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'''Staves''' are wooden sticks that can contain a variety of useful and/or dangerous powers that Shiren can swing or throw at his enemies. | '''Staves''' are wooden sticks that can contain a variety of useful and/or dangerous powers that {{ShirenPC|Satellaview Shiren}} can swing or throw at his enemies. | ||
==Usage== | ==Usage== | ||
===Charges=== | ===Charges=== | ||
All staves have ''charges'', which are displayed as a bracketed value after the name (such as [5]). This represents the number of times the staff can be swung. | All staves have ''charges'', which are displayed as a bracketed value after the name (such as [5]). This represents the number of times the staff can be swung. Staves can hold up to [99] charges. Melding (see below) with a staff that already has [99] charges will cause the excess charges to be lost in the process | ||
===Swinging=== | ===Swinging=== | ||
When Shiren swings a staff, he causes a magic bolt to fly away in the direction he is facing. This bolt uses one of the staff's ''charges''. If the bolt hits a creature, it will apply the staff's effect. Bolts will travel until they hit a wall or the edge of the map - there is no limit to the range on bolts from staves. | When Shiren swings a staff, he causes a magic bolt to fly away in the direction he is facing. This bolt uses one of the staff's ''charges''. If the bolt hits a creature, it will apply the staff's effect. Bolts will travel until they hit a wall or the edge of the map - there is no limit to the range on bolts from staves. Bolts from staves do not miss. If they collide with a creature, they will hit them. Swinging a staff that has [0] ''charges'' will have no effect, but will still consume one turn. | ||
Bolts from staves do not miss. If they collide with a creature, they will hit them. | |||
===Throwing=== | ===Throwing=== | ||
Staves can also be thrown. Throwing a staff is much like throwing an arrow: the staff will fly up to 10 | Staves can also be thrown. Throwing a staff is much like throwing an {{SatellaviewShiren|arrow}}: the staff will fly up to 10 tiles in the direction Shiren is facing. If the staff hits a creature, it will treat it as though the creature has been hit by a bolt from that staff - with the exception that the staff will be destroyed in the process. Unlike swinging, thrown staves can miss. Throwing a staff will work even if the staff has [0] charges. This means that if you have used up the charges in your staff, and are desperate for the effect, throwing it is a viable option. | ||
Unlike swinging, thrown staves can miss. | |||
Throwing a staff will work even if the staff has [0] charges. This means that if you have used up the charges in your staff, and are desperate for the effect,throwing it is a viable option. | |||
===Melding=== | ===Melding=== | ||
Multiple staves of the same type can be ''melded'' together by inserting them into a | Multiple staves of the same type can be ''melded'' together by inserting them into a {{SatellaviewShiren|Fusion Pot}}. Doing so will meld them into one staff with the combined number of charges from all of them. Thus, putting a {{SatellaviewShiren|Blowback Staff}} [3], a Blowback Staff [4], and a Blowback Staff [5] inside a Fusion Pot will give you a Blowback Staff [12]. | ||
This process can be repeated as long as you still have staves and | This process can be repeated as long as you still have staves and Fusion Pots. | ||
== List of Staves == | == List of Staves == | ||
* Base prices are for [0] charges. | * Base prices are for [0] charges. | ||
{| class=" | {| class="satellaviewshiren" style="text-align:center; margin:auto" | ||
! colspan="2" |[[File:Shiren 1 SFC Item Icons - Staff.gif]]<br>Staves | ! colspan="2" |[[File:Shiren 1 SFC Item Icons - Staff.gif]]<br>Staves | ||
! colspan="4" |Shop | ! colspan="4" |Shop | ||
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!Value+ | !Value+ | ||
|- | |- | ||
| | |{{SatellaviewShiren|Paindividing Staff}} | ||
|痛み分けの杖 | |痛み分けの杖 | ||
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| | |{{SatellaviewShiren|Skeleton Mage Staff}} | ||
|ガイコツまどうの杖 | |ガイコツまどうの杖 | ||
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|Staff | |{{SatellaviewShiren|Happy Staff}} | ||
| | |しあわせの杖 | ||
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==External Sources == | ==External Sources == | ||
<references /> | |||
[[Category:Satellaview Shiren Items]] | [[Category:Satellaview Shiren Items]] | ||
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[[Category:Pages needing a better summary]] | [[Category:Pages needing a better summary]] | ||
[[Category:Items needing price info]] | |||
[[Category:Items needing a description]] |
Revision as of 03:13, 14 February 2021
This article contains two or more stub sections. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
Staves are wooden sticks that can contain a variety of useful and/or dangerous powers that Template:ShirenPC can swing or throw at his enemies.
Usage
Charges
All staves have charges, which are displayed as a bracketed value after the name (such as [5]). This represents the number of times the staff can be swung. Staves can hold up to [99] charges. Melding (see below) with a staff that already has [99] charges will cause the excess charges to be lost in the process
Swinging
When Shiren swings a staff, he causes a magic bolt to fly away in the direction he is facing. This bolt uses one of the staff's charges. If the bolt hits a creature, it will apply the staff's effect. Bolts will travel until they hit a wall or the edge of the map - there is no limit to the range on bolts from staves. Bolts from staves do not miss. If they collide with a creature, they will hit them. Swinging a staff that has [0] charges will have no effect, but will still consume one turn.
Throwing
Staves can also be thrown. Throwing a staff is much like throwing an Template:SatellaviewShiren: the staff will fly up to 10 tiles in the direction Shiren is facing. If the staff hits a creature, it will treat it as though the creature has been hit by a bolt from that staff - with the exception that the staff will be destroyed in the process. Unlike swinging, thrown staves can miss. Throwing a staff will work even if the staff has [0] charges. This means that if you have used up the charges in your staff, and are desperate for the effect, throwing it is a viable option.
Melding
Multiple staves of the same type can be melded together by inserting them into a Template:SatellaviewShiren. Doing so will meld them into one staff with the combined number of charges from all of them. Thus, putting a Template:SatellaviewShiren [3], a Blowback Staff [4], and a Blowback Staff [5] inside a Fusion Pot will give you a Blowback Staff [12].
This process can be repeated as long as you still have staves and Fusion Pots.
List of Staves
- Base prices are for [0] charges.
File:Shiren 1 SFC Item Icons - Staff.gif Staves |
Shop | Description | ||||
---|---|---|---|---|---|---|
English | Japanese | Cost | Cost+ | Value | Value+ | |
Template:SatellaviewShiren | 痛み分けの杖 | |||||
Template:SatellaviewShiren | ガイコツまどうの杖 | |||||
Template:SatellaviewShiren | しあわせの杖 | |||||