Torneko 1:Torneko: Difference between revisions
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{{Torneko 1 | {{Torneko 1 Character Infobox | ||
| name = | | name = Torneko | ||
| | | jpname = トルネコ | ||
| romaji = Toruneko | | romaji = Toruneko | ||
Torneko | |||
| image = Torneko 1 - Torneko | | image = Torneko 1 - Torneko.png | ||
| | | description = | ||
| location = {{Torneko1|Village}}{{UT}} | | location = {{Torneko1|Village}}{{UT}} | ||
}} | }} | ||
{{About|Torneko as a playable {{Torneko1| | {{About|Torneko as a playable {{Torneko1|Character}} in {{Torneko1Title}}|the lore page on Torneko|Dragon Quest:Torneko}} | ||
''' | '''Torneko''' {{JA|トルネコ|Toruneko}} is the player character in {{Torneko1Title}}. | ||
Torneko's maximum {{Torneko1|Level}} is 37, his max {{Torneko1|HP}} can be increased to 159 - 231, without {{Torneko1|Item}}s that increase Max HP. | |||
Torneko's {{Torneko1|Belly}} range between 0 and 100%, it starts at 100% at the beginning of a {{Torneko1|Dungeon}}. | |||
__TOC__ | __TOC__ | ||
==HP Recovery== | ==HP Recovery== | ||
Torneko's natural HP recovery rate is based off his max HP. His level does not affect his recovery rate. The formula is as follows: | |||
<math>\color{DarkGreen} \text{HP Recovery Rate} \color{Black} = \frac{\color{Red} \text{MaxHP} \color{Black} \times 0.02}{3}</math> | <math>\color{DarkGreen} \text{HP Recovery Rate} \color{Black} = \frac{\color{Red} \text{MaxHP} \color{Black} \times 0.02}{3}</math> | ||
The HP recovery rate is done in increments of three | The HP recovery rate is done in increments of three {{Torneko1|Turn}}s. For example, if your max HP was <span style="color:red">500</span>, plugging in the formula would get you: | ||
<math>\color{DarkGreen} \text{Turn} \color{Black} = \frac{\color{Red} 500 \color{Black} \times 0.02}{3}</math><ref group="n">Turn 1 = 3.33… (rounded up to 3 HP recovered, 3 total); turn 2 = 6.66… (rounded up to 3 HP recovered, 6 total); turn 3 = 9.99… (rounded up to 4 HP recovered, 10 total); etc. In the example above, your HP recovery would follow the pattern of 3, 3, 4, 3, 3, 4 and so forth.</ref> | <math>\color{DarkGreen} \text{Turn} \color{Black} = \frac{\color{Red} 500 \color{Black} \times 0.02}{3}</math><ref group="n">Turn 1 = 3.33… (rounded up to 3 HP recovered, 3 total); turn 2 = 6.66… (rounded up to 3 HP recovered, 6 total); turn 3 = 9.99… (rounded up to 4 HP recovered, 10 total); etc. In the example above, your HP recovery would follow the pattern of 3, 3, 4, 3, 3, 4 and so forth.</ref> | ||
==Belly loss and Starvation== | |||
Torneko's Belly lowers by 1% every 10 turns. Once it reaches 0%, Torneko begins to starve. | |||
When starving, Torneko's HP decreases by 1 every turns. | |||
==Level Up Stats== | ==Level Up Stats== | ||
When | When Torneko levels up, his Max HP increases. | ||
{{Torneko 1 Torneko Level Up Stats}} | {{Torneko 1 Torneko Level Up Stats}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Torneko 1 - Torneko | Torneko 1 - Torneko.png | In-game appearance. | ||
Torneko 1 - Torneko | Torneko 1 Official Artwork - Torneko.png | Official art. | ||
</gallery> | </gallery> | ||
==In Other Languages== | ==In Other Languages== | ||
{{In Other Languages | {{In Other Languages | ||
Line 70: | Line 68: | ||
* <ref>https://gamefaqs.gamespot.com/snes/581043-torneko-no-daibouken-fushigi-no-dungeon/faqs/43162</ref> | * <ref>https://gamefaqs.gamespot.com/snes/581043-torneko-no-daibouken-fushigi-no-dungeon/faqs/43162</ref> | ||
<references /> | <references /> | ||
[[Category:Torneko 1 Characters]] | [[Category:Torneko 1 Characters]] | ||
[[Category:Torneko]] | [[Category:Torneko]] |
Latest revision as of 20:54, 14 July 2025
Torneko トルネコ | |
---|---|
![]() | |
Information | |
Location | Village |
Torneko (Japanese: トルネコ) is the player character in Torneko's Great Adventure: Mystery Dungeon
.
