Draft:Shiren 5 2020:Talisman: Difference between revisions

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! rowspan="2" |In-Game Description
! rowspan="2" |In-Game Description
! rowspan="2" |Usage Tips
! rowspan="2" |Usage Tips
! rowspan="2" |Finding Tips
! rowspan="2" |Additional Notes
|- style="background:#986AA2"
|- style="background:#986AA2"
!English
!English
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|Throw this at a target to afflict all creatures in the area with Shadow Bound status.
|Throw this at a target to afflict all creatures in the area with Shadow Bound status.
(While afflicted with Shadow Bound status, creatures are unable to move. Be advised, creatures can still attack in this state.)
(While afflicted with Shadow Bound status, creatures are unable to move. Be advised, creatures can still attack in this state.)
|Useful if you want to run away from a pursuing monster or kill a monster with ranged attacks only.
|Useful if you want to run away from a pursuing monster, or kill a monster with ranged attacks only.
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Conf. Talisman|Conf. Talisman]]
|[[Shiren 5/Conf. Talisman|Conf. Talisman]]
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|Throw this at a target to afflict all creatures in the area with Confused status.
|Throw this at a target to afflict all creatures in the area with Confused status.
(While you are afflicted with Confused status, your attacks and movement will be erratic.)
(While you are afflicted with Confused status, your attacks and movement will be erratic.)
|
|Confused monsters will never use their special attack, but can still attack you occasionally. They can also attack each other and level up.
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Seal Talisman|Seal Talisman]]
|[[Shiren 5/Seal Talisman|Seal Talisman]]
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|Throw this at a target to afflict all creatures in the area with Sealed status.
|Throw this at a target to afflict all creatures in the area with Sealed status.
(Monsters with Sealed status cannot use special attacks.)
(Monsters with Sealed status cannot use special attacks.)
|
|Disables special attack. Useful against [[Shiren 5/Monsters/FO-U Family|FO-U]] family monsters.
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Fear Talisman|Fear Talisman]]
|[[Shiren 5/Fear Talisman|Fear Talisman]]
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|Throw this at a target to afflict all creatures in the area with Afraid status.
|Throw this at a target to afflict all creatures in the area with Afraid status.
(While afflicted with Affraid status, your attacks will go in the opposite direction.)
(While afflicted with Affraid status, your attacks will go in the opposite direction.)
|Fear, Berserker, and Glorious can all be used to level up creatures (e.g. Mixers).
|Monsters can level up if they kill other monsters behind them. Otherwise, a good way to win fights.
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Berserker Tal.|Berserker Tal.]]
|[[Shiren 5/Berserker Tal.|Berserker Tal.]]
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|Throw this at a target to afflict all creatures in the area with Berserk status.
|Throw this at a target to afflict all creatures in the area with Berserk status.
(A creature afflicted with Berserk status will attack everything, friend or foe.)
(A creature afflicted with Berserk status will attack everything, friend or foe.)
|Fear, Berserker, and Glorious can all be used to level up creatures (e.g. Mixers).
|Disables special attack (similar to Seal). Monsters can attack each other and level up.
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Inacc. Talisman|Inacc. Talisman]]
|[[Shiren 5/Inacc. Talisman|Inacc. Talisman]]
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|Throw this at a target to afflict all creatures in the area with Inaccurate status.
|Throw this at a target to afflict all creatures in the area with Inaccurate status.
(Creatures afflicted with Inaccurate status will always miss their attacks. Special attacks will still hit.)
(Creatures afflicted with Inaccurate status will always miss their attacks. Special attacks will still hit.)
|
|A good way to win a fight against monsters without special attacks.
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Sleep Talisman|Sleep Talisman]]
|[[Shiren 5/Sleep Talisman|Sleep Talisman]]
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|Throw this at a target to afflict all creatures in the area with Asleep status.
|Throw this at a target to afflict all creatures in the area with Asleep status.
(While you are afflicted by Asleep status, you can't perform any actions.)
(While you are afflicted by Asleep status, you can't perform any actions.)
|
|A good way to win a fight. Does not work very well against [[Shiren 5/Monsters/Naptapir Family|Naptapirs]].
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Slumber Talisman|Slumber Talisman]]
|[[Shiren 5/Slumber Talisman|Slumber Talisman]]
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|Throw this at a target to afflict all creatures in the area with Sound Asleep status.
|Throw this at a target to afflict all creatures in the area with Sound Asleep status.
(Creatures afflicted with Sound Asleep status will Sleep and be unable to act. They will eventually wake, and when they do, they'll have higher stats.)
(Creatures afflicted with Sound Asleep status will Sleep and be unable to act. They will eventually wake, and when they do, they'll have higher stats.)
|
|Use this only when you can kill all monsters in time.
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Slow Talisman|Slow Talisman]]
|[[Shiren 5/Slow Talisman|Slow Talisman]]
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|210
|210
|Throw this at a target and decrease the speed of everything in the vicinity by 1 level.
|Throw this at a target and decrease the speed of everything in the vicinity by 1 level.
|
|Use the [[Shiren 5/Dungeon Tips#Combat speed|speed advantage]] by alternating between hitting and stepping back.
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Swift Talisman|Swift Talisman]]
|[[Shiren 5/Swift Talisman|Swift Talisman]]
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|210
|210
|Throw this at a target and increase the speed of everything in the vicinity by 1 level.
|Throw this at a target and increase the speed of everything in the vicinity by 1 level.
|Useful rune ingredient. You may also be able to trick a Bored Koppa into hitting you with it?
|Useful [[Shiren 5/Runes|rune]] ingredient.  
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Enraged Talisman|Enraged Talisman]]
|[[Shiren 5/Enraged Talisman|Enraged Talisman]]
|イカリの札
|イカリの札
|600
|600
|310
|210
|Throw this at a target to afflict all creatures in the area with Rage status.
|Throw this at a target to afflict all creatures in the area with Rage status.
(Creatures afflicted by Rage status gain increased attack power.)
(Creatures afflicted by Rage status gain increased attack power.)
|
| rowspan="2" |While trying to [[Shiren 5/Identifying Items#Talismans|identify talismans]], these are some talismans to watch out for, along with Swift and Glorious.
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Furious Talisman|Furious Talisman]]
|[[Shiren 5/Furious Talisman|Furious Talisman]]
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|Throw this at a target to afflict all creatures in the area with Furious status.
|Throw this at a target to afflict all creatures in the area with Furious status.
(Creatures afflicted by Furious status gain increased speed and attack power.)
(Creatures afflicted by Furious status gain increased speed and attack power.)
|
|
|
|- style="background:#EFDCEC"
|- style="background:#EFDCEC"
|[[Shiren 5/Glorious Talisman|Glorious Talisman]]
|[[Shiren 5/Glorious Talisman|Glorious Talisman]]
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|210
|210
|Throw this at a target and cause everything in the vicinity to gain 1 level.
|Throw this at a target and cause everything in the vicinity to gain 1 level.
|Fear, Berserker, and Glorious can all be used to level up creatures (e.g. Mixers).
|Use this to level up monsters (e.g. [[Shiren 5/Monsters/Mixer Family|Mixers]], [[Shiren 5/Monsters/Mamel Family|Mamels]], [[Shiren 5/Monsters/FO-U Family|FO-Us]])
|
|
|}
|}



