User:B/gti valid moves: Difference between revisions

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Mystery Dungeon GP>Blue587
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Mystery Dungeon GP>Blue587
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{| class="sortable module" style="border:3px solid #0036A5; border-radius:10px; background:#0036A5; text-align:center; margin:auto"
{| class="sortable module" style="border:3px solid #0036A5; border-radius:10px; background:#0036A5; text-align:center; margin:auto"
|- style="background:#606060; color:white"
|- style="background:#606060; color:white"
! style="padding-left:5px; padding-right:5px" |ID
! rowspan="2" |ID
! style="padding-left:5px; padding-right:5px" |Name
! colspan="2" style="padding-left:5px; padding-right:5px" |[[Gates/Moves|Move]]
! style="padding-left:5px; padding-right:5px" |0x00
! rowspan="2" style="padding-left:5px; padding-right:5px" |[[Gates/Pokémon#Types|Type]]
!0x01
! rowspan="2" style="padding-left:5px; padding-right:5px" |Category
!0x0B
! rowspan="2" |Range
!0x0C
! rowspan="2" |Target
!0xD
! colspan="2" |Power
! style="padding-left:5px; padding-right:5px" |0x0E
! colspan="2" style="padding-left:5px; padding-right:5px" |[[PP]]
!0x0F
! colspan="2" style="padding-left:5px; padding-right:5px" |Accuracy
!0x10
|- style="background:#606060; color:white"
!0x11
! style="padding-left:5px; padding-right:5px" |English
!0x12
! style="padding-left:5px; padding-right:5px" |Japanese
!0x13
!Base
!0x14
!Max
!0x15
!Base
!0x16
!Max
!0x17
!Base
!0x18
!Max
!0x1A
|- style="background:#D8D8C0"
!0x1B
|0x1
!0x1C
|Pound
!0x1D
|- style="background:#E0E1D9"
|- style="background:#E0E1D9"
|0x0
|
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|4
|99
|25
|99
|95
|98
|- style="background:#D8D8C0"
|0x3
|DoubleSlap
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|2
|99
|15
|50
|70
|90
|- style="background:#D8D8C0"
|0x5
|Mega Punch
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|15
|99
|18
|50
|85
|98
|- style="background:#D8D8C0"
|0xa
|Scratch
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|4
|99
|25
|99
|95
|98
|- style="background:#D8D8C0"
|0xb
|ViceGrip
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|7
|99
|20
|99
|95
|98
|- style="background:#D8D8C0"
|0xc
|Guillotine
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|12
|50
|30
|50
|- style="background:#D8D8C0"
|0xe
|Swords Dance
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xf
|Cut
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Surrounding tiles
|0
|0
|5
|99
|20
|99
|90
|98
|- style="background:#C8C0F8"
|0x10
|Gust
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Special
|Tile in front
|0
|0
|4
|99
|25
|99
|95
|98
|- style="background:#C8C0F8"
|0x11
|Wing Attack
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|8
|99
|25
|99
|95
|98
|- style="background:#D8D8C0"
|0x12
|Whirlwind
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
|95
|98
|- style="background:#C8C0F8"
|0x13
|Fly
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Physical
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x14
|Bind
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|1
|2
|99
|17
|50
|95
|98
|- style="background:#D8D8C0"
|0x15
|Slam
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|17
|99
|17
|50
|85
|98
|- style="background:#C0F860"
|0x16
|Vine Whip
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|0
|0
|0
|0
|0
|0
|- style="background:#E0E1D9"
|0x1
|Pound
|4
|4
|19
|99
|6
|17
|0
|50
|0
|95
|0
|98
|- style="background:#D8D8C0"
|0x17
|Stomp
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|1
|9
|99
|17
|50
|95
|98
|- style="background:#F08030"
|0x18
|Double Kick
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|3
|99
|20
|99
|85
|98
|- style="background:#F08030"
|0x1a
|Jump Kick
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|30
|99
|13
|50
|90
|98
|- style="background:#FFDE8C"
|0x1c
|Sand-Attack
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|15
|50
|75
|98
|- style="background:#D8D8C0"
|0x1d
|Headbutt
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|1
|12
|99
|15
|50
|95
|98
|- style="background:#D8D8C0"
|0x1f
|Fury Attack
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|2
|99
|15
|50
|70
|90
|- style="background:#D8D8C0"
|0x20
|Horn Drill
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|12
|50
|30
|50
|- style="background:#D8D8C0"
|0x21
|Tackle
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|0
|5
|60
|99
|1
|25
|99
|95
|98
|- style="background:#D8D8C0"
|0x22
|Body Slam
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|17
|99
|14
|50
|95
|98
|- style="background:#D8D8C0"
|0x23
|Wrap
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|2
|99
|17
|50
|95
|98
|- style="background:#D8D8C0"
|0x24
|Take Down
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|20
|99
|17
|50
|90
|98
|- style="background:#D8D8C0"
|0x25
|Thrash
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|8
|99
|13
|50
|95
|98
|- style="background:#D8D8C0"
|0x26
|Double-Edge
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|- style="background:#E0E1D9"
|40
|0x2
|99
|$Karate Chop
|16
|4
|50
|3
|95
|6
|98
|- style="background:#D8D8C0"
|0x27
|Tail Whip
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
| colspan="2" |0
|20
|99
| colspan="2" |100
|- style="background:#D880B8"
|0x28
|Poison Sting
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Physical
|Tile in front, cuts corners
|1
|1
|2
|99
|25
|99
|90
|98
|- style="background:#D8E030"
|0x2a
|Pin Missile
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Physical
|Flies 10 tiles away
|0
|0
|2
|99
|13
|50
|65
|85
|- style="background:#D8D8C0"
|0x2b
|Leer
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |100
|- style="background:#A8A878"
|0x2c
|Bite
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Physical
|Tile in front
|1
|8
|99
|18
|50
|95
|98
|- style="background:#D8D8C0"
|0x2d
|Growl
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|30
|99
| colspan="2" |100
|- style="background:#D8D8C0"
|0x2e
|Roar
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |100
|- style="background:#D8D8C0"
|0x2f
|Sing
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|14
|30
|85
|98
|- style="background:#D8D8C0"
|0x30
|Supersonic
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|17
|50
|70
|98
|- style="background:#D8D8C0"
|0x32
|Disable
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
|0
| colspan="2" |0
|0
|17
|60
|50
|90
|98
|- style="background:#D880B8"
|0x33
|Acid
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|1
|4
|99
|20
|99
|95
|98
|- style="background:#F8D030"
|0x34
|Ember
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|1
|4
|99
|15
|50
|90
|98
|- style="background:#F8D030"
|0x35
|Flamethrower
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|1
|25
|99
|14
|50
|85
|98
|- style="background:#D0F8E8"
|0x36
|Mist
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#98D8D8"
|0x37
|Water Gun
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|0
|0
|- style="background:#E0E1D9"
|0x3
|DoubleSlap
|4
|4
|19
|99
|6
|16
|50
|90
|98
|- style="background:#98D8D8"
|0x38
|Hydro Pump
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Special
|Flies 10 tiles away
|0
|0
|40
|99
|12
|50
|75
|98
|- style="background:#98D8D8"
|0x39
|Surf
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Special
|Entire room
|0
|0
|0
|25
|0
|99
|0
|15
|0
|50
|0
|80
|0
|98
|0
|- style="background:#D0F8E8"
|0
|0x3a
|60
|Ice Beam
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|1
|25
|99
|13
|50
|95
|98
|- style="background:#D0F8E8"
|0x3b
|Blizzard
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Special
|Entire room
|1
|1
|40
|99
|14
|50
|75
|98
|- style="background:#F8C0B0"
|0x3c
|Psybeam
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|1
|0
|8
|0
|99
|0
|17
|- style="background:#E0E1D9"
|50
|0x4
|85
|$Comet Punch
|98
|4
|- style="background:#98D8D8"
|3
|0x3d
|6
|BubbleBeam
|1
|
|0
|[[File:Rescue Team DX - Water-type Icon small.png]]
|0
|Special
|0
|Flies 10 tiles away
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|8
|99
|17
|50
|85
|98
|- style="background:#D0F8E8"
|0x3e
|Aurora Beam
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|1
|8
|99
|17
|50
|85
|98
|- style="background:#D8D8C0"
|0x3f
|Hyper Beam
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Flies 10 tiles away
|2
|60
|99
|10
|50
|90
|98
|- style="background:#C8C0F8"
|0x40
|Peck
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|3
|99
|25
|99
|95
|98
|- style="background:#F08030"
|0x43
|Low Kick
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
|95
|98
|- style="background:#D8D8C0"
|0x46
|Strength
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|- style="background:#E0E1D9"
|15
|0x5
|99
|Mega Punch
|15
|4
|50
|19
|95
|6
|98
|0
|- style="background:#C0F860"
|0x47
|Absorb
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|Tile in front
|0
|0
|2
|99
|18
|50
|95
|98
|- style="background:#C0F860"
|0x48
|Mega Drain
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|Tile in front
|0
|0
|4
|99
|15
|50
|95
|98
|- style="background:#C0F860"
|0x49
|Leech Seed
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|13
|50
|95
|98
|- style="background:#D8D8C0"
|0x4a
|Growth
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#C0F860"
|0x4b
|Razor Leaf
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Physical
|Flies 10 tiles away
|0
|0
|7
|99
|18
|50
|90
|98
|- style="background:#C0F860"
|0x4c
|SolarBeam
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D880B8"
|0x4d
|PoisonPowder
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|25
|99
|70
|98
|- style="background:#C0F860"
|0x4e
|Stun Spore
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Status
|Surrounding tiles
|0
|0
| colspan="2" |0
|20
|99
|70
|98
|- style="background:#C0F860"
|0x4f
|Sleep Powder
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Status
|Surrounding tiles
|0
|0
|60
| colspan="2" |0
|1
|15
|1
|30
|1
|70
|98
|- style="background:#C0F860"
|0x50
|Petal Dance
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|Tile in front
|0
|0
|8
|99
|13
|50
|95
|98
|- style="background:#D8E030"
|0x51
|String Shot
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Status
|Flies 10 tiles away
|0
|0
| colspan="2" |0
|18
|50
|80
|98
|- style="background:#B8A0F8"
|0x52
|Dragon Rage
|
|[[File:Rescue Team DX - Dragon-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x6
|13
|$Pay Day
|50
|4
|95
|2
|98
|6
|- style="background:#F8D030"
|1
|0x53
|0
|Fire Spin
|0
|
|0
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|0
|Special
|0
|Tile in front
|0
|0
|0
|0
|60
|1
|1
|3
|99
|17
|50
|95
|98
|- style="background:#F8F878"
|0x54
|ThunderShock
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Special
|Tile in front
|1
|1
|4
|99
|20
|99
|95
|98
|- style="background:#F8F878"
|0x55
|Thunderbolt
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Special
|Surrounding tiles
|1
|1
|25
|99
|15
|50
|80
|98
|- style="background:#F8F878"
|0x56
|Thunder Wave
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Status
|Tile in front
|0
|0
|0
| colspan="2" |0
|0
|17
|- style="background:#E0E1D9"
|50
|0x7
|95
|$Fire Punch
|98
|4
|- style="background:#F8F878"
|3
|0x57
|6
|Thunder
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Special
|Tile in front
|1
|1
|1
|40
|7
|99
|13
|50
|75
|98
|- style="background:#E0C068"
|0x58
|Rock Throw
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|5
|99
|15
|50
|85
|98
|- style="background:#FFDE8C"
|0x59
|Earthquake
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Physical
|Entire room
|0
|0
|30
|99
|16
|50
|95
|98
|- style="background:#FFDE8C"
|0x5a
|Fissure
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|14
|50
|30
|50
|- style="background:#FFDE8C"
|0x5b
|Dig
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Physical
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D880B8"
|0x5c
|Toxic
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Status
|Tile in front
|0
|0
|0
| colspan="2" |0
|0
|18
|60
|50
|1
|85
|98
|- style="background:#F8C0B0"
|0x5d
|Confusion
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Special
|Tile in front
|1
|1
|5
|99
|18
|50
|95
|98
|- style="background:#F8C0B0"
|0x5e
|Psychic
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Special
|Tile in front
|1
|1
|20
|99
|13
|50
|95
|98
|- style="background:#F8C0B0"
|0x5f
|Hypnosis
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|30
|85
|98
|- style="background:#F8C0B0"
|0x60
|Meditate
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x61
|Agility
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Entire room
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x8
|12
|$Ice Punch
|50
|4
| colspan="2" |101 (Sure Shot)
|3
|- style="background:#D8D8C0"
|6
|0x62
|1
|Quick Attack
|1
|
|11
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|2 tiles away
|0
|0
|2
|99
|15
|50
|90
|98
|- style="background:#D8D8C0"
|0x63
|Rage
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|2
|2
|99
|17
|50
|95
|99
|- style="background:#A890F0"
