Shiren 1 DS:Fay's Puzzle: Attack Over Water: Difference between revisions

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# Move through the right hallway to the stairs.
# Move through the right hallway to the stairs.


==Monster and Item Appearances==
==Item and Monster Appearances==
{| class="wikitable"
{| class="wikitable"
! colspan="3" |Item Appearances
! colspan="3" |[[Shiren 1/Items|Item]] Appearances
|-
|-
!Type
!Type
Line 27: Line 27:
!Japanese
!Japanese
|-
|-
|<center>[[File:Shiren 1 DS Item Icon Herb.png|30px]]</center>
|<center>[[File:Shiren 1 DS Item Icon Herb.png|26px]]</center>
|[[Shiren 1/Items/Herbs/Dragon|Dragon Herb]]
|[[Shiren 1/Items/Herbs/Dragon|Dragon Herb]]
|ドラゴン草  
|ドラゴン草  

Revision as of 12:07, 23 October 2019

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#2 The Hidden Path #4 Keep Moving

Puzzle #3/50: Attack Over Water

Things to be learned:
  • Areas of water cannot be passed by most entities. Equipping a Passage Armband will allow Shiren to walk over water.
  • Eating a Dragon Herb will deal ~75 fixed damage, and the flames produced will fly indefinitely and over water.
  • Throwing a Dragon Herb will deal ~50 fixed damage if it successfully hits.
  • Entities targeting Shiren do have advanced AI. They will not find alternate pathways to approach Shiren.
Solution:
  1. Pick up the Dragon Herb and eat it, defeating the Vipy on the other side of the water. (Throwing the Herb will also defeat the monster, but may miss.)
  2. Move through the right hallway to the stairs.

Item and Monster Appearances

Item Appearances
Type English Japanese
Shiren 1 DS Item Icon Herb.png
Dragon Herb ドラゴン草
Sprite Monster HP
English Japanese
Vipy マムーン 35