Shiren 1 DS:Auto Identify: Difference between revisions
Jump to navigation
Jump to search
Mystery Dungeon GP>Yggdrasilmamel45 (made up description) |
Mystery Dungeon GP>Yggdrasilmamel45 No edit summary |
||
Line 19: | Line 19: | ||
* Move to a different floor via the stairs or a [[Shiren 1/Gameplay Elements/Traps/Pitfall Trap|Pitfall Trap]]. | * Move to a different floor via the stairs or a [[Shiren 1/Gameplay Elements/Traps/Pitfall Trap|Pitfall Trap]]. | ||
* Transform into a [[Shiren 1/Monsters|Monster]] by consuming [[Shiren 1/Items/Monster Meat|Monster Meat]] or by the magic attack of a [[Shiren 1/Monsters/Skull Wizard|Skull Wizard]] with a transform effect. | * Transform into a [[Shiren 1/Monsters|Monster]] by consuming [[Shiren 1/Items/Monster Meat|Monster Meat]] or by the magic attack of a [[Shiren 1/Monsters/Skull Wizard|Skull Wizard]] with a transform effect. | ||
[[File:Shiren 1 DS States Auto Identify Description.png|Description from an [[Shiren 1/Items/Armbands/Identity|Identity Armband]].]] | |||
[[Category:Shiren 1 Gameplay Elements]][[Category:Shiren 1 States & Status Conditions]] | [[Category:Shiren 1 Gameplay Elements]][[Category:Shiren 1 States & Status Conditions]] |
Revision as of 07:43, 6 November 2019
Template:Infobox States (Shiren 1)
Effect on Shiren
Any unidentified (with yellow names) Items you pick up will be Identified while on the on the current floor.
A similar effect is provided to Shiren by equipping an Identity Armband though this does not provide the the 'Auto identify' status.
How to get affected
- Eat a Special Riceball to have a chance to gain the 'auto identify' status.
How to cure
As a beneficial status condition, the player likely wouldn't want to cure the 'Poison-free' status and therefore would avoid ways of accidentally curing the condition. These methods are listed below:
- Move to a different floor via the stairs or a Pitfall Trap.
- Transform into a Monster by consuming Monster Meat or by the magic attack of a Skull Wizard with a transform effect.