|0x65
|Night Shade
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Special
|Surrounding tiles
|0
|0
| colspan="2" |0
|15
|50
|80
|98
|- style="background:#D8D8C0"
|0x67
|Screech
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|20
|99
|80
|98
|- style="background:#D8D8C0"
|0x68
|Double Team
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x69
|Recover
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x6a
|Harden
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x6b
|Minimize
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
|60
| colspan="2" |0
|1
|17
|1
|50
|1
| colspan="2" |101 (Sure Shot)
|- style="background:#A890F0"
|0x6d
|Confuse Ray
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|13
|50
|95
|98
|- style="background:#98D8D8"
|0x6e
|Withdraw
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x6f
|Defense Curl
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x9
|17
|$ThunderPunch
|50
|4
| colspan="2" |101 (Sure Shot)
|3
|- style="background:#F8C0B0"
|6
|0x70
|1
|Barrier
|1
|
|10
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|12
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x71
|Light Screen
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D0F8E8"
|0x72
|Haze
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x73
|Reflect
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x74
|Focus Energy
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x75
|Bide
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#C8C0F8"
|0x77
|Mirror Move
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Status
|Tile in front
|0
|0
|60
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#A890F0"
|0x7a
|Lick
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Physical
|Tile in front
|1
|2
|99
|20
|99
|95
|98
|- style="background:#D880B8"
|0x7b
|Smog
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Special
|Tile in front
|1
|2
|99
|17
|50
|95
|98
|- style="background:#D880B8"
|0x7c
|Sludge
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|1
|10
|99
|17
|50
|90
|98
|- style="background:#F8D030"
|0x7e
|Fire Blast
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|1
|40
|99
|10
|50
|80
|98
|- style="background:#98D8D8"
|0x7f
|Waterfall
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|15
|99
|15
|50
|95
|98
|- style="background:#D8D8C0"
|0x81
|Swift
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|0
|5
|99
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x85
|Amnesia
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F08030"
|0x88
|Hi Jump Kick
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|- style="background:#E0E1D9"
|46
|0xa
|99
|Scratch
|17
|4
|50
|19
|90
|6
|98
|- style="background:#D8D8C0"
|0x89
|Glare
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|20
|99
|85
|98
|- style="background:#F8C0B0"
|0x8a
|Dream Eater
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Special
|Tile in front
|0
|0
|30
|99
|15
|50
| colspan="2" |100
|- style="background:#D880B8"
|0x8b
|Poison Gas
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|30
|99
|75
|98
|- style="background:#D8E030"
|0x8d
|Leech Life
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|2
|99
|15
|50
|95
|98
|- style="background:#98D8D8"
|0x91
|Bubble
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Special
|Flies 10 tiles away
|0
|0
|2
|99
|20
|99
|95
|98
|- style="background:#C0F860"
|0x93
|Spore
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|15
|30
| colspan="2" |100
|- style="background:#D8D8C0"
|0x94
|Flash
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
|95
|98
|- style="background:#F8C0B0"
|0x95
|Psywave
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|15
|50
|75
|98
|- style="background:#D8D8C0"
|0x96
|Splash
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|30
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D880B8"
|0x97
|Acid Armor
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Status
|User
|0
|0
|60
| colspan="2" |0
|1
|17
|1
|50
|1
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x99
|Explosion
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|User
|0
|0
| colspan="2" |0
|10
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x9a
|Fury Swipes
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|2
|99
|15
|50
|70
|90
|- style="background:#F8C0B0"
|0x9c
|Rest
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|User
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0xb
|13
|ViceGrip
|50
|4
| colspan="2" |101 (Sure Shot)
|19
|- style="background:#E0C068"
|6
|0x9d
|0
|Rock Slide
|0
|
|0
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|0
|Physical
|0
|Tile in front
|0
|0
|0
|0
|0
|60
|1
|1
|13
|99
|15
|50
|85
|98
|- style="background:#D8D8C0"
|0x9e
|Hyper Fang
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|15
|99
|15
|50
|85
|98
|- style="background:#D8D8C0"
|0x9f
|Sharpen
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
| colspan="2" |0
|18
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xa1
|Tri Attack
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|1
|10
|99
|13
|50
|85
|98
|- style="background:#D8D8C0"
|0xa2
|Super Fang
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|1
|99
|65
|98
|- style="background:#D8D8C0"
|0xa3
|Slash
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|12
|99
|17
|50
|95
|98
|- style="background:#D8D8C0"
|0xa4
|Substitute
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|10
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#E0E1D9"
|- style="background:#E0E1D9"
|0xc
|0xa5
|Guillotine
|Struggle
|68
|
|19
|[[File:Rescue Team DX - Unknown-type Icon small.png]]
|6
|Physical
|0
|Tile in front
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|99
|1
|1
|50
|101
|98
|- style="background:#A8A878"
|0xa8
|Thief
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|4
|99
|13
|50
|95
|98
|- style="background:#D8E030"
|0xa9
|Spider Web
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |100
|- style="background:#A890F0"
|0xab
|Nightmare
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Status
|Tile in front
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0xd
|15
|$Razor Wind
|30
|4
|95
|2
|98
|6
|- style="background:#F8D030"
|0xac
|Flame Wheel
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|8
|99
|18
|50
|95
|98
|- style="background:#A890F0"
|0xae
|Curse
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xaf
|Flail
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|15
|50
|95
|98
|- style="background:#C0F860"
|0xb2
|Cotton Spore
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|20
|99
|95
|98
|- style="background:#F08030"
|0xb3
|Reversal
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|0
| colspan="2" |0
|15
|50
|95
|98
|- style="background:#A890F0"
|0xb4
|Spite
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|20
|99
|95
|98
|- style="background:#D0F8E8"
|0xb5
|Powder Snow
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|4
|99
|16
|50
|90
|98
|- style="background:#D8D8C0"
|0xb6
|Protect
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|10
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xb8
|Scary Face
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|18
|50
|95
|98
|- style="background:#A8A878"
|0xb9
|Faint Attack
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|7
|99
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xba
|Sweet Kiss
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
|0
| colspan="2" |0
|60
|15
|8
|50
|90
|98
|- style="background:#D880B8"
|0xbc
|Sludge Bomb
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|1
|20
|99
|13
|50
|95
|98
|- style="background:#FFDE8C"
|0xbd
|Mud-Slap
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xe
|Swords Dance
|0
|2
|2
|6
|99
|0
|13
|50
|95
|98
|- style="background:#F8F878"
|0xc0
|Zap Cannon
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|40
|99
|12
|50
|50
|98
|- style="background:#A890F0"
|0xc2
|Destiny Bond
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|10
|50
| colspan="2" |100
|- style="background:#D8D8C0"
|0xc3
|Perish Song
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire floor
|0
|0
|2
| colspan="2" |0
|10
|50
|15
|98
|- style="background:#D0F8E8"
|0xc4
|Icy Wind
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Special
|Flies 10 tiles away
|0
|0
|6
|99
|15
|50
|50
|98
|- style="background:#F08030"
|0xc5
|Detect
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|10
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#FFDE8C"
|0xc6
|Bone Rush
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Physical
|Tile in front, cuts corners
|0
|0
|2
|99
|13
|50
|70
|90
|- style="background:#D8D8C0"
|0xc7
|Lock-On
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#B8A0F8"
|0xc8
|Outrage
|
|[[File:Rescue Team DX - Dragon-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|8
|99
|13
|50
|95
|98
|- style="background:#E0C068"
|0xc9
|Sandstorm
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Status
|Others
|0
|0
|60
| colspan="2" |0
|2
|18
|1
|50
|9
| colspan="2" |101 (Sure Shot)
|1
|- style="background:#C0F860"
|1
|0xca
|Giga Drain
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|Tile in front
|0
|0
|- style="background:#E0E1D9"
|13
|0xf
|99
|Cut
|13
|4
|50
|19
|95
|6
|98
|- style="background:#D8D8C0"
|0xcb
|Endure
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xcc
|Charm
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
|95
|98
|- style="background:#E0C068"
|0xcd
|Rollout
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|1
|99
|17
|50
|75
|90
|- style="background:#D8D8C0"
|0xce
|False Swipe
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|2
|99
|50
|99
|95
|100
|- style="background:#D8D8C0"
|0xcf
|Swagger
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
|90
|98
|- style="background:#F8F878"
|0xd1
|Spark
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Physical
|Tile in front
|1
|10
|99
|17
|50
|95
|98
|- style="background:#D8E030"
|0xd2
|Fury Cutter
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|2
|99
|17
|50
|90
|98
|- style="background:#D8D8C0"
|0xd4
|Mean Look
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|16
|50
| colspan="2" |100
|- style="background:#D8D8C0"
|0xd5
|Attract
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
|95
|98
|- style="background:#D8D8C0"
|0xd8
|Return
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
|95
|98
|- style="background:#D8D8C0"
|0xda
|Frustration
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|60
| colspan="2" |0
|8
|17
|1
|50
|1
|95
|98
|- style="background:#D8D8C0"
|0xdb
|Safeguard
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xdc
|Pain Split
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |100
|- style="background:#FFDE8C"
|0xde
|Magnitude
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Physical
|Entire room
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x10
|20
|Gust
|99
|4
|80
|18
|98
|6
|- style="background:#F08030"
|0
|0xdf
|0
|DynamicPunch
|0
|
|0
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|0
|Physical
|0
|Tile in front
|0
|0
|0
|0
|60
|1
|1
|1
|1
|30
|99
|15
|50
|50
|98
|- style="background:#D8E030"
|0xe0
|Megahorn
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|40
|99
|15
|50
|80
|98
|- style="background:#B8A0F8"
|0xe1
|DragonBreath
|
|[[File:Rescue Team DX - Dragon-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|8
|99
|15
|50
|90
|98
|- style="background:#D8D8C0"
|0xe2
|Baton Pass
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Others
|0
|0
| colspan="2" |0
|30
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xe3
|Encore
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x11
|10
|Wing Attack
|50
|4
|95
|19
|98
|6
|- style="background:#A8A878"
|0
|0xe4
|Pursuit
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|5
|99
|17
|99
|95
|99
|- style="background:#D8D8C0"
|0xe5
|Rapid Spin
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|2
|99
|30
|99
|95
|98
|- style="background:#D8D8C0"
|0xe6
|Sweet Scent
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|17
|50
|90
|98
|- style="background:#D5D5ED"
|0xe8
|Metal Claw
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Physical
|Tile in front
|2
|5
|99
|25
|99
|90
|98
|- style="background:#D8D8C0"
|0xea
|Morning Sun
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire floor
|0
|0
| colspan="2" |0
|10
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#C0F860"
|0xeb
|Synthesis
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xec
|Moonlight
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire floor
|0
|0
| colspan="2" |0
|10
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xed
|Hidden Power
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Tile in front
|0
|0
| colspan="2" |0
|15
|50
|95
|98
|- style="background:#98D8D8"
|0xf0
|Rain Dance
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Status
|Others
|0
|0
| colspan="2" |0
|18
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8D030"
|0xf1
|Sunny Day
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Status
|Others
|0
|0
|60