Revision as of 23:07, 20 January 2021

Talismans (Japanese: ) are usable items that appears in Shiren the Wanderer 5 and 5 Plus. There are thirteen variants of them in total.

Summary

Talismans are magic projectiles. Like all other items except Stones, you can throw or shoot them 10 tiles. Like all thrown items, they miss about 10% - 25% of the time under normal circumstances. If they hit, they affect all creatures except the player in a 3x3 area around the target. Talismans cannot be blessed, cursed, or sealed, and they are stackable up to a maximum of 99 copies. Talismans are always found in stacks of 2-4 normally. All talismans share the same price, but any talisman can be uniquely identified with a single use.

List of Talismans

File:Shiren5-Icon-Talisman.png
Talismans
Shop In-Game Description Usage Tips
English Japanese Cost Value
Shadow Bind Tal. 影縫いの札 600 210 Throw this at a target to afflict all creatures in the area with Shadow Bound status.

(While afflicted with Shadow Bound status, creatures are unable to move. Be advised, creatures can still attack in this state.)

Useful if you want to run away from a pursuing monster, or kill a monster with ranged attacks only.
Conf. Talisman 混乱の札 600 210 Throw this at a target to afflict all creatures in the area with Confused status.

(While you are afflicted with Confused status, your attacks and movement will be erratic.)

Confused monsters will never use their special attack, but can still attack you occasionally. They can also attack each other and level up.
Seal Talisman 封印の札 600 210 Throw this at a target to afflict all creatures in the area with Sealed status.

(Monsters with Sealed status cannot use special attacks.)

Disables special attack. Useful against FO-U family monsters.
Fear Talisman ゾワゾワの札 600 210 Throw this at a target to afflict all creatures in the area with Afraid status.

(While afflicted with Affraid status, your attacks will go in the opposite direction.)

Monsters can level up if they kill other monsters behind them. Otherwise, a good way to win fights.
Berserker Tal. 狂戦士の札 600 210 Throw this at a target to afflict all creatures in the area with Berserk status.

(A creature afflicted with Berserk status will attack everything, friend or foe.)

Disables special attack (similar to Seal). Monsters can attack each other and level up.
Inacc. Talisman 空振りの札 600 210 Throw this at a target to afflict all creatures in the area with Inaccurate status.

(Creatures afflicted with Inaccurate status will always miss their attacks. Special attacks will still hit.)

A good way to win a fight against monsters without special attacks.
Sleep Talisman 睡眠の札 600 210 Throw this at a target to afflict all creatures in the area with Asleep status.

(While you are afflicted by Asleep status, you can't perform any actions.)

A good way to win a fight. Does not work very well against Naptapirs.
Slumber Talisman バクスイの札 600 210 Throw this at a target to afflict all creatures in the area with Sound Asleep status.

(Creatures afflicted with Sound Asleep status will Sleep and be unable to act. They will eventually wake, and when they do, they'll have higher stats.)

Use this only when you can kill all monsters in time.
Slow Talisman 鈍足の札 600 210 Throw this at a target and decrease the speed of everything in the vicinity by 1 level. Use the speed advantage by alternating between hitting and stepping back.
Swift Talisman 加速の札 600 210 Throw this at a target and increase the speed of everything in the vicinity by 1 level. Useful rune ingredient.
Enraged Talisman イカリの札 600 210 Throw this at a target to afflict all creatures in the area with Rage status.

(Creatures afflicted by Rage status gain increased attack power.)

While trying to identify talismans, these are some talismans to watch out for, along with Swift and Glorious.
Furious Talisman オオイカリの札 600 210 Throw this at a target to afflict all creatures in the area with Furious status.

(Creatures afflicted by Furious status gain increased speed and attack power.)

Glorious Talisman しあわせの札 600 210 Throw this at a target and cause everything in the vicinity to gain 1 level. Use this to level up monsters (e.g. Mixers, Mamels, FO-Us)


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