Shiren 1 DS:Silent Movement: Difference between revisions

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== Effect on Shiren ==
== Effect on Shiren ==
When moving in the same room as a naturally [[Shiren 1/Gameplay Elements/States/Asleep|Sleeping]] [[Shiren 1/Monsters|Monster]], they will not wake up as they would if [[Shiren 1/Gameplay Elements/Shiren (player character)|Shiren]] was walking in the same room.
When moving in the same room as a naturally [[Shiren 1/Gameplay Elements/States/Asleep|Sleeping]] [[Shiren 1/Monsters|Monster]], they will not wake up as they would if [[Shiren 1/Gameplay Elements/Shiren (player character)|Shiren]] was walking in the same room.
===Limitations===
Monsters that were made to sleep using [[Shiren 1/Items|Items]] such as a [[Shiren 1/Items/Scrolls/Sleep|Scroll of Sleep]] or those in [[Shiren 1/Gameplay Elements/Monster Houses|Monster Houses]] will still wake up after a number of turns or when entering the room.


== How to get affected ==  
== How to get affected ==  

Revision as of 14:19, 26 September 2019

Template:Infobox States (Shiren 1)

Effect on Shiren

When moving in the same room as a naturally Sleeping Monster, they will not wake up as they would if Shiren was walking in the same room.

Limitations

Monsters that were made to sleep using Items such as a Scroll of Sleep or those in Monster Houses will still wake up after a number of turns or when entering the room.

How to get affected

Transform into a Dark Owl Family Monster by consuming Dark Owl Family Monster Meat or by the magic attack of a Skull Wizard with a transform effect.

Shiren 1 DS Ghost Owl Meat Description.png

How to cure

As a beneficial status condition, the player likely would not be aiming to cure the 'Silent Movement' status. This status will be removed when Shiren is no longer a Dark Owl Family Monster.

Trivia

  • This status condition is not shown on Shiren's status menu when active.