| colspan="2" |0
|1
|18
|1
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#A8A878"
|0xf2
|Crunch
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|15
|99
|15
|50
|95
|98
|- style="background:#F8C0B0"
|0xf3
|Mirror Coat
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xf4
|Psych Up
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
|0
| colspan="2" |0
|- style="background:#E0E1D9"
|15
|0x12
|50
|Whirlwind
| colspan="2" |101 (Sure Shot)
|0
|- style="background:#E0C068"
|0xf6
|AncientPower
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Special
|Tile in front, cuts corners
|2
|2
|6
|7
|0
|99
|0
|10
|50
|90
|98
|- style="background:#A890F0"
|0xf7
|Shadow Ball
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|15
|99
|15
|50
|85
|98
|- style="background:#F8C0B0"
|0xf8
|Future Sight
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Special
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F08030"
|0xf9
|Rock Smash
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|1
|2
|99
|15
|50
|95
|98
|- style="background:#D8D8C0"
|0xfc
|Fake Out
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|2 tiles away
|1
|2
|99
|13
|50
|90
|98
|- style="background:#D8D8C0"
|0xfd
|Uproar
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Entire room
|0
|0
|1
|99
|13
|50
|85
|99
|- style="background:#D8D8C0"
|0xfe
|Stockpile
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0xff
|Spit Up
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|0
|2
|99
|13
|50
| colspan="2" |100
|- style="background:#D8D8C0"
|0x100
|Swallow
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8D030"
|0x101
|Heat Wave
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Special
|Entire room
|1
|30
|99
|13
|50
|85
|98
|- style="background:#D0F8E8"
|0x102
|Hail
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Status
|Others
|0
|0
| colspan="2" |0
|18
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#A8A878"
|0x103
|Torment
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|15
|50
|95
|98
|- style="background:#A8A878"
|0x104
|Flatter
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Status
|Tile in front
|0
|0
|60
| colspan="2" |0
|1
|15
|1
|50
|1
|90
|1
|98
|22
|- style="background:#F8D030"
|0x105
|Will-O-Wisp
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x13
|15
|Fly
|50
|4
|70
|17
|98
|6
|- style="background:#A8A878"
|0x106
|Memento
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|13
|50
|95
|98
|- style="background:#D8D8C0"
|0x107
|Facade
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|12
|99
|17
|50
|95
|98
|- style="background:#F08030"
|0x108
|Focus Punch
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8F878"
|0x10c
|Charge
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#A8A878"
|0x10d
|Taunt
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |100
|- style="background:#D8D8C0"
|0x10e
|Helping Hand
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x110
|Role Play
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x112
|Assist
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Others
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#C0F860"
|0x113
|Ingrain
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F08030"
|0x114
|Superpower
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|2
|40
|99
|13
|50
|95
|98
|- style="background:#D8D8C0"
|0x116
|Recycle
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Others
|0
|0
|60
| colspan="2" |0
|1
|30
|1
|99
|12
| colspan="2" |101 (Sure Shot)
|0
|- style="background:#F08030"
|0x117
|Revenge
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F08030"
|0x118
|Brick Break
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|- style="background:#E0E1D9"
|13
|0x14
|99
|Bind
|18
|4
|19
|6
|50
|50
|1
|95
|15
|98
|- style="background:#D8D8C0"
|0x119
|Yawn
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x11b
|Endeavor
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|10
|50
|95
|98
|- style="background:#F8C0B0"
|0x11e
|Imprison
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Entire floor
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x11f
|Refresh
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#A890F0"
|0x120
|Grudge
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Status
|User
|0
|0
|0
| colspan="2" |0
|0
|10
|60
|50
|1
| colspan="2" |101 (Sure Shot)
|1
|- style="background:#D8D8C0"
|0x122
|Secret Power
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|7
|99
|17
|50
|95
|98
|- style="background:#F08030"
|0x124
|Arm Thrust
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|2
|99
|15
|50
|70
|90
|- style="background:#C8C0F8"
|0x129
|FeatherDance
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|15
|50
|95
|98
|- style="background:#D8D8C0"
|0x12a
|Teeter Dance
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire room
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x15
|17
|Slam
|50
|4
|95
|19
|98
|6
|- style="background:#FFDE8C"
|0x12c
|Mud Sport
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Status
|Others
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x130
|Hyper Voice
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Surrounding tiles
|0
|0
|0
|20
|0
|99
|0
|13
|0
|50
|0
|90
|0
|98
|0
|- style="background:#D8D8C0"
|0
|0x132
|60
|Crush Claw
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|1
|13
|1
|99
|0
|13
|0
|50
|0
|90
|- style="background:#E0E1D9"
|98
|0x16
|- style="background:#F8D030"
|Vine Whip
|0x133
|4
|Blast Burn
|19
|
|6
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|0
|Special
|0
|Surrounding tiles
|0
|2
|0
|60
|0
|99
|0
|13
|0
|50
|0
|90
|0
|98
|0
|- style="background:#98D8D8"
|0x134
|Hydro Cannon
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Special
|Flies 10 tiles away
|2
|60
|60
|99
|13
|50
|85
|98
|- style="background:#A890F0"
|0x136
|Astonish
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|1
|3
|1
|99
|15
|50
|95
|98
|- style="background:#C0F860"
|0x138
|Aromatherapy
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#A8A878"
|0x139
|Fake Tears
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |100
|- style="background:#C8C0F8"
|0x13a
|Air Cutter
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Special
|Tile in front
|0
|0
|- style="background:#E0E1D9"
|7
|0x17
|99
|Stomp
|20
|19
|6
|15
|1
|18
|18
|50
|90
|98
|- style="background:#F8D030"
|0x13b
|Overheat
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Special
|Surrounding tiles
|2
|53
|99
|12
|50
|90
|98
|- style="background:#D8D8C0"
|0x13c
|Odor Sleuth
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire room
|0
|0
|0
| colspan="2" |0
|0
|30
|0
|99
|0
| colspan="2" |101 (Sure Shot)
|0
|- style="background:#E0C068"
|0
|0x13d
|60
|Rock Tomb
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|1
|5
|1
|99
|0
|13
|0
|50
|0
|65
|- style="background:#E0E1D9"
|98
|0x18
|- style="background:#D8E030"
|Double Kick
|0x13e
|4
|Silver Wind
|19
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Special
|Entire room
|2
|6
|6
|99
|10
|50
|70
|98
|- style="background:#D5D5ED"
|0x13f
|Metal Sound
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|18
|50
|90
|98
|- style="background:#C0F860"
|0x140
|GrassWhistle
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|17
|30
|85
|98
|- style="background:#D8D8C0"
|0x141
|Tickle
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |100
|- style="background:#D8E030"
|0x144
|Signal Beam
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|10
|99
|15
|50
|90
|98
|- style="background:#A890F0"
|0x145
|Shadow Punch
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|0
|7
|0
|99
|0
|17
|0
|50
|0
| colspan="2" |101 (Sure Shot)
|0
|- style="background:#F8C0B0"
|60
|0x146
|1
|Extrasensory
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Special
|Tile in front
|1
|1
|15
|99
|20
|99
|95
|98
|- style="background:#FFDE8C"
|0x148
|Sand Tomb
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|3
|99
|17
|50
|95
|98
|- style="background:#D0F8E8"
|0x149
|Sheer Cold
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Special
|Tile in front
|0
|0
|0
| colspan="2" |0
|0
|11
|- style="background:#E0E1D9"
|50
|0x19
|30
|$Mega Kick
|50
|4
|- style="background:#98D8D8"
|3
|0x14a
|6
|Muddy Water
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Special
|Entire room
|1
|1
|15
|99
|13
|50
|80
|98
|- style="background:#C0F860"
|0x14b
|Bullet Seed
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Physical
|Flies 10 tiles away
|0
|0
|2
|99
|20
|99
|65
|85
|- style="background:#C8C0F8"
|0x14c
|Aerial Ace
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|7
|99
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D5D5ED"
|0x14e
|Iron Defense
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x14f
|Block
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |100
|- style="background:#B8A0F8"
|0x151
|Dragon Claw
|
|[[File:Rescue Team DX - Dragon-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|15
|99
|18
|50
|95
|98
|- style="background:#C0F860"
|0x152
|Frenzy Plant
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|Entire room
|2
|60
|99
|13
|50
|80
|98
|- style="background:#F08030"
|0x153
|Bulk Up
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#C8C0F8"
|0x154
|Bounce
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Physical
|User
|0
|0
|0
| colspan="2" |0
|0
|10
|60
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#FFDE8C"
|0x155
|Mud Shot
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|1
|7
|99
|15
|50
|90
|98
|- style="background:#D880B8"
|0x156
|Poison Tail
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|1
|5
|0
|99
|0
|18
|50
|95
|98
|- style="background:#D8D8C0"
|0x157
|Covet
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|- style="background:#E0E1D9"
|0x1a
|Jump Kick
|4
|4
|19
|99
|6
|13
|0
|50
|0
|95
|98
|- style="background:#F8F878"
|0x158
|Volt Tackle
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Physical
|2 tiles away
|1
|40
|99
|15
|50
|95
|98
|- style="background:#C0F860"
|0x159
|Magical Leaf
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|0
|5
|99
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#98D8D8"
|0x15a
|Water Sport
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Status
|Others
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x15b
|Calm Mind
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#C0F860"
|0x15c
|Leaf Blade
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|20
|99
|16
|50
|95
|98
|- style="background:#B8A0F8"
|0x15d
|Dragon Dance
|
|[[File:Rescue Team DX - Dragon-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#E0C068"
|0x15e
|Rock Blast
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Physical
|Tile in front, cuts corners
|0
|0
|2
|99
|13
|50
|70
|90
|- style="background:#F8F878"
|0x15f
|Shock Wave
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Special
|Surrounding tiles
|0
|0
|0
|8
|60
|99
|1
|10
|1
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#98D8D8"
|0x160
|Water Pulse
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|1
|8
|99
|17
|50
|85
|98
|- style="background:#C8C0F8"
|0x163
|Roost
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F08030"
|0x166
|Wake-Up Slap
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|8
|99
|13
|50
|95
|98
|- style="background:#F08030"
|0x167
|Hammer Arm
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|2
|30
|99
|15
|50
| colspan="2" |100
|- style="background:#D5D5ED"
|0x168
|Gyro Ball
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|- style="background:#E0E1D9"
|4
|0x1b
|99
|$Rolling Kick
|20
|4
|99
|3
|95
|6
|98
|1
|- style="background:#98D8D8"
|1
|0x16a
|18
|Brine
|0
|
|0
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Special
|Tile in front
|0
|0
|10
|99
|20
|99
|95
|98
|- style="background:#D8D8C0"
|0x16b
|Natural Gift
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|18
|50
|95
|98
|- style="background:#D8D8C0"
|0x16c
|Feint
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|2 tiles away
|0
|0
|3
|99
|13
|50
|95
|98
|- style="background:#C8C0F8"
|0x16d
|Pluck
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|5
|99
|20
|99
|95
|98
|- style="background:#C8C0F8"
|0x16e
|Tailwind
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Status
|Entire room
|0
|0
|60
| colspan="2" |0
|1
|10
|1
|50
|1
| colspan="2" |101 (Sure Shot)
|- style="background:#D5D5ED"
|0x170
|Metal Burst
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8E030"
|0x171
|U-turn
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|0
|5
|- style="background:#E0E1D9"
|99
|0x1c
|17
|Sand-Attack
|50
|0
|95
|98
|- style="background:#F08030"
|0x172
|Close Combat
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|2
|2
|6
|40
|99
|13
|50
|95
|98
|- style="background:#A8A878"
|0x173
|Payback
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#A8A878"
|0x174
|Assurance
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|5
|99
|13
|50
|95
|98
|- style="background:#A8A878"
|0x175
|Embargo
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |100
|- style="background:#A8A878"
|0x176
|Fling
