Shiren 1 DS:Fay's Puzzle: Prevent Recovery: Difference between revisions
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Mystery Dungeon GP>Korra II A Royal |
Mystery Dungeon GP>Korra II A Royal |
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# Pick up the two [[Shiren 1/Items/Scrolls/Power Up|Power Up Scrolls]] and the [[Shiren 1/Items/Projectiles/Iron Arrows|Iron Arrow]]. | # Pick up the two [[Shiren 1/Items/Scrolls/Power Up|Power Up Scrolls]] and the [[Shiren 1/Items/Projectiles/Iron Arrows|Iron Arrow]]. | ||
# Read the former and equip the latter. | # Read the former and equip the latter. | ||
# Head back to the first room and fire an Iron Arrow at the [[Shiren 1/Monsters/Fluffy Bunny | # Head back to the first room and fire an Iron Arrow at the [[Shiren 1/Monsters/Fluffy Bunny|Fluffy Bunny]] to kill it. | ||
# Head back to the second room and proceed to shoot arrows at the three Snaky's. | # Head back to the second room and proceed to shoot arrows at the three Snaky's. | ||
# When all three are dead you can move across to the Stairway. | # When all three are dead you can move across to the Stairway. |
Revision as of 05:34, 6 July 2019
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Gitans? | Paralysis Wall |
Puzzle #28/50: Prevent Recovery
Things to be learned:
Solution:
- Attack the Eastern wall to open a new corridor.
- Head to the end of the corridor and attack the Northern Wall, and then the Eastern wall again at the end of this.
- Pick up the two Power Up Scrolls and the Iron Arrow.
- Read the former and equip the latter.
- Head back to the first room and fire an Iron Arrow at the Fluffy Bunny to kill it.
- Head back to the second room and proceed to shoot arrows at the three Snaky's.
- When all three are dead you can move across to the Stairway.
Monster Appearances
Sprite | Name | Japanese | HP |
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