Shiren 1 DS:Deep Sleep: Difference between revisions

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| name = Deep Sleep
| name = Deep Sleep
パクスイ状
パクスイ状
| image = Media needed icon large.png
| image = Shiren 1 DS States Deep Sleep Message.png
| description = Missing English in-game description.
| description = Immobilize monsters by making them fall into a deep sleep. When they wake, however, their speed will be 1 level faster, so be careful!
モンスターを深く眠らせて行動ができないようにする。
モンスターを深く眠らせて行動ができないようにする。
しかし目が覚めるど行動速度が-段階速くなるので注意が必要だ。
しかし目が覚めるど行動速度が-段階速くなるので注意が必要だ。
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[[Shiren 1/Monsters|Monsters]] will be [[Shiren 1/Gameplay Elements/States/Asleep|Asleep]] for 14 normal [[Speed] turns, then will wake up and permanently be [[Shiren 1/Gameplay Elements/States/Hasted|Hastened]] by one level.   
[[Shiren 1/Monsters|Monsters]] will be [[Shiren 1/Gameplay Elements/States/Asleep|Asleep]] for 14 normal [[Speed] turns, then will wake up and permanently be [[Shiren 1/Gameplay Elements/States/Hasted|Hastened]] by one level.   


== Cause of Status ==
== Cause of State ==
Reading a [[Shiren 1/Items/Scrolls/Sleep|Scroll of Sleep]] will inflict this status on monsters.
Reading a [[Shiren 1/Items/Scrolls/Sleep|Scroll of Sleep]] will inflict this status on monsters.


== How to cure ==
== How to cure ==
* Transforming the monster by successfully throwing [[Shiren 1/Items/Monster Meat|Monster Meat]] at them. Presumably of a monster that does not not normally move at high speeds.
* Transforming the monster by successfully throwing [[Shiren 1/Items/Monster Meat|Monster Meat]] at them. Presumably of a monster that does not not normally move at high speeds.
* Having the monster trigger a [[Shiren 1/Gameplay Elements/Traps/Slow|Slowness Trap]] as a [[Shiren 1/Gameplay Elements/States/Trap Master|Trap Master]] or as a [[Shiren 1/Monsters/Mecharoid Family|Mecharoid Family Monster]], or successfully throwing the [[Shiren 1/Gameplay Elements/Traps|Trap]] at the monster. [[:Category:Floating-type Monsters|Floating-type Monsters]] cannot be affected by traps before reading a [[Shiren 1/Items/Scrolls/Super Trap|Super Trap Scroll]] on the same floor.
* Having the monster trigger a [[Shiren 1/Gameplay Elements/Traps/Slowness|Slowness Trap]] as a [[Shiren 1/Gameplay Elements/States/Trap Master|Trap Master]] or as a [[Shiren 1/Monsters/Mecharoid Family|Mecharoid Family Monster]], or successfully throwing the [[Shiren 1/Gameplay Elements/Traps|Trap]] at the monster. [[:Category:Floating-type Monsters|Floating-type Monsters]] cannot be affected by traps before reading a [[Shiren 1/Items/Scrolls/Super Trap|Super Trap Scroll]] on the same floor.
 
==Gallery==
[[File:Shiren 1 DS States Deep Sleep Description.png]]


[[Category:Shiren 1 Gameplay Elements]][[Category:Shiren 1 States & Status Conditions]][[Category:Empty]]
[[Category:Shiren 1 Gameplay Elements]][[Category:Shiren 1 States & Status Conditions]][[Category:Empty]]

Revision as of 15:26, 27 September 2019

Template:Infobox States (Shiren 1)

Effect on Monsters

Monsters will be Asleep for 14 normal [[Speed] turns, then will wake up and permanently be Hastened by one level.

Cause of State

Reading a Scroll of Sleep will inflict this status on monsters.

How to cure

Gallery

Shiren 1 DS States Deep Sleep Description.png