement' status. Therefore, ways to avoid removing this status are listed below:
- Reverting back to Shiren from a Dark Owl Family Monster.
- Transform into a Monster by consuming Monster Meat or by the magic attack of a Skull Wizard with a transform effect, if the effect was applied to Shiren by consuming a Special Riceball.
Gallery
File:Shiren 1 DS Silent Movement Description.png
Trivia
- This status condition is not shown on Shiren's status menu when active when obtained by Dark Owl Family Monster Meat. Only obtaining it from a Special Riceball will show the status.