Shiren 1 DS:Fay's Puzzle: Don't Go Straight: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
! rowspan="2" |Sprite
! rowspan="2" |Sprite
! colspan="2" |Monster
! colspan="2" |[[Shiren 1/Monsters|Monster]]
! rowspan="2" |HP
! rowspan="2" |HP
|-
|-
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{| class="wikitable"
{| class="wikitable"
! rowspan="2" |Sprite
! rowspan="2" |Sprite
! colspan="2" |'''Trap'''
! colspan="2" |'''[[Shiren 1/Gameplay Elements/Traps|Trap]]'''
|-
|-
!English
!English

Revision as of 00:44, 2 September 2019

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Where to Use It? Just Run

Puzzle #6/50: Don't Go Straight

Things to be learned:
Solution:
  1. Move South, pick up the Herb of Sight and eat it.
  2. Now move East until you come across a Sleep Trap.
  3. Move North, East, South, East, North, East and finally South (changing direction at traps/walls)
  4. Enter the Stairway!

Monster Appearances

Sprite Monster HP
English Japanese
Gather ギャザー 36

Traps

Sprite Trap
English Japanese
File:Shiren 1 DS Trap sprite - Alarm Trap.png Alarm Trap 警報スイッチのワナ
File:Shiren 1 DS Trap Sprite - Immobilization Trap.gif Immobilization Trap カゲぬいのワナ