Shiren 1 DS:Fay's Puzzle: Blocker: Difference between revisions
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===== Things to be learned: ===== | ===== Things to be learned: ===== | ||
Moving appropriately can help you avoid a monster completely. In this case, tricking the [[Shiren 1 | Moving appropriately can help you avoid a monster completely. In this case, tricking the [[Shiren 1 DS/Polygon Jive|Polygon Jive]] into moving to a convenient place will let you exit the puzzle. | ||
===== Solution: ===== | ===== Solution: ===== | ||
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# Move one space to the West and one space North East. | # Move one space to the West and one space North East. | ||
# Swing your Switching Staff at the Polygon Jive and move to the East until you pick up a [[Shiren 1/Items/Staves/Knockback|Knockback Staff]]. | # Swing your Switching Staff at the Polygon Jive and move to the East until you pick up a [[Shiren 1/Items/Staves/Knockback|Knockback Staff]]. | ||
# Turn to face the [[Shiren 1 | # Turn to face the [[Shiren 1 DS/Fluffy Bunny|Fluffy Bunny]] on the other side of the water and throw your Switching Staff at it. | ||
# Enter the corridor, turn around, and swing your Knockback Staff at the Polygon Jive, killing the Fluffy Bunny. | # Enter the corridor, turn around, and swing your Knockback Staff at the Polygon Jive, killing the Fluffy Bunny. | ||
# Head into the next room and up the Stairway. | # Head into the next room and up the Stairway. | ||
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|- | |- | ||
![[File:Fluffy Bunny.png|center|link=https://shiren.gamepedia.com/File:Fluffy_Bunny.png]] | ![[File:Fluffy Bunny.png|center|link=https://shiren.gamepedia.com/File:Fluffy_Bunny.png]] | ||
|[[Shiren 1 | |[[Shiren 1 DS/Fluffy Bunny|Fluffy Bunny]] | ||
|いやしウサギ | |いやしウサギ | ||
|5 | |5 | ||
|- | |- | ||
![[File:Polygon Jive.png|center]] | ![[File:Polygon Jive.png|center]] | ||
|[[Shiren 1 | |[[Shiren 1 DS/Polygon Jive|Polygon Jive]] | ||
|おどるポリゴン | |おどるポリゴン | ||
|60 | |60 |
Revision as of 10:17, 11 November 2020
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#37 Hypnotized! | #39 One Fell Swoop |
Puzzle #38/50: Blocker
Things to be learned:
Moving appropriately can help you avoid a monster completely. In this case, tricking the Polygon Jive into moving to a convenient place will let you exit the puzzle.
Solution:
- Move through the corridor below you.
- When you enter the next room move diagonally so that you pick up all of the items in the room (3 Riceballs and 1 Switching Staff).
- Move one space to the West and one space North East.
- Swing your Switching Staff at the Polygon Jive and move to the East until you pick up a Knockback Staff.
- Turn to face the Fluffy Bunny on the other side of the water and throw your Switching Staff at it.
- Enter the corridor, turn around, and swing your Knockback Staff at the Polygon Jive, killing the Fluffy Bunny.
- Head into the next room and up the Stairway.
Monster Appearances
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
Fluffy Bunny | いやしウサギ | 5 | |
Polygon Jive | おどるポリゴン | 60 |