Shiren:Trap Mechanics: Difference between revisions
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'''{{PAGENAME}}''' differ between games across the ''{{Shiren|Mystery Dungeon: Shiren the Wanderer (series)}}''. The aim of this page is to document the various differences. | '''{{PAGENAME}}''' differ between games across the ''{{Shiren|Mystery Dungeon: Shiren the Wanderer (series)|Shiren the Wanderer}}'' series. The aim of this page is to document the various differences. | ||
==Are Traps Activated By Items?== | ==Are Traps Activated By Items?== |
Revision as of 04:34, 17 September 2023
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Trap Mechanics differ between games across the Shiren the Wanderer series. The aim of this page is to document the various differences.
Are Traps Activated By Items?
Using this gameplay element, Poison Arrows can be generated using a Poison Arrow Trap.
Shiren 1 | Save Surala | Moonlight Village | Shiren 2 | Magic Castle | Asuka | Shiren 3 | Shiren 4 | Shiren 5 | Tower of Slumber |
Shiren 6 | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SFC | DS | SP | 1 | 2 | 3 | 4 | GB | PC | PCI | SP | GBC | DS | DC | PC | Wii | PSP | DS | PSP | DS | Vita | 2020 | SP | ||||
✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✓ | ✓ |
See Also
Template:Shiren the Wanderer Series Mechanics Navbox