Shiren 1 DS:Deep Sleep: Difference between revisions
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| name = Deep Sleep | | name = Deep Sleep | ||
パクスイ状 | パクスイ状 | ||
| image = | | image = Shiren 1 DS States Deep Sleep Message.png | ||
| description = | | description = Immobilize monsters by making them fall into a deep sleep. When they wake, however, their speed will be 1 level faster, so be careful! | ||
モンスターを深く眠らせて行動ができないようにする。 | モンスターを深く眠らせて行動ができないようにする。 | ||
しかし目が覚めるど行動速度が-段階速くなるので注意が必要だ。 | しかし目が覚めるど行動速度が-段階速くなるので注意が必要だ。 | ||
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[[Shiren 1/Monsters|Monsters]] will be [[Shiren 1/Gameplay Elements/States/Asleep|Asleep]] for 14 normal [[Speed] turns, then will wake up and permanently be [[Shiren 1/Gameplay Elements/States/Hasted|Hastened]] by one level. | [[Shiren 1/Monsters|Monsters]] will be [[Shiren 1/Gameplay Elements/States/Asleep|Asleep]] for 14 normal [[Speed] turns, then will wake up and permanently be [[Shiren 1/Gameplay Elements/States/Hasted|Hastened]] by one level. | ||
== Cause of | == Cause of State == | ||
Reading a [[Shiren 1/Items/Scrolls/Sleep|Scroll of Sleep]] will inflict this status on monsters. | Reading a [[Shiren 1/Items/Scrolls/Sleep|Scroll of Sleep]] will inflict this status on monsters. | ||
== How to cure == | == How to cure == | ||
* Transforming the monster by successfully throwing [[Shiren 1/Items/Monster Meat|Monster Meat]] at them. Presumably of a monster that does not not normally move at high speeds. | * Transforming the monster by successfully throwing [[Shiren 1/Items/Monster Meat|Monster Meat]] at them. Presumably of a monster that does not not normally move at high speeds. | ||
* Having the monster trigger a [[Shiren 1/Gameplay Elements/Traps/ | * Having the monster trigger a [[Shiren 1/Gameplay Elements/Traps/Slowness|Slowness Trap]] as a [[Shiren 1/Gameplay Elements/States/Trap Master|Trap Master]] or as a [[Shiren 1/Monsters/Mecharoid Family|Mecharoid Family Monster]], or successfully throwing the [[Shiren 1/Gameplay Elements/Traps|Trap]] at the monster. [[:Category:Floating-type Monsters|Floating-type Monsters]] cannot be affected by traps before reading a [[Shiren 1/Items/Scrolls/Super Trap|Super Trap Scroll]] on the same floor. | ||
==Gallery== | |||
[[File:Shiren 1 DS States Deep Sleep Description.png]] | |||
[[Category:Shiren 1 Gameplay Elements]][[Category:Shiren 1 States & Status Conditions]][[Category:Empty]] | [[Category:Shiren 1 Gameplay Elements]][[Category:Shiren 1 States & Status Conditions]][[Category:Empty]] |
Revision as of 15:26, 27 September 2019
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Template:Infobox States (Shiren 1)
Effect on Monsters
Monsters will be Asleep for 14 normal [[Speed] turns, then will wake up and permanently be Hastened by one level.
Cause of State
Reading a Scroll of Sleep will inflict this status on monsters.
How to cure
- Transforming the monster by successfully throwing Monster Meat at them. Presumably of a monster that does not not normally move at high speeds.
- Having the monster trigger a Slowness Trap as a Trap Master or as a Mecharoid Family Monster, or successfully throwing the Trap at the monster. Floating-type Monsters cannot be affected by traps before reading a Super Trap Scroll on the same floor.