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Status
|Others
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x178
|Trump Card
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Tile in front
|0
|0
| colspan="2" |0
|10
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x179
|Heal Block
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |100
|- style="background:#D8D8C0"
|0x17a
|Wring Out
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Tile in front
|0
|0
| colspan="2" |0
|15
|50
|95
|98
|- style="background:#D880B8"
|0x17c
|Gastro Acid
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
|255
| colspan="2" |0
|30
|99
| colspan="2" |100
|- style="background:#D8D8C0"
|0x17d
|Lucky Chant
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Entire room
|0
|0
|60
| colspan="2" |0
|4
|20
|1
|99
|1
| colspan="2" |101 (Sure Shot)
|1
|- style="background:#F8C0B0"
|2
|0x180
|Power Swap
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x1d
|13
|Headbutt
|50
|20
| colspan="2" |100
|19
|- style="background:#F8C0B0"
|6
|0x181
|15
|Guard Swap
|1
|
|18
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |100
|- style="background:#A8A878"
|0x182
|Punishment
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|3
|99
|15
|50
|95
|98
|- style="background:#D8D8C0"
|0x183
|Last Resort
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|10
|50
|95
|98
|- style="background:#A8A878"
|0x185
|Sucker Punch
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Physical
|2 tiles away
|0
|0
|15
|99
|13
|50
|75
|98
|- style="background:#D880B8"
|0x186
|Toxic Spikes
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Status
|Others
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#98D8D8"
|0x188
|Aqua Ring
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Status
|User
|0
|0
|0
| colspan="2" |0
|60
|10
|1
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8D030"
|0x18a
|Flare Blitz
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|40
|99
|15
|50
|95
|98
|- style="background:#F08030"
|0x18b
|Force Palm
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|8
|99
|13
|50
|95
|98
|- style="background:#F08030"
|0x18c
|Aura Sphere
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Special
|Flies 10 tiles away
|0
|0
|20
|99
|10
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#E0C068"
|0x18d
|Rock Polish
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Status
|User
|0
|0
|0
| colspan="2" |0
|- style="background:#E0E1D9"
|17
|0x1e
|50
|$Horn Attack
| colspan="2" |101 (Sure Shot)
|4
|- style="background:#D880B8"
|3
|0x18e
|6
|Poison Jab
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Physical
|Tile in front
|1
|15
|99
|17
|50
|95
|98
|- style="background:#A8A878"
|0x18f
|Dark Pulse
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Special
|Surrounding tiles
|1
|1
|15
|99
|15
|50
|90
|98
|- style="background:#A8A878"
|0x190
|Night Slash
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|12
|99
|15
|50
|95
|98
|- style="background:#98D8D8"
|0x191
|Aqua Tail
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|20
|99
|15
|50
|85
|98
|- style="background:#C0F860"
|0x192
|Seed Bomb
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Physical
|Tile in front, cuts corners
|0
|0
|0
|15
|0
|99
|0
|16
|0
|50
|0
|90
|0
|98
|60
|- style="background:#C8C0F8"
|0x193
|Air Slash
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Special
|Tile in front
|1
|1
|13
|99
|17
|50
|90
|98
|- style="background:#D8E030"
|0x194
|X-Scissor
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Physical
|Tile in front
|0
|15
|99
|18
|50
|95
|98
|- style="background:#D8E030"
|0x195
|Bug Buzz
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Special
|Surrounding tiles
|1
|1
|20
|99
|14
|50
|95
|98
|- style="background:#B8A0F8"
|0x196
|Dragon Pulse
|
|[[File:Rescue Team DX - Dragon-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|20
|99
|13
|50
|90
|98
|- style="background:#B8A0F8"
|0x197
|Dragon Rush
|
|[[File:Rescue Team DX - Dragon-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|30
|99
|13
|50
|70
|98
|- style="background:#E0C068"
|0x198
|Power Gem
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|0
|12
|99
|17
|50
|85
|98
|- style="background:#F08030"
|0x199
|Drain Punch
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|13
|99
|13
|50
|95
|98
|- style="background:#F08030"
|0x19b
|Focus Blast
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|40
|99
|10
|50
|75
|98
|- style="background:#C0F860"
|0x19c
|Energy Ball
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|15
|99
|13
|50
|90
|98
|- style="background:#C8C0F8"
|0x19d
|Brave Bird
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Physical
|Tile in front, cuts corners
|0
|0
|- style="background:#E0E1D9"
|40
|0x1f
|99
|Fury Attack
|15
|4
|50
|19
|95
|6
|98
|0
|- style="background:#FFDE8C"
|0
|0x19e
|0
|Earth Power
|0
|
|0
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Special
|Entire room
|1
|20
|99
|11
|50
|80
|98
|- style="background:#D8D8C0"
|0x1a0
|Giga Impact
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|2
|60
|99
|13
|50
|95
|98
|- style="background:#A8A878"
|0x1a1
|Nasty Plot
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D0F8E8"
|0x1a4
|Ice Shard
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Physical
|Flies 2 tiles away
|0
|0
|3
|99
|18
|50
|90
|98
|- style="background:#A890F0"
|0x1a5
|Shadow Claw
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|0
|12
|0
|99
|60
|15
|50
|95
|98
|- style="background:#F8F878"
|0x1a6
|Thunder Fang
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|10
|99
|15
|50
|90
|98
|- style="background:#D0F8E8"
|0x1a7
|Ice Fang
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|10
|99
|15
|50
|90
|98
|- style="background:#F8D030"
|0x1a8
|Fire Fang
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|10
|99
|15
|50
|90
|98
|- style="background:#A890F0"
|0x1a9
|Shadow Sneak
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Physical
|2 tiles away
|0
|0
|0
|3
|0
|99
|- style="background:#E0E1D9"
|18
|0x20
|50
|Horn Drill
|90
|68
|98
|19
|- style="background:#FFDE8C"
|6
|0x1aa
|0
|Mud Bomb
|0
|
|0
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|0
|Special
|0
|Tile in front, cuts corners
|0
|1
|0
|10
|0
|99
|0
|13
|0
|50
|60
|80
|98
|- style="background:#F8C0B0"
|0x1ac
|Zen Headbutt
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|15
|99
|15
|50
|85
|98
|- style="background:#D5D5ED"
|0x1ad
|Mirror Shot
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|1
|10
|99
|13
|50
|80
|98
|- style="background:#D5D5ED"
|0x1ae
|Flash Cannon
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Special
|Tile in front
|1
|1
|0
|15
|0
|99
|0
|13
|- style="background:#E0E1D9"
|50
|0x21
|95
|Tackle
|98
|4
|- style="background:#D8D8C0"
|19
|0x1af
|6
|Rock Climb
|0
|
|0
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|0
|Physical
|0
|Tile in front
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x22
|Body Slam
|20
|20
|19
|99
|6
|17
|20
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x23
|Wrap
|4
|19
|6
|50
|50
|80
|98
|- style="background:#C8C0F8"
|0x1b0
|Defog
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Status
|Entire room
|1
|1
| colspan="2" |0
|15
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x1b1
|Trick Room
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Others
|0
|0
|0
| colspan="2" |0
|0
|20
|0
|99
|0
| colspan="2" |101 (Sure Shot)
|0
|- style="background:#B8A0F8"
|0
|0x1b2
|Draco Meteor
|
|[[File:Rescue Team DX - Dragon-type Icon small.png]]
|Special
|Entire room
|2
|53
|99
|12
|50
|80
|98
|- style="background:#F8F878"
|0x1b3
|Discharge
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Special
|Entire room
|1
|12
|99
|15
|50
|80
|98
|- style="background:#F8D030"
|0x1b4
|Lava Plume
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Special
|Surrounding tiles
|1
|15
|99
|15
|50
|85
|98
|- style="background:#C0F860"
|0x1b5
|Leaf Storm
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|Flies 10 tiles away
|2
|53
|99
|12
|50
|90
|98
|- style="background:#E0C068"
|0x1b7
|Rock Wrecker
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Physical
|Flies 10 tiles away
|2
|60
|60
|99
|12
|50
|85
|98
|- style="background:#D880B8"
|0x1b9
|Gunk Shot
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Physical
|Flies 10 tiles away
|1
|1
|40
|99
|10
|50
|75
|98
|- style="background:#D5D5ED"
|0x1ba
|Iron Head
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|1
|15
|0
|99
|0
|15
|0
|50
|- style="background:#E0E1D9"
|95
|0x24
|98
|Take Down
|- style="background:#E0C068"
|36
|0x1bc
|19
|Stone Edge
|6
|
|0
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|0
|Physical
|0
|Tile in front
|0
|0
|30
|99
|10
|50
|75
|98
|- style="background:#D8D8C0"
|0x1bd
|Captivate
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |100
|- style="background:#E0C068"
|0x1be
|Stealth Rock
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Status
|Others
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#C0F860"
|0x1bf
|Grass Knot
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|Tile in front
|0
|0
| colspan="2" |0
|20
|99
|95
|98
|- style="background:#D8E030"
|0x1c2
|Bug Bite
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|5
|99
|20
|99
|95
|98
|- style="background:#F8F878"
|0x1c3
|Charge Beam
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Special
|Tile in front, cuts corners
|2
|5
|99
|13
|50
|85
|98
|- style="background:#98D8D8"
|0x1c5
|Aqua Jet
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Physical
|2 tiles away
|0
|0
|3
|99
|18
|50
|90
|98
|- style="background:#E0C068"
|0x1c9
|Head Smash
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|60
|60
|1
|99
|1
|20
|1
|99
|80
|98
|- style="background:#D8D8C0"
|0x1ca
|Double Hit
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|0
|3
|0
|99
|- style="background:#E0E1D9"
|13
|0x25
|50
|Thrash
|85
|4
|98
|19
|- style="background:#A890F0"
|0x1d2
|Ominous Wind
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Special
|Entire room
|2
|6
|6
|99
|10
|50
|70
|98
|- style="background:#A8A878"
|0x1d4
|Hone Claws
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#E0C068"
|0x1d5
|Wide Guard
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Status
|Entire room
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x1d6
|Guard Split
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |100
|- style="background:#F8C0B0"
|0x1d7
|Power Split
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Tile in front, cuts corners
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |100
|- style="background:#F8C0B0"
|0x1d9
|Psyshock
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Special
|Tile in front
|0
|0
|15
|99
|13
|50
|95
|98
|- style="background:#D880B8"
|0x1da
|Venoshock
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Special
|Tile in front
|0
|0
|10
|99
|16
|50
|95
|98
|- style="background:#D5D5ED"
|0x1db
|Autotomize
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D8E030"
|0x1dc
|Rage Powder
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x1dd
|Telekinesis
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x1de
|Magic Room
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Others
|0
|0
|60
| colspan="2" |0
|1
|20
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#E0C068"
|0x1df
|Smack Down
|
|[[File:Rescue Team DX - Rock-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|5
|99
|15
|50
|95
|98
|- style="background:#F8D030"
|0x1e1
|Flame Burst
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Special
|Flies 10 tiles away
|0
|12
|99
|15
|50
|95
|98
|- style="background:#D880B8"
|0x1e2
|Sludge Wave
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Special
|Surrounding tiles
|1
|1
|25
|99
|13
|50
|85
|98
|- style="background:#D8E030"
|0x1e3
|Quiver Dance
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D5D5ED"
|0x1e4
|Heavy Slam
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|15
|50
|95
|98
|- style="background:#F8C0B0"
|0x1e5
|Synchronoise
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Special
|Surrounding tiles
|0
|0
|- style="background:#E0E1D9"
|20
|0x26
|99
|Double-Edge
|20
|36
|99
|19
| colspan="2" |100
|6
|- style="background:#F8F878"
|0x1e6
|Electro Ball
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|0
|4
|99
|17
|50
|95
|98
|- style="background:#98D8D8"
|0x1e7
|Soak
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Status
|Tile in front
|0
|0
| colspan="2" |0
|20
|99
| colspan="2" |100
|- style="background:#F8D030"
|0x1e8
|Flame Charge
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Physical
|Tile in front
|2
|5
|99
|17
|50
|95
|98
|- style="background:#D880B8"
|0x1e9
|Coil
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Status
|User
|0
|0
|0
| colspan="2" |0
|0
|15
|0
|50
|0
| colspan="2" |101 (Sure Shot)
|0
|- style="background:#F08030"
|0
|0x1ea
|0
|Low Sweep
|60
|
|1
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|8
|99
|17
|50
|70
|98
|- style="background:#D880B8"
|0x1eb
|Acid Spray
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|1
