Draft:Chocobo 2:Item: Difference between revisions

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! colspan="4" |Equipment
! colspan="4" |Equipment
|- style="background:#F7F6D4"
|- style="background:#F7F6D4"
!<big>{{Chocobo 2|Talons}}
!<big>{{Chocobo 2|Claws}}
|(INSERT IMAGE)
|(INSERT IMAGE)
|35
|35

Revision as of 00:40, 18 October 2021

This page serves as an overview all of the item categories in Chocobo's Dungeon 2. You can follow the pages linked in the table below(Note: pages are not currently available) for more detailed pages on each category.

Category Icon Count Usage
Equipment
Template:Chocobo 2 (INSERT IMAGE) 35 Equipment which increases Chocobo's attack, sometimes has additional effects. Chance to turn into a feather when it breaks.
Template:Chocobo 2 (INSERT IMAGE) 29 Equipment which increases Chocobo's defense, sometimes has additional effects. Chance to turn into a feather when it breaks.
Template:Chocobo 2 (INSERT IMAGE) 21 Equipment which has various effects on Chocobo.
Consumables
Template:Chocobo 2 (INSERT IMAGE) 26 Restores Chocobo's hunger, often has secondary effects.
Template:Chocobo 2 (INSERT IMAGE) 19 Inflicts a variety of effects on Chocobo or any target the tonic is kicked at.
Stackable Items
Template:Chocobo 2 (INSERT IMAGE) 9 Inflict elemental damage on an enemy in range. Levels up with continued usage(Except Cantrip)
Template:Chocobo 2 (INSERT IMAGE) 4 Kick at a target to deal damage or induce an effect.
Misc
Template:Chocobo 2 (INSERT IMAGE) 10 Unleash powerful magical effects.
Template:Chocobo 2 (INSERT IMAGE) 5 Gameplay utility effects such as saving mid-dungeon or permanently expanding inventory.
Template:Chocobo 2 (INSERT IMAGE) 18 Causes a variety of effects; can target Chocobo or items in your inventory