Shiren 1 DS:Experience: Difference between revisions
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==Increasing Experience== | ==Increasing Experience== | ||
The primary source of Experience is defeating monsters. Some methods, such as throwing a {{Shiren1DS|Scroll of Removal}}, will not reward any Experience. If Shiren is a {{Shiren1DS|Trap Master}}, he can multiply the Experience received from defeating a monster, up to 20x the original amount, by having the monster trigger {{Shiren1DS|Trap}}s on consecutive turns. If a bolt from a {{Shiren1DS|Staff of Happiness}} is reflected onto Shiren by an {{Shiren1DS|Air Devil}} monster, he will gain 500 Experience. {{Shiren1DS|Happy Armband}}, {{Shiren1DS|Armband of Luck}} and {{Shiren1DS|Revival Armband}} all grant Shiren the effect of gaining 1 Experience each turn. {{Shiren1DS|The Cliffs Restaurant}} serves dishes that increase Experience: Air Devil a la Diabolo, Boiled Ghost Radish, Pacorepkin Potage and Snaky Stew increase it by 100, and Deep Fried Master Hen increases it by 500. The {{Shiren1DS|Voices in the Inn}} event increases Experience by 1000. A Success, Medium Success and Great Success in {{Shiren1DS|Bungee Jumping}} all give 2000 Experience. | The primary source of Experience is defeating monsters. Some methods, such as throwing a {{Shiren1DS|Scroll of Removal}}, will not reward any Experience. If Shiren is a {{Shiren1DS|Trap Master}}, he can multiply the Experience received from defeating a monster, up to 20x the original amount, by having the monster trigger {{Shiren1DS|Trap}}s on consecutive turns. If a bolt from a {{Shiren1DS|Staff of Happiness}} is reflected onto Shiren by an {{Shiren1DS|Air Devil}} monster, he will gain 500 Experience. {{Shiren1DS|Happy Armband}}, {{Shiren1DS|Armband of Luck}} and {{Shiren1DS|Revival Armband}} all grant Shiren the effect of gaining 1 Experience each turn. {{Shiren1DS|The Cliffs Restaurant}} serves dishes that increase Experience: Air Devil a la Diabolo, Boiled Ghost Radish, Pacorepkin Potage and Snaky Stew increase it by 100, and Deep Fried Master Hen increases it by 500. The {{Shiren1DS|Voices in the Inn}} event increases Experience by 1000. A Success, Medium Success and Great Success in {{Shiren1DS|Bungee Jumping}} all give 2000 Experience. | ||
==Experience requirement for Levels== | |||
{{Shiren 1 DS Shiren Level Up Stats}} | |||
==Effect On Other Entities== | ==Effect On Other Entities== |
Revision as of 00:22, 9 August 2024
This article is a draft relating to |
Experience (Japanese: ???) is a Stat in Template:GameTitle. Experience determines Shiren’s Level.
Experience is reset to 0 at the start of every adventure. At certain experience thresholds, Shiren Levels up.
Decreasing Experience
There is no method of decreasing Experience directly, but there are many methods to Level down.
Increasing Experience
The primary source of Experience is defeating monsters. Some methods, such as throwing a Scroll of Removal, will not reward any Experience. If Shiren is a Trap Master, he can multiply the Experience received from defeating a monster, up to 20x the original amount, by having the monster trigger Traps on consecutive turns. If a bolt from a Staff of Happiness is reflected onto Shiren by an Air Devil monster, he will gain 500 Experience. Happy Armband, Armband of Luck and Revival Armband all grant Shiren the effect of gaining 1 Experience each turn. The Cliffs Restaurant serves dishes that increase Experience: Air Devil a la Diabolo, Boiled Ghost Radish, Pacorepkin Potage and Snaky Stew increase it by 100, and Deep Fried Master Hen increases it by 500. The Voices in the Inn event increases Experience by 1000. A Success, Medium Success and Great Success in Bungee Jumping all give 2000 Experience.