|4
|99
|17
|50
|75
|98
|- style="background:#A8A878"
|0x1ec
|Foul Play
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|25
|99
|17
|50
|95
|98
|- style="background:#D8D8C0"
|0x1ed
|Simple Beam
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Flies 10 tiles away
|0
|0
| colspan="2" |0
|18
|50
| colspan="2" |100
|- style="background:#D8D8C0"
|0x1ee
|Entrainment
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Tile in front
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x27
|20
|Tail Whip
|99
| colspan="2" |100
|- style="background:#D8D8C0"
|0x1ef
|After You
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|Others
|0
|0
| colspan="2" |0
|30
|99
| colspan="2" |101 (Sure Shot)
|- style="background:#D8D8C0"
|0x1f0
|Round
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Tile in front
|2
|2
|6
|8
|0
|99
|0
|15
|50
|95
|98
|- style="background:#D8D8C0"
|0x1f1
|Echoed Voice
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Surrounding tiles
|0
|0
|4
|99
|15
|50
|85
|98
|- style="background:#D8D8C0"
|0x1f2
|Chip Away
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|12
|99
|17
|50
|95
|98
|- style="background:#D880B8"
|0x1f3
|Clear Smog
|
|[[File:Rescue Team DX - Poison-type Icon small.png]]
|Special
|Tile in front
|0
|0
|255
|5
|99
|15
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8C0B0"
|0x1f4
|Stored Power
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Special
|Tile in front
|0
|0
|2
|99
|13
|50
|95
|98
|- style="background:#F08030"
|0x1f5
|Quick Guard
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Status
|Entire room
|0
|0
|0
| colspan="2" |0
|0
|13
|60
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#98D8D8"
|0x1f7
|Scald
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|1
|1
|15
|1
|99
|1
|15
|2
|50
|80
|98
|- style="background:#D8D8C0"
|0x1f8
|Shell Smash
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x28
|Poison Sting
|20
|20
|18
|99
|6
| colspan="2" |101 (Sure Shot)
|10
|- style="background:#F8C0B0"
|1
|0x1f9
|8
|Heal Pulse
|0
|
|0
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Status
|Flies 10 tiles away
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#A890F0"
|0x1fa
|Hex
|
|[[File:Rescue Team DX - Ghost-type Icon small.png]]
|Special
|Tile in front
|0
|0
|5
|99
|13
|50
|95
|98
|- style="background:#C8C0F8"
|0x1fb
|Sky Drop
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Physical
|Tile in front
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#D5D5ED"
|0x1fc
|Shift Gear
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|13
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8D030"
|0x1fe
|Incinerate
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|0
|60
|3
|4
|99
|1
|15
|1
|50
|95
|98
|- style="background:#C8C0F8"
|0x200
|Acrobatics
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|7
|99
|15
|50
|95
|98
|- style="background:#D8D8C0"
|0x202
|Retaliate
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|12
|99
|10
|50
|95
|98
|- style="background:#F08030"
|0x203
|Final Gambit
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Special
|Tile in front
|0
|0
|- style="background:#E0E1D9"
| colspan="2" |0
|0x29
|10
|$Twineedle
|50
|4
|95
|2
|98
|6
|- style="background:#F8D030"
|0x205
|Inferno
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Special
|Tile in front
|1
|1
|30
|99
|15
|50
|50
|98
|- style="background:#F8F878"
|0x209
|Volt Switch
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Special
|Tile in front
|0
|0
|0
|5
|0
|99
|0
|17
|0
|50
|0
|95
|0
|98
|0
|- style="background:#D8E030"
|0
|0x20a
|60
|Struggle Bug
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Special
|Surrounding tiles
|1
|1
|3
|99
|17
|50
|75
|98
|- style="background:#FFDE8C"
|0x20b
|Bulldoze
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Physical
|Surrounding tiles
|1
|1
|3
|8
|99
|17
|50
|60
|98
|- style="background:#D0F8E8"
|0x20c
|Frost Breath
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Special
|Tile in front, cuts corners
|0
|0
|0
|0
|- style="background:#E0E1D9"
|0x2a
|Pin Missile
|4
|4
|18
|99
|6
|13
|50
|85
|98
|- style="background:#B8A0F8"
|0x20d
|Dragon Tail
|
|[[File:Rescue Team DX - Dragon-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|3
|99
|13
|50
|95
|98
|- style="background:#D8D8C0"
|0x20e
|Work Up
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Status
|User
|0
|0
| colspan="2" |0
|17
|50
| colspan="2" |101 (Sure Shot)
|- style="background:#F8F878"
|0x20f
|Electroweb
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Special
|Tile in front, cuts corners
|1
|5
|99
|15
|50
|60
|98
|- style="background:#F8F878"
|0x210
|Wild Charge
|
|[[File:Rescue Team DX - Electric-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|20
|99
|15
|50
|95
|98
|- style="background:#FFDE8C"
|0x211
|Drill Run
|
|[[File:Rescue Team DX - Ground-type Icon small.png]]
|Physical
|2 tiles away
|0
|0
|10
|99
|13
|50
|95
|98
|- style="background:#B8A0F8"
|0x212
|Dual Chop
|
|[[File:Rescue Team DX - Dragon-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|5
|99
|15
|50
|85
|98
|- style="background:#F8C0B0"
|0x213
|Heart Stamp
|
|[[File:Rescue Team DX - Psychic-type Icon small.png]]
|Physical
|Tile in front
|1
|8
|99
|18
|50
|95
|98
|- style="background:#F08030"
|0x215
|Sacred Sword
|
|[[File:Rescue Team DX - Fighting-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|20
|99
|17
|50
|95
|98
|- style="background:#98D8D8"
|0x216
|Razor Shell
|
|[[File:Rescue Team DX - Water-type Icon small.png]]
|Physical
|Tile in front
|1
|13
|99
|15
|50
|90
|98
|- style="background:#F8D030"
|0x217
|Heat Crash
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|0
| colspan="2" |0
|0
|17
|0
|50
|60
|95
|6
|98
|- style="background:#C0F860"
|0x218
|Leaf Tornado
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Special
|Tile in front
|1
|10
|99
|16
|50
|85
|98
|- style="background:#D8E030"
|0x219
|Steamroller
|
|[[File:Rescue Team DX - Bug-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|3
|10
|99
|17
|50
|95
|98
|- style="background:#C0F860"
|0x21a
|Cotton Guard
|
|[[File:Rescue Team DX - Grass-type Icon small.png]]
|Status
|User
|0
|0
|0
| colspan="2" |0
|0
|13
|- style="background:#E0E1D9"
|50
|0x2b
| colspan="2" |101 (Sure Shot)
|Leer
|- style="background:#A8A878"
|0x21b
|Night Daze
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Special
|Surrounding tiles
|1
|17
|99
|15
|50
|90
|98
|- style="background:#D8D8C0"
|0x21d
|Tail Slap
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|2
|2
|6
|99
|17
|50
|70
|90
|- style="background:#C8C0F8"
|0x21e
|Hurricane
|
|[[File:Rescue Team DX - Flying-type Icon small.png]]
|Special
|Tile in front
|1
|40
|99
|13
|50
|75
|98
|- style="background:#D5D5ED"
|0x220
|Gear Grind
|
|[[File:Rescue Team DX - Steel-type Icon small.png]]
|Physical
|Tile in front
|0
|0
|0
|5
|0
|99
|0
|15
|0
|50
|255
|80
|0
|98
|0
|- style="background:#F8D030"
|0
|0x221
|0
|Searing Shot
|60
|
|1
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|1
|Special
|Surrounding tiles
|1
|1
|30
|99
|13
|50
|90
|98
|- style="background:#D8D8C0"
|0x223
|Relic Song
|
|[[File:Rescue Team DX - Normal-type Icon small.png]]
|Special
|Flies 10 tiles away
|1
|1
|13
|99
|13
|50
|95
|98
|- style="background:#F8D030"
|0x228
|Fiery Dance
|
|[[File:Rescue Team DX - Fire-type Icon small.png]]
|Special
|Tile in front
|2
|2
|0
|15
|- style="background:#E0E1D9"
|99
|0x2c
|13
|Bite
|50
|20
|95
|19
|98
|6
|- style="background:#A8A878"
|20
|0x22b
|Snarl
|
|[[File:Rescue Team DX - Dark-type Icon small.png]]
|Special
|Surrounding tiles
|1
|1
|18
|7
|0
|99
|0
|15
|0
|50
|0
|85
|0
|98
|0
|- style="background:#D0F8E8"
|0
|0x22c
|60
|Icicle Crash
|
|[[File:Rescue Team DX - Ice-type Icon small.png]]
|Physical
|Tile in front
|1
|1
|1
|17
|1
|99
|0
|13
|0
|50
|0
|85
|- style="background:#E0E1D9"
|98
|0x2d
|Growl
|0
|2
|6
|0
|0
|0
|255
|0
|0
|0
|0
|0
|0
|60
|2
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0x2e
|Roar
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x2f
|Sing
|0
|2
|6
|0
|0
|3
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x30
|Supersonic
|0
|2
|6
|0
|0
|19
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x31
|$SonicBoom
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x32
|Disable
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|7
|0
|- style="background:#E0E1D9"
|0x33
|Acid
|20
|18
|6
|20
|1
|0
|0
|0
|0
|255
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x34
|Ember
|20
|18
|6
|10
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x35
|Flamethrower
|20
|18
|6
|15
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x36
|Mist
|0
|2
|6
|0
|0
|46
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|2
|1
|5
|0
|- style="background:#E0E1D9"
|0x37
|Water Gun
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x38
|Hydro Pump
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x39
|Surf
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|10
|0
|0
|0
|- style="background:#E0E1D9"
|0x3a
|Ice Beam
|20
|18
|6
|10
|1
|11
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x3b
|Blizzard
|20
|18
|6
|30
|1
|11
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x3c
|Psybeam
|20
|18
|6
|20
|1
|19
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x3d
|BubbleBeam
|20
|18
|6
|20
|1
|0
|0
|0
|0
|0
|255
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x3e
|Aurora Beam
|20
|18
|6
|20
|1
|0
|60
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x3f
|Hyper Beam
|4
|18
|6
|100
|2
|20
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x40
|Peck
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x41
|$Drill Peck
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x42
|$Submission
|36
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x43
|Low Kick
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x44
|$Counter
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|0
|0
|0
|- style="background:#E0E1D9"
|0x45
|$Seismic Toss
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x46
|Strength
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x47
|Absorb
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x48
|Mega Drain
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x49
|Leech Seed
|0
|2
|6
|0
|0
|57
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x4a
|Growth
|0
|2
|6
|0
|0
|0
|1
|1
|0
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x4b
|Razor Leaf
|4
|18
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x4c
|SolarBeam
|4
|16
|6
|0
|0
|26
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x4d
|PoisonPowder
|0
|2
|6
|0
|0
|8
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x4e
|Stun Spore
|0
|2
|6
|0
|0
|10
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x4f
|Sleep Powder
|0
|2
|6
|0
|0
|3
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x50
|Petal Dance
|4
|19
|6
|100
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x51
|String Shot
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|255
|0
|0
|60
|6
|1
|3
|1
|2
|0
|- style="background:#E0E1D9"
|0x52
|Dragon Rage
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x53
|Fire Spin
|4
|18
|6
|50
|1
|16
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x54
|ThunderShock
|20
|18
|6
|20
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x55
|Thunderbolt
|20
|18
|6
|15
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x56
|Thunder Wave
|0
|2
|6
|0
|0
|10
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x57
|Thunder
|20
|18
|6
|30
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x58
|Rock Throw
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x59
|Earthquake
|4
|26
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|10
|0
|0
|0
|- style="background:#E0E1D9"
|0x5a
|Fissure
|68
|26
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x5b
|Dig
|4
|21
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x5c
|Toxic
|0
|2
|6
|0
|0
|9
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x5d
|Confusion
|20
|18
|6
|10
|1
|19
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x5e
|Psychic
|20
|18
|6
|15
|1
|0
|0
|0
|0
|255
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x5f
|Hypnosis
|0
|2
|6
|0
|0
|3
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x60
|Meditate
|0
|2
|6
|0
|0
|0
|1
|0
|0
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x61
|Agility
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|1
|0
|0
|60
|9
|1
|2
|1
|1
|0
|- style="background:#E0E1D9"
|0x62
|Quick Attack
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|2
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x63
|Rage
|4
|19
|6
|100
|2
|35
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x64
|$Teleport
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x65
|Night Shade
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x66
|$Mimic
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x67
|Screech
|0
|2
|6
|0
|0
|0
|0
|0
|60
|0
|0
|0
|0
|60
|4
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0x68
|Double Team
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|1
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x69