Torneko's maximum Level is 37, his max HP can be increased to 159 - 231, without Items that increase Max HP.
Torneko's Belly range between 0 and 100%, it starts at 100% at the beginning of a Dungeon.
HP Recovery
Torneko's natural HP recovery rate is based off his max HP. His level does not affect his recovery rate. The formula is as follows:
The HP recovery rate is done in increments of three Turns. For example, if your max HP was 500, plugging in the formula would get you:
Belly loss and Starvation
Torneko's Belly lowers by 1% every 10 turns. Once it reaches 0%, Torneko begins to starve.
When starving, Torneko's HP decreases by 1 every turns.
Level Up Stats
When Torneko levels up, his Max HP increases.
Level | Experience points | Max HP | ||
---|---|---|---|---|
Total | Required for leveling up | Min | Max | |
1 | 0 | 0 | 15 | |
2 | 10 | 10 | 19 | 21 |
3 | 30 | 20 | 23 | 27 |
4 | 70 | 50 | 27 | 33 |
5 | 100 | 30 | 31 | 39 |
6 | 150 | 50 | 35 | 45 |
7 | 230 | 80 | 39 | 51 |
8 | 350 | 120 | 43 | 57 |
9 | 500 | 150 | 47 | 63 |
10 | 700 | 200 | 51 | 69 |
11 | 950 | 250 | 55 | 75 |
12 | 1,200 | 250 | 59 | 81 |
13 | 1,500 | 300 | 63 | 87 |
14 | 1,800 | 300 | 67 | 93 |
15 | 2,300 | 500 | 71 | 99 |
16 | 3,000 | 700 | 75 | 105 |
17 | 4,000 | 1,000 | 79 | 111 |
18 | 6,000 | 2,000 | 83 | 117 |
19 | 9,000 | 3,000 | 87 | 123 |
20 | 15,000 | 6,000 | 91 | 129 |
21 | 22,500 | 7,500 | 95 | 135 |
22 | 35,000 | 12,500 | 99 | 141 |
23 | 45,000 | 10,000 | 103 | 147 |
24 | 60,000 | 15,000 | 107 | 153 |
25 | 80,000 | 20,000 | 111 | 159 |
26 | 100,000 | 20,000 | 115 | 165 |
27 | 130,000 | 30,000 | 119 | 171 |
28 | 180;000 | 50,000 | 123 | 177 |
29 | 240,000 | 60,000 | 127 | 183 |
30 | 300,000 | 60,000 | 131 | 189 |
31 | 400,000 | 100,000 | 135 | 195 |
32 | 500,000 | 100,000 | 139 | 201 |
33 | 600,000 | 100,000 | 143 | 207 |
34 | 700,000 | 100,000 | 147 | 213 |
35 | 800,000 | 100,000 | 151 | 219 |
36 | 900,000 | 100,000 | 155 | 225 |
37 | 999,999 | 99,999 | 159 | 231 |
Gallery
In Other Languages
Language | Name | |
---|---|---|
English | Torneko (Official, unreleased) Taloon (unofficial translation) | |
Japanese | トルネコ |
See Also
Character articles | List of Characters |
---|---|
Bar Maid |
Notes
- ↑ Turn 1 = 3.33… (rounded up to 3 HP recovered, 3 total); turn 2 = 6.66… (rounded up to 3 HP recovered, 6 total); turn 3 = 9.99… (rounded up to 4 HP recovered, 10 total); etc. In the example above, your HP recovery would follow the pattern of 3, 3, 4, 3, 3, 4 and so forth.