Draft:Chocobo 2:Item: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
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| Collars  
| Collars  
| (INSERT IMAGE)  
| (INSERT IMAGE)  
| (INSERT #)
| 21
| Equipment which has various effects on Chocobo.
| Equipment which has various effects on Chocobo.
|-
|-
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| Nuts  
| Nuts  
| (INSERT IMAGE)  
| (INSERT IMAGE)  
| (INSERT #(at least 5))
| 14
| Restores Chocobo's hunger, often has secondary effects.
| Restores Chocobo's hunger, often has secondary effects.
|-
|-
| Tonics  
| Tonics  
| (INSERT IMAGE)  
| (INSERT IMAGE)  
| (INSERT #)
| 19
| Inflicts a variety of effects on Chocobo or any target the tonic is kicked at.
| Inflicts a variety of effects on Chocobo or any target the tonic is kicked at.
|-
|-
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| Spells  
| Spells  
| (INSERT IMAGE)  
| (INSERT IMAGE)  
| 7
| 9
| Inflict elemental damage on an enemy in range. Levels up with continued usage(Except Cantrip)
| Inflict elemental damage on an enemy in range. Levels up with continued usage(Except Cantrip)
|-
|-
| Stones  
| Stones  
| (INSERT IMAGE)  
| (INSERT IMAGE)  
| (INSERT #(at least 4))
| 4
| Kick at a target to deal damage or induce an effect.
| Kick at a target to deal damage or induce an effect.
|-
|-
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| Summons  
| Summons  
| (INSERT IMAGE)  
| (INSERT IMAGE)  
| (INSERT #(at least 5))
| 10
| Unleash powerful magical effects.
| Unleash powerful magical effects.
|-
|-
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|(INSERT #(most likely 4 total)
|(INSERT #(most likely 4 total)
|Gameplay utility effects such as saving mid-dungeon or permanently expanding inventory.
|Gameplay utility effects such as saving mid-dungeon or permanently expanding inventory.
|-
|Cards
|(INSERT IMAGE)
|18
|Causes a variety of effects; can target Chocobo or items in your inventory
|}
|}

Revision as of 23:47, 17 October 2021

This page serves as an overview all of the item categories in Chocobo's Dungeon 2. You can follow the pages linked in the table below(Note: pages are not currently available) for more detailed pages on each category.

Category Icon Count Usage
Equipment
Talons (INSERT IMAGE) (INSERT #) Equipment which increases Chocobo's attack, sometimes has additional effects. Chance to turn into a feather when it breaks.
Saddles (INSERT IMAGE) (INSERT #) Equipment which increases Chocobo's defense, sometimes has additional effects. Chance to turn into a feather when it breaks.
Collars (INSERT IMAGE) 21 Equipment which has various effects on Chocobo.
Consumables
Nuts (INSERT IMAGE) 14 Restores Chocobo's hunger, often has secondary effects.
Tonics (INSERT IMAGE) 19 Inflicts a variety of effects on Chocobo or any target the tonic is kicked at.
Stackable Items
Spells (INSERT IMAGE) 9 Inflict elemental damage on an enemy in range. Levels up with continued usage(Except Cantrip)
Stones (INSERT IMAGE) 4 Kick at a target to deal damage or induce an effect.
Misc
Summons (INSERT IMAGE) 10 Unleash powerful magical effects.
Tags (INSERT IMAGE) (INSERT #(most likely 4 total) Gameplay utility effects such as saving mid-dungeon or permanently expanding inventory.
Cards (INSERT IMAGE) 18 Causes a variety of effects; can target Chocobo or items in your inventory