|Recover
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|13
|4
|9
|1
|9
|0
|- style="background:#E0E1D9"
|0x6a
|Harden
|0
|2
|6
|0
|0
|0
|0
|0
|1
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x6b
|Minimize
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|2
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x6c
|$SmokeScreen
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x6d
|Confuse Ray
|0
|2
|6
|0
|0
|19
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x6e
|Withdraw
|0
|2
|6
|0
|0
|0
|0
|0
|1
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x6f
|Defense Curl
|0
|2
|6
|0
|0
|0
|0
|0
|1
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x70
|Barrier
|0
|2
|6
|0
|0
|0
|0
|0
|2
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x71
|Light Screen
|0
|2
|6
|0
|0
|39
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|2
|1
|5
|0
|- style="background:#E0E1D9"
|0x72
|Haze
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|3
|1
|3
|0
|- style="background:#E0E1D9"
|0x73
|Reflect
|0
|2
|6
|0
|0
|37
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|2
|1
|5
|0
|- style="background:#E0E1D9"
|0x74
|Focus Energy
|0
|2
|6
|0
|0
|60
|0
|0
|0
|0
|0
|0
|0
|60
|2
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0x75
|Bide
|4
|17
|6
|0
|0
|25
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x76
|$Metronome
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x77
|Mirror Move
|0
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x78
|$Selfdestruct
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|0
|0
|0
|- style="background:#E0E1D9"
|0x79
|$Egg Bomb
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x7a
|Lick
|20
|19
|6
|15
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x7b
|Smog
|20
|18
|6
|10
|1
|8
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x7c
|Sludge
|20
|18
|6
|10
|1
|8
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x7d
|$Bone Club
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x7e
|Fire Blast
|20
|18
|6
|30
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x7f
|Waterfall
|20
|19
|6
|15
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x80
|$Clamp
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x81
|Swift
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x82
|$Skull Bash
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x83
|$Spike Cannon
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x84
|$Constrict
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x85
|Amnesia
|0
|2
|6
|0
|0
|0
|0
|0
|0
|2
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x86
|$Kinesis
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x87
|$Softboiled
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x88
|Hi Jump Kick
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x89
|Glare
|0
|2
|6
|0
|0
|10
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x8a
|Dream Eater
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x8b
|Poison Gas
|0
|2
|6
|0
|0
|8
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x8c
|$Barrage
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x8d
|Leech Life
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x8e
|$Lovely Kiss
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x8f
|$Sky Attack
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x90
|$Transform
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x91
|Bubble
|20
|18
|6
|10
|0
|0
|0
|0
|0
|0
|255
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x92
|$Dizzy Punch
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x93
|Spore
|0
|2
|6
|0
|0
|3
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x94
|Flash
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|255
|0
|60
|1
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0x95
|Psywave
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x96
|Splash
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x97
|Acid Armor
|0
|2
|6
|0
|0
|0
|0
|0
|2
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x98
|$Crabhammer
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x99
|Explosion
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|0
|0
|0
|- style="background:#E0E1D9"
|0x9a
|Fury Swipes
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x9b
|$Bonemerang
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x9c
|Rest
|0
|2
|6
|0
|0
|5
|0
|0
|0
|0
|0
|0
|0
|60
|13
|4
|9
|1
|9
|0
|- style="background:#E0E1D9"
|0x9d
|Rock Slide
|20
|18
|6
|20
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x9e
|Hyper Fang
|20
|19
|6
|15
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x9f
|Sharpen
|0
|2
|6
|0
|0
|0
|1
|0
|0
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0xa0
|$Conversion
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0xa1
|Tri Attack
|20
|18
|6
|20
|1
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xa2
|Super Fang
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xa3
|Slash
|4
|19
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xa4
|Substitute
|0
|2
|6
|0
|0
|52
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|12
|0
|- style="background:#E0E1D9"
|0xa5
|Struggle
|4
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xa6
|$Sketch
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0xa7
|$Triple Kick
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xa8
|Thief
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xa9
|Spider Web
|0
|2
|6
|0
|0
|12
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0xaa
|$Mind Reader
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0xab
|Nightmare
|0
|2
|6
|0
|0
|1
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0xac
|Flame Wheel
|20
|19
|6
|10
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xad
|$Snore
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xae
|Curse
|0
|0
|6
|0
|0
|0
|1
|0
|1
|0
|255
|0
|0
|60
|1
|1
|9
|1
|11
|0
|- style="background:#E0E1D9"
|0xaf
|Flail
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xb0
|$Conversion 2
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0xb1
|$Aeroblast
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0xb2
|Cotton Spore
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|255
|0
|0
|60
|1
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0xb3
|Reversal
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xb4
|Spite
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0xb5
|Powder Snow
|20
|18
|6
|10
|1
|11
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xb6
|Protect
|0
|2
|6
|0
|0
|41
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0xb7
|$Mach Punch
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xb8
|Scary Face
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|255
|0
|0
|60
|1
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0xb9
|Faint Attack
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xba
|Sweet Kiss
|0
|2
|6
|0
|0
|19
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0xbb
|$Belly Drum
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0xbc
|Sludge Bomb
|20
|18
|6
|10
|1
|8
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0xbd
|Mud-Slap
|20
|18
|6
|100
|1
|0
|0
|0
|0
|0
|0
|255
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xbe
|$Octazooka
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0xbf
|$Spikes
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0xc0
|Zap Cannon
|20
|18
|6
|100
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0xc1
|$Foresight
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0xc2
|Destiny Bond
|0
|2
|6
|0
|0
|58
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0xc3
|Perish Song
|0
|2
|6
|0
|0
|77
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0xc4
|Icy Wind
|20
|18
|6
|100
|0
|0
|0
|0
|0
|0
|255
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0xc5
|Detect
|0
|2
|6
|0
|0
|41
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0xc6
|Bone Rush
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xc7
|Lock-On
|0
|2
|6
|0
|0
|59
|0
|0
|0
|0
|0
|0
|0
|60
|2
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0xc8
|Outrage
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xc9
|Sandstorm
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|9
|1
|6
|0
|- style="background:#E0E1D9"
|0xca
|Giga Drain
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xcb
|Endure
|0
|2
|6
|0
|0
|45
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0xcc
|Charm
|0
|2
|6
|0
|0
|0
|60
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0xcd
|Rollout
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xce
|False Swipe
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xcf
|Swagger
|0
|2
|6
|0
|0
|19
|2
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0xd0
|$Milk Drink
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|2
|1
|0
|0
|- style="background:#E0E1D9"
|0xd1
|Spark
|20
|19
|6
|20
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xd2
|Fury Cutter
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xd3
|$Steel Wing
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xd4
|Mean Look
|0
|2
|6
|0
|0
|12
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0xd5
|Attract
|0
|2
|6
|0
|0
|22
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0xd6
|$Sleep Talk
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0xd7
|$Heal Bell
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|2
|1
|0
|0
|- style="background:#E0E1D9"
|0xd8
|Return
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xd9
|$Present
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xda
|Frustration
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xdb
|Safeguard
|0
|2
|6
|0
|0
|38
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|2
|1
|5
|0
|- style="background:#E0E1D9"
|0xdc
|Pain Split
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|13
|0
|- style="background:#E0E1D9"
|0xdd
|$Sacred Fire
|4
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xde
|Magnitude
|4
|26
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|10
|0
|0
|0
|- style="background:#E0E1D9"
|0xdf
|DynamicPunch
|20
|19
|6
|100
|1
|19
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xe0
|Megahorn
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xe1
|DragonBreath
|20
|18
|6
|10
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0xe2
|Baton Pass
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0xe3
|Encore
|0
|2
|6
|0
|0
|24
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0xe4
|Pursuit
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xe5
|Rapid Spin
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xe6
|Sweet Scent
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|255
|60
|9
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0xe7
|$Iron Tail
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xe8
|Metal Claw
|20
|19
|6
|10
|2
|0
|1
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xe9
|$Vital Throw
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|0
|0
|0
|- style="background:#E0E1D9"
|0xea
|Morning Sun
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|13
|6
|2
|1
|9
|0
|- style="background:#E0E1D9"
|0xeb
|Synthesis
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|13
|4
|9
|1
|9
|0
|- style="background:#E0E1D9"
|0xec
|Moonlight
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|13
|6
|2
|1
|9
|0
|- style="background:#E0E1D9"
|0xed
|Hidden Power
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xee
|$Cross Chop
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xef
|$Twister
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xf0
|Rain Dance
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|9
|1
|6
|0
|- style="background:#E0E1D9"
|0xf1
|Sunny Day
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|9
|1
|6
|0
|- style="background:#E0E1D9"
|0xf2
|Crunch
|20
|19
|6
|15
|1
|0
|0
|0
|255
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xf3
|Mirror Coat
|0
|2
|6
|0
|0
|44
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0xf4
|Psych Up
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|3
|3
|1
|4
|0
|- style="background:#E0E1D9"
|0xf5
|$ExtremeSpeed
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xf6
|AncientPower
|20
|18
|6
|20
|2
|0
|1
|1
|1
|1
|1
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xf7
|Shadow Ball
|20
|18
|6
|15
|1
|0
|0
|0
|0
|255
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0xf8
|Future Sight
|4
|16
|6
|0
|0
|31
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0xf9
|Rock Smash
|20
|19
|6
|50
|1
|0
|0
|0
|255
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xfa
|$Whirlpool
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xfb
|$Beat Up
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|0
|0
|0
|- style="background:#E0E1D9"
|0xfc
|Fake Out
|20
|19
|6
|20
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|2
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xfd
|Uproar
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0xfe
|Stockpile
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0xff
|Spit Up
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|14
|0
