Shiren 1 DS:Fay's Puzzle: Don't Go Straight: Difference between revisions
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Mystery Dungeon GP>Korra II A Royal |
Mystery Dungeon GP>Korra II A Royal |
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Line 15: | Line 15: | ||
#Now move East until you come across a Sleep Trap. | #Now move East until you come across a Sleep Trap. | ||
#Move North, East, South, East, North, East and finally South (changing direction at traps/walls) | #Move North, East, South, East, North, East and finally South (changing direction at traps/walls) | ||
#Enter the Stairway! | #Enter the [[Stairs|Stairway]]! | ||
==Monster Appearances== | ==Monster Appearances== |
Revision as of 01:24, 2 September 2019
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Where to Use It? | Just Run |
Puzzle #6/50: Don't Go Straight
Things to be learned:
Solution:
- Move South, pick up the Herb of Sight and eat it.
- Now move East until you come across a Sleep Trap.
- Move North, East, South, East, North, East and finally South (changing direction at traps/walls)
- Enter the Stairway!
Monster Appearances
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
Gather | ギャザー | 36 |
Traps
Sprite | Trap | |
---|---|---|
English | Japanese | |
File:Shiren 1 DS Trap sprite - Alarm Trap.png | Alarm Trap | 警報スイッチのワナ |
File:Shiren 1 DS Trap Sprite - Immobilization Trap.gif | Immobilization Trap | カゲぬいのワナ |