Experience requirement for Levels
Level | Total Experience Required | Experience For This Level |
---|---|---|
1 | - | - |
2 | 10 | 10 |
3 | 30 | 20 |
4 | 60 | 40 |
5 | 100 | 40 |
6 | 150 | 50 |
7 | 230 | 80 |
8 | 350 | 120 |
9 | 500 | 150 |
10 | 700 | 200 |
11 | 950 | 250 |
12 | 1,200 | 250 |
13 | 1,500 | 300 |
14 | 1,800 | 300 |
15 | 2,300 | 500 |
16 | 2,800 | 500 |
17 | 3,500 | 700 |
18 | 4,200 | 700 |
19 | 5,000 | 800 |
20 | 6,000 | 1,000 |
21 | 7,000 | 1,000 |
22 | 8,000 | 1,000 |
23 | 10,000 | 2,000 |
24 | 13,000 | 2,000 |
25 | 16,000 | 2,000 |
26 | 20,000 | 4,000 |
27 | 25,000 | 5,000 |
28 | 30,000 | 5,000 |
29 | 36,000 | 6,000 |
30 | 42,000 | 6,000 |
31 | 48,000 | 6,000 |
32 | 54,000 | 6,000 |
33 | 60,000 | 6,000 |
34 | 70,000 | 10,000 |
35 | 80,000 | 10,000 |
36 | 90,000 | 10,000 |
37 | 105,000 | 15,000 |
38 | 120,000 | 15,000 |
39 | 135,000 | 15,000 |
40 | 150,000 | 15,000 |
41 | 170,000 | 20,000 |
42 | 190,000 | 20,000 |
43 | 210,000 | 20,000 |
44 | 230,000 | 20,000 |
45 | 260,000 | 30,000 |
46 | 290,000 | 30,000 |
47 | 320,000 | 30,000 |
48 | 350,000 | 30,000 |
49 | 390,000 | 40,000 |
50 | 420,000 | 30,000 |
51 | 450,000 | 30,000 |
52 | 480,000 | 30,000 |
53 | 510,000 | 30,000 |
54 | 540,000 | 30,000 |
55 | 570,000 | 30,000 |
56 | 600,000 | 30,000 |
57 | 640,000 | 40,000 |
58 | 680,000 | 40,000 |
59 | 720,000 | 40,000 |
60 | 760,000 | 40,000 |
61 | 800,000 | 40,000 |
62 | 840,000 | 40,000 |
63 | 880,000 | 40,000 |
64 | 920,000 | 40,000 |
65 | 960,000 | 40,000 |
66 | 1,000,000 | 40,000 |
67 | 1,040,000 | 40,000 |
68 | 1,080,000 | 40,000 |
69 | 1,120,000 | 40,000 |
70 | 1,160,000 | 40,000 |
71 | 1,200,000 | 40,000 |
72 | 1,250,000 | 50,000 |
73 | 1,300,000 | 50,000 |
74 | 1,350,000 | 50,000 |
75 | 1,400,000 | 50,000 |
76 | 1,450,000 | 50,000 |
77 | 1,500,000 | 50,000 |
78 | 1,550,000 | 50,000 |
79 | 1,600,000 | 50,000 |
80 | 1,650,000 | 50,000 |
81 | 1,700,000 | 50,000 |
82 | 1,750,000 | 50,000 |
83 | 1,800,000 | 50,000 |
84 | 1,850,000 | 50,000 |
85 | 1,900,000 | 50,000 |
86 | 1,950,000 | 50,000 |
87 | 2,000,000 | 50,000 |
88 | 2,060,000 | 60,000 |
89 | 2,120,000 | 60,000 |
90 | 2,180,000 | 60,000 |
91 | 2,240,000 | 60,000 |
92 | 2,300,000 | 60,000 |
93 | 2,360,000 | 60,000 |
94 | 2,420,000 | 60,000 |
95 | 2,480,000 | 60,000 |
96 | 2,540,000 | 60,000 |
97 | 2,600,000 | 60,000 |
98 | 2,660,000 | 60,000 |
99 | 2,760,000 | 100,000 |
Effect On Other Entities
Other Entities do not have an Experience Stat.
See Also
Attack • Defense • Experience • Fullness • HP • Level • Strength |