|- style="background:#E0E1D9"
|0x100
|Swallow
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|13
|4
|9
|1
|14
|0
|- style="background:#E0E1D9"
|0x101
|Heat Wave
|20
|18
|6
|15
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x102
|Hail
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|9
|1
|6
|0
|- style="background:#E0E1D9"
|0x103
|Torment
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|7
|0
|- style="background:#E0E1D9"
|0x104
|Flatter
|0
|2
|6
|0
|0
|19
|0
|1
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x105
|Will-O-Wisp
|0
|2
|6
|0
|0
|7
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x106
|Memento
|0
|2
|6
|0
|0
|0
|60
|60
|0
|0
|0
|0
|0
|60
|9
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0x107
|Facade
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x108
|Focus Punch
|4
|17
|6
|0
|0
|27
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x109
|$SmellingSalt
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x10a
|$Follow Me
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x10b
|$Nature Power
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x10c
|Charge
|0
|2
|6
|0
|0
|34
|0
|0
|0
|1
|0
|0
|0
|60
|1
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0x10d
|Taunt
|0
|2
|6
|0
|0
|23
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x10e
|Helping Hand
|0
|2
|6
|0
|0
|0
|1
|1
|0
|0
|0
|0
|0
|20
|2
|1
|11
|1
|1
|0
|- style="background:#E0E1D9"
|0x10f
|$Trick
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x110
|Role Play
|0
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|15
|0
|- style="background:#E0E1D9"
|0x111
|$Wish
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x112
|Assist
|0
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x113
|Ingrain
|0
|6
|6
|0
|0
|13
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0x114
|Superpower
|4
|19
|6
|100
|2
|0
|255
|0
|255
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x115
|$Magic Coat
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x116
|Recycle
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|1
|9
|3
|9
|1
|18
|0
|- style="background:#E0E1D9"
|0x117
|Revenge
|4
|17
|6
|0
|0
|25
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x118
|Brick Break
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x119
|Yawn
|0
|2
|6
|0
|0
|4
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x11a
|$Knock Off
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x11b
|Endeavor
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x11c
|$Eruption
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x11d
|$Skill Swap
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x11e
|Imprison
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|1
|8
|0
|- style="background:#E0E1D9"
|0x11f
|Refresh
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|5
|2
|1
|10
|3
|- style="background:#E0E1D9"
|0x120
|Grudge
|0
|2
|6
|0
|0
|70
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0x121
|$Snatch
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x122
|Secret Power
|20
|18
|6
|25
|1
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x123
|$Dive
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x124
|Arm Thrust
|4
|17
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x125
|$Camouflage
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x126
|$Tail Glow
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x127
|$Luster Purge
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x128
|$Mist Ball
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x129
|FeatherDance
|0
|2
|6
|0
|0
|0
|254
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0x12a
|Teeter Dance
|0
|2
|6
|0
|0
|19
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|10
|1
|5
|0
|- style="background:#E0E1D9"
|0x12b
|$Blaze Kick
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x12c
|Mud Sport
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|10
|9
|1
|9
|1
|6
|0
|- style="background:#E0E1D9"
|0x12d
|$Ice Ball
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x12e
|$Needle Arm
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x12f
|$Slack Off
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x130
|Hyper Voice
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x131
|$Poison Fang
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x132
|Crush Claw
|20
|19
|6
|15
|1
|0
|0
|0
|255
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x133
|Blast Burn
|4
|18
|6
|100
|2
|20
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x134
|Hydro Cannon
|4
|18
|6
|100
|2
|20
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x135
|$Meteor Mash
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x136
|Astonish
|20
|19
|6
|20
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x137
|$Weather Ball
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x138
|Aromatherapy
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|5
|2
|1
|10
|3
|- style="background:#E0E1D9"
|0x139
|Fake Tears
|0
|2
|6
|0
|0
|0
|0
|0
|0
|254
|0
|0
|0
|60
|1
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0x13a
|Air Cutter
|4
|18
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x13b
|Overheat
|4
|18
|6
|100
|2
|0
|0
|254
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x13c
|Odor Sleuth
|0
|2
|0
|0
|0
|71
|0
|0
|0
|0
|0
|0
|0
|10
|9
|1
|1
|1
|21
|0
|- style="background:#E0E1D9"
|0x13d
|Rock Tomb
|20
|18
|6
|100
|1
|0
|0
|0
|0
|0
|255
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x13e
|Silver Wind
|20
|18
|6
|20
|2
|0
|1
|1
|1
|1
|1
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x13f
|Metal Sound
|0
|2
|6
|0
|0
|0
|0
|0
|0
|254
|0
|0
|0
|60
|4
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0x140
|GrassWhistle
|0
|2
|6
|0
|0
|3
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x141
|Tickle
|0
|2
|6
|0
|0
|0
|255
|0
|255
|0
|0
|0
|0
|60
|1
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0x142
|$Cosmic Power
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x143
|$Water Spout
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x144
|Signal Beam
|20
|18
|6
|20
|1
|19
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x145
|Shadow Punch
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x146
|Extrasensory
|20
|18
|6
|15
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x147
|$Sky Uppercut
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x148
|Sand Tomb
|4
|18
|6
|50
|1
|17
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x149
|Sheer Cold
|68
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x14a
|Muddy Water
|20
|18
|6
|10
|1
|0
|0
|0
|0
|0
|0
|255
|0
|60
|9
|1
|10
|0
|0
|0
|- style="background:#E0E1D9"
|0x14b
|Bullet Seed
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x14c
|Aerial Ace
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x14d
|$Icicle Spear
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x14e
|Iron Defense
|0
|2
|6
|0
|0
|0
|0
|0
|2
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x14f
|Block
|0
|2
|6
|0
|0
|12
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x150
|$Howl
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x151
|Dragon Claw
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x152
|Frenzy Plant
|4
|30
|6
|100
|2
|20
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x153
|Bulk Up
|0
|2
|6
|0
|0
|0
|1
|0
|1
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x154
|Bounce
|20
|17
|6
|0
|0
|29
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x155
|Mud Shot
|20
|18
|6
|100
|1
|0
|0
|0
|0
|0
|255
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x156
|Poison Tail
|20
|19
|20
|10
|1
|8
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x157
|Covet
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x158
|Volt Tackle
|52
|19
|6
|25
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|2
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x159
|Magical Leaf
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x15a
|Water Sport
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|10
|9
|1
|9
|1
|6
|0
|- style="background:#E0E1D9"
|0x15b
|Calm Mind
|0
|2
|6
|0
|0
|0
|0
|1
|0
|1
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x15c
|Leaf Blade
|4
|19
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x15d
|Dragon Dance
|0
|2
|6
|0
|0
|0
|1
|0
|0
|0
|1
|0
|0
|60
|9
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x15e
|Rock Blast
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x15f
|Shock Wave
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x160
|Water Pulse
|20
|18
|6
|15
|1
|19
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x161
|$Doom Desire
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x162
|$Psycho Boost
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x163
|Roost
|0
|6
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|13
|4
|9
|1
|9
|0
|- style="background:#E0E1D9"
|0x164
|$Gravity
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x165
|$Miracle Eye
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x166
|Wake-Up Slap
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x167
|Hammer Arm
|4
|19
|6
|100
|2
|0
|0
|0
|0
|0
|255
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x168
|Gyro Ball
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x169
|$Healing Wish
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|11
|1
|0
|0
|- style="background:#E0E1D9"
|0x16a
|Brine
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x16b
|Natural Gift
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x16c
|Feint
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|2
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x16d
|Pluck
|4
|19
|6
|100
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|3
|- style="background:#E0E1D9"
|0x16e
|Tailwind
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|1
|0
|0
|60
|9
|1
|2
|1
|1
|0
|- style="background:#E0E1D9"
|0x16f
|$Acupressure
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|2
|1
|0
|0
|- style="background:#E0E1D9"
|0x170
|Metal Burst
|0
|2
|6
|0
|0
|50
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0x171
|U-turn
|4
|19
|6
|100
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x172
|Close Combat
|4
|19
|6
|100
|2
|0
|0
|0
|255
|255
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x173
|Payback
|0
|2
|6
|0
|0
|40
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0x174
|Assurance
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x175
|Embargo
|0
|2
|6
|0
|0
|56
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x176
|Fling
|0
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x177
|$Psycho Shift
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|0
|0
|- style="background:#E0E1D9"
|0x178
|Trump Card
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x179
|Heal Block
|0
|2
|6
|0
|0
|55
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x17a
|Wring Out
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x17b
|$Power Trick
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x17c
|Gastro Acid
|0
|2
|6
|0
|0
|54
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|1
|5
|0
|- style="background:#E0E1D9"
|0x17d
|Lucky Chant
|0
|2
|6
|0
|0
|49
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|2
|1
|5
|0
|- style="background:#E0E1D9"
|0x17e
|$Me First
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x17f
|$Copycat
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x180
|Power Swap
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|3
|1
|4
|0
|- style="background:#E0E1D9"
|0x181
|Guard Swap
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|3
|1
|4
|0
|- style="background:#E0E1D9"
|0x182
|Punishment
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x183
|Last Resort
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x184
|$Worry Seed
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|0
|0
|- style="background:#E0E1D9"
|0x185
|Sucker Punch
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|2
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x186
|Toxic Spikes
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|7
|9
|1
|19
|0
|- style="background:#E0E1D9"
|0x187
|$Heart Swap
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x188
|Aqua Ring
|0
|2
|6
|0
|0
|48
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0x189
|$Magnet Rise
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x18a
|Flare Blitz
|52
|19
|6
|25
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x18b
|Force Palm
|20
|19
|6
|20
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x18c
|Aura Sphere
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x18d
|Rock Polish
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|2
|0
|0
|60
|9
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x18e
|Poison Jab
|20
|19
|6
|15
|1
|8
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x18f
|Dark Pulse
|20
|18
|6
|10
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x190
|Night Slash
|4
|19
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x191
|Aqua Tail
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x192
|Seed Bomb
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x193
