Shiren 1 DS:Scroll of Sleep: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
!Drop Type
!Drop Type
![[Shiren 1/Locations/Road to the Hamlet|Road to the Hamlet]]
![[Shiren 1 DS/Road to the Hamlet|Road to the Hamlet]]
![[Shiren 1/Locations/Table Mountain|Table Mountain]]
![[Shiren 1 DS/Table Mountain|Table Mountain]]
![[Shiren 1/Locations/Tainted Path|Tainted Path]]
![[Shiren 1 DS/Tainted Path|Tainted Path]]
![[Shiren 1/Locations/Ceremonial Cave|Ceremonial Cave]]
![[Shiren 1 DS/Ceremonial Cave|Ceremonial Cave]]
![[Shiren 1/Locations/Ravine of the Dead|Ravine of the Dead]]
![[Shiren 1 DS/Ravine of the Dead|Ravine of the Dead]]
![[Shiren 1/Locations/Kitchen God Cave|Kitchen God Shrine]]
![[Shiren 1 DS/Kitchen God Cave|Kitchen God Shrine]]
![[Shiren 1/Locations/Scroll Cave|Scroll Cave]]
![[Shiren 1 DS/Scroll Cave|Scroll Cave]]
![[Shiren 1/Locations/Final Puzzle|Final Puzzle]]
![[Shiren 1 DS/Final Puzzle|Final Puzzle]]
|-
|-
!Floor
!Floor
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|-
|-
![[Shiren 1/Gameplay Elements/Shops|Shop]]
![[Shiren 1/Gameplay Elements/Shops|Shop]]
![[Shiren 1/Locations/Bamboo Village|Bamboo Village]]
![[Shiren 1 DS/Bamboo Village|Bamboo Village]]
![[Shiren 1/Locations/Mountaintop Town|Mountaintop Town]]
![[Shiren 1 DS/Mountaintop Town|Mountaintop Town]]
![[Shiren 1/Locations/Underground Stream Village|Stream Village]]
![[Shiren 1 DS/Underground Stream Village|Stream Village]]
![[Shiren 1/Gameplay Elements/Fay's Puzzles|Fay's Puzzle]] Reward
![[Shiren 1/Gameplay Elements/Fay's Puzzles|Fay's Puzzle]] Reward
![[Shiren 1/Monsters/Cell Armor|Cell Armor]]
![[Shiren 1/Monsters/Cell Armor|Cell Armor]]

Revision as of 12:20, 11 November 2020

Template:Infobox Scrolls (Shiren 1)

Shiren 1 DS States Deep Sleep Description.png

The Scroll of Sleep (Japanese: バクスイの巻物) is a scroll introduced to the Super Famicom release of Shiren 1. Reading a Scroll of Sleep will put all Monsters in the same room as Shiren to sleep for 14 normal turns, monsters that are currently moving at Double Speed will awaken after 7 turns. When the monsters wake up, their Speed will increase by 1 level.

When used in a hallway, only the monsters within a 1 square radius surrounding Shiren will be affected and can even be put to sleep inside walls.

Tips for use

  • Scrolls of Sleep are not to be used to disable enemies for combat, after 14 turns have passed, the player will be put at a disadvantage being slower than all monsters in the room.
  • If the stairs are in sight, a Scroll of Sleep can be read for the player to quickly escape from the floor or room. It is not recommended to stay longer once the monsters have woken up.

Locations

Drop Type Road to the Hamlet Table Mountain Tainted Path Ceremonial Cave Ravine of the Dead Kitchen God Shrine Scroll Cave Final Puzzle
Floor - All All All - - - 1 - 15
Shop - - - - - - - -
Jar of Change - All All All - - - -
Walrus - All All All - - - -
Rescue Reward - - - - - - - -
Shop Bamboo Village Mountaintop Town Stream Village Fay's Puzzle Reward Cell Armor Hiding Egg Rice Baby

Family

Trap Recycling

# of Traps

Yes/No No No No Yes No - No -

Gallery

External Sources

[1]Gabikun's item FAQ.

Template:Item Navbox (Shiren 1)

  1. https://gamefaqs.gamespot.com/ds/925583-mystery-dungeon-shiren-the-wanderer/faqs/56079