Draft:Shiren 5 2020:Talisman: Difference between revisions

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m (Rhaining moved page Shiren 5/Equipment/Talismans to Shiren 5/Items/Talismans without leaving a redirect: The distinction between "item" and "equipment" is somewhat arbitrary. Standardizing on fewer top-level pages.)
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Revision as of 19:01, 7 November 2018

Excellent external references:one,two.

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Note: the external references may have more complete info than is currently on this page.

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Name Buy Price Sell Price Effect
Shadow Bind Tal. 600 210 Throw this at a target to afflict all creatures in the area with Shadow Bound status.

(While afflicted with Shadow Bound status, creatures are unable to move. Be advised, creatues can still attack in this state.)

Conf. Talisman 600 210 Throw this at a target to afflict all creatures in the area with Confused status.

(While you are afflicted with Confused status, your attacks and movement will be erratic.)

Seal Talisman 600 210 Throw this at a target to afflict all creatures in the area with Sealed status.

(Monsters with Sealed status cannot use special attacks.)

Fear Talisman 600 210 Throw this at a target to afflict all creatures in the area with Afraid status.

(While afflicted with Affraid status, your attacks will go in the opposite direction.)

Berserker Tal. 600 210 Throw this at a target to afflict all creatures in the area with Berserk status.

(A creature afflicted with Berserk status will attack everything, friend or foe.)

Inacc. Talisman 600 210 Throw this at a target to afflict all creatures in the area with Inaccurate status.

(Creatures afflicted with Inaccurate status will always miss their attacks. Special attacks will still hit.)

Sleep Talisman 600 210 Throw this at a target to afflict all creatures in the area with Asleep status.

(While you are afflicted by Asleep status, you can't perform any actions.)

Slumber Talisman 600 210 Throw this at a target to afflict all creatures in the area with Sound Asleep status.

(Creatures afflicted with Sound Asleep status will Sleep and be unable to act. They will eventualy wake, and when they do, they'll have higher stats.)

Slow Talisman 600 210 Throw this at a target and decrease the speed of everything in the vicinity by 1 level.
Swift Talisman 600 210 Throw this at a target and increase the speed of everything in the vicinity by 1 level.
Enraged Talisman 600 310 Throw this at a target to afflict all creatures in the area with Rage status.

(Creatures afflicted by Rage status gain increased attack power.)

Furious Talisman 600 210 Throw this at a target to afflict all creatures in the area with Furious status.

(Creatures afflicted by Furious status gain increased speed and attack power.)

Glorious Talisman 600 210 Throw this at a target and cause everything in the vicinity to gain 1 level.