Shiren 1 DS:Fay's Puzzle: Blocker: Difference between revisions
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|{{Shiren 1 DS|Fay's Puzzle: Hypnotized!}} | |{{Shiren 1 DS|Fay's Puzzle: Hypnotized!|#37 Hypnotized!}} | ||
|{{Shiren 1 DS|Fay's Puzzle: One Fell Swoop}} | |{{Shiren 1 DS|Fay's Puzzle: One Fell Swoop|#39 One Fell Swoop}} | ||
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==Puzzle #38/50: Blocker== | ==Puzzle #38/50: Blocker== | ||
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==External Sources== | |||
<references /> | |||
[[Category:Shiren 1 Gameplay Elements]] | [[Category:Shiren 1 Gameplay Elements]] | ||
[[Category:Fay's Puzzles]] | [[Category:Fay's Puzzles]] | ||
[[Category:Minigames]] | [[Category:Minigames]] |
Revision as of 21:37, 15 April 2021
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Template:Shiren 1 DS | Template:Shiren 1 DS |
Puzzle #38/50: Blocker
Things to be learned:
Moving appropriately can help you avoid a monster completely. In this case, tricking the Template:Shiren 1 DS into moving to a convenient place will let you exit the puzzle.
Solution:
- Move through the corridor below you.
- When you enter the next room move diagonally so that you pick up all of the items in the room (3 Template:Shiren 1 DS and 1 Switching Staff).
- Move one space to the West and one space North East.
- Swing your Switching Staff at the Polygon Jive and move to the East until you pick up a Knockback Staff.
- Turn to face the Template:Shiren 1 DS on the other side of the water and throw your Switching Staff at it.
- Enter the corridor, turn around, and swing your Knockback Staff at the Polygon Jive, killing the Fluffy Bunny.
- Head into the next room and up the Stairway.
Monster Appearances
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
Template:Shiren 1 DS | いやしウサギ | 5 | |
Template:Shiren 1 DS | おどるポリゴン | 60 |