|Air Slash
|20
|18
|6
|20
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x194
|X-Scissor
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x195
|Bug Buzz
|20
|18
|6
|15
|1
|0
|0
|0
|0
|255
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x196
|Dragon Pulse
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x197
|Dragon Rush
|20
|19
|6
|50
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x198
|Power Gem
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x199
|Drain Punch
|4
|19
|6
|100
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x19a
|$Vacuum Wave
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x19b
|Focus Blast
|20
|18
|6
|25
|1
|0
|0
|0
|0
|255
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x19c
|Energy Ball
|20
|18
|6
|10
|1
|0
|0
|0
|0
|255
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x19d
|Brave Bird
|36
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x19e
|Earth Power
|20
|26
|6
|15
|1
|0
|0
|0
|0
|255
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x19f
|$Switcheroo
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x1a0
|Giga Impact
|4
|19
|6
|100
|2
|20
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1a1
|Nasty Plot
|0
|2
|6
|0
|0
|0
|0
|2
|0
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x1a2
|$Bullet Punch
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1a3
|$Avalanche
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|0
|0
|0
|- style="background:#E0E1D9"
|0x1a4
|Ice Shard
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|5
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1a5
|Shadow Claw
|4
|19
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1a6
|Thunder Fang
|20
|19
|6
|20
|1
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1a7
|Ice Fang
|20
|19
|6
|20
|1
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1a8
|Fire Fang
|20
|19
|6
|20
|1
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1a9
|Shadow Sneak
|4
|23
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|2
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1aa
|Mud Bomb
|20
|18
|6
|33
|1
|0
|0
|0
|0
|0
|0
|255
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1ab
|$Psycho Cut
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1ac
|Zen Headbutt
|20
|19
|6
|20
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1ad
|Mirror Shot
|20
|18
|6
|33
|1
|0
|0
|0
|0
|0
|0
|255
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1ae
|Flash Cannon
|20
|18
|6
|50
|1
|0
|0
|0
|0
|255
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1af
|Rock Climb
|20
|19
|6
|15
|1
|19
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1b0
|Defog
|0
|2
|6
|0
|1
|0
|0
|0
|0
|0
|0
|0
|255
|60
|9
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0x1b1
|Trick Room
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|9
|1
|6
|0
|- style="background:#E0E1D9"
|0x1b2
|Draco Meteor
|4
|18
|6
|100
|2
|0
|0
|254
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1b3
|Discharge
|20
|18
|6
|10
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1b4
|Lava Plume
|20
|18
|6
|20
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1b5
|Leaf Storm
|4
|18
|6
|100
|2
|0
|0
|254
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x1b6
|$Power Whip
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1b7
|Rock Wrecker
|4
|18
|6
|100
|2
|20
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x1b8
|$Cross Poison
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1b9
|Gunk Shot
|20
|18
|6
|20
|1
|8
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x1ba
|Iron Head
|20
|19
|6
|10
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1bb
|$Magnet Bomb
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1bc
|Stone Edge
|4
|18
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1bd
|Captivate
|0
|2
|6
|0
|0
|0
|0
|254
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|2
|0
|- style="background:#E0E1D9"
|0x1be
|Stealth Rock
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|7
|9
|1
|19
|0
|- style="background:#E0E1D9"
|0x1bf
|Grass Knot
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1c0
|$Chatter
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1c1
|$Judgment
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1c2
|Bug Bite
|4
|19
|6
|100
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|3
|- style="background:#E0E1D9"
|0x1c3
|Charge Beam
|20
|18
|6
|15
|2
|0
|0
|1
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1c4
|$Wood Hammer
|36
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1c5
|Aqua Jet
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|2
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1c6
|$Attack Order
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1c7
|$Defend Order
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x1c8
|$Heal Order
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x1c9
|Head Smash
|36
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1ca
|Double Hit
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1cb
|$Roar of Time
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1cc
|$Spacial Rend
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1cd
|$Lunar Dance
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|11
|1
|0
|0
|- style="background:#E0E1D9"
|0x1ce
|$Crush Grip
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1cf
|$Magma Storm
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1d0
|$Dark Void
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x1d1
|$Seed Flare
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1d2
|Ominous Wind
|20
|18
|6
|20
|2
|0
|1
|1
|1
|1
|1
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1d3
|$Shadow Force
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1d4
|Hone Claws
|0
|2
|6
|0
|0
|0
|1
|0
|0
|0
|0
|1
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x1d5
|Wide Guard
|0
|2
|6
|0
|0
|43
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|2
|1
|5
|0
|- style="background:#E0E1D9"
|0x1d6
|Guard Split
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|3
|1
|13
|0
|- style="background:#E0E1D9"
|0x1d7
|Power Split
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|3
|1
|13
|0
|- style="background:#E0E1D9"
|0x1d8
|$Wonder Room
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x1d9
|Psyshock
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1da
|Venoshock
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1db
|Autotomize
|0
|2
|6
|0
|0
|75
|0
|0
|0
|0
|2
|0
|0
|60
|9
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x1dc
|Rage Powder
|0
|2
|6
|0
|0
|53
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0x1dd
|Telekinesis
|0
|2
|6
|0
|0
|74
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|5
|0
|- style="background:#E0E1D9"
|0x1de
|Magic Room
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|9
|1
|6
|0
|- style="background:#E0E1D9"
|0x1df
|Smack Down
|4
|18
|6
|100
|1
|73
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1e0
|$Storm Throw
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1e1
|Flame Burst
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x1e2
|Sludge Wave
|20
|18
|6
|15
|1
|8
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1e3
|Quiver Dance
|0
|2
|6
|0
|0
|0
|0
|1
|0
|1
|1
|0
|0
|60
|9
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x1e4
|Heavy Slam
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1e5
|Synchronoise
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1e6
|Electro Ball
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1e7
|Soak
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|17
|0
|- style="background:#E0E1D9"
|0x1e8
|Flame Charge
|20
|19
|6
|15
|2
|0
|0
|0
|0
|0
|1
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1e9
|Coil
|0
|2
|6
|0
|0
|0
|1
|0
|1
|0
|0
|1
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x1ea
|Low Sweep
|20
|19
|6
|100
|1
|0
|0
|0
|0
|0
|255
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1eb
|Acid Spray
|20
|18
|6
|100
|1
|0
|0
|0
|0
|254
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1ec
|Foul Play
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1ed
|Simple Beam
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|1
|16
|0
|- style="background:#E0E1D9"
|0x1ee
|Entrainment
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|15
|0
|- style="background:#E0E1D9"
|0x1ef
|After You
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x1f0
|Round
|4
|18
|6
|100
|2
|36
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1f1
|Echoed Voice
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1f2
|Chip Away
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1f3
|Clear Smog
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1f4
|Stored Power
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1f5
|Quick Guard
|0
|2
|6
|0
|0
|42
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|2
|1
|5
|0
|- style="background:#E0E1D9"
|0x1f6
|$Ally Switch
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x1f7
|Scald
|20
|18
|6
|10
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1f8
|Shell Smash
|0
|2
|6
|0
|0
|0
|2
|2
|255
|255
|2
|0
|0
|60
|9
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x1f9
|Heal Pulse
|0
|2
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|6
|6
|3
|1
|9
|0
|- style="background:#E0E1D9"
|0x1fa
|Hex
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1fb
|Sky Drop
|4
|17
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1fc
|Shift Gear
|0
|2
|6
|0
|0
|0
|1
|0
|0
|0
|2
|0
|0
|60
|9
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x1fd
|$Circle Throw
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x1fe
|Incinerate
|4
|18
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|3
|- style="background:#E0E1D9"
|0x1ff
|$Quash
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x200
|Acrobatics
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x201
|$Reflect Type
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x202
|Retaliate
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x203
|Final Gambit
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x204
|$Bestow
|0
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|9
|1
|0
|0
|- style="background:#E0E1D9"
|0x205
|Inferno
|20
|18
|6
|100
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x206
|$Water Pledge
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x207
|$Fire Pledge
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x208
|$Grass Pledge
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x209
|Volt Switch
|4
|18
|6
|100
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x20a
|Struggle Bug
|20
|18
|6
|100
|1
|0
|0
|255
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x20b
|Bulldoze
|20
|26
|6
|100
|1
|0
|0
|0
|0
|0
|255
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x20c
|Frost Breath
|4
|18
|100
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x20d
|Dragon Tail
|4
|19
|6
|100
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x20e
|Work Up
|0
|2
|6
|0
|0
|0
|1
|1
|0
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x20f
|Electroweb
|20
|18
|6
|100
|1
|0
|0
|0
|0
|0
|255
|0
|0
|60
|4
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x210
|Wild Charge
|36
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x211
|Drill Run
|4
|19
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|2
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x212
|Dual Chop
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x213
|Heart Stamp
|20
|19
|6
|15
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x214
|$Horn Leech
|4
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x215
|Sacred Sword
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x216
|Razor Shell
|20
|19
|6
|15
|1
|0
|0
|0
|255
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x217
|Heat Crash
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x218
|Leaf Tornado
|20
|18
|6
|50
|1
|0
|0
|0
|0
|0
|0
|255
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x219
|Steamroller
|20
|19
|6
|20
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x21a
|Cotton Guard
|0
|2
|6
|0
|0
|0
|0
|0
|3
|0
|0
|0
|0
|60
|2
|1
|9
|1
|1
|0
|- style="background:#E0E1D9"
|0x21b
|Night Daze
|20
|18
|6
|10
|1
|0
|0
|0
|0
|0
|0
|255
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x21c
|$Psystrike
|4
|2
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x21d
|Tail Slap
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x21e
|Hurricane
|20
|18
|6
|30
|1
|19
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x21f
|$Head Charge
|36
|3
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x220
|Gear Grind
|4
|19
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x221
|Searing Shot
|20
|18
|6
|25
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x222
|$Techno Blast
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x223
|Relic Song
|20
|16
|6
|20
|1
|3
|0
|0
|0
|0
|0
|0
|0
|60
|6
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x224
|$Secret Sword
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x225
|$Glaciate
|4
|0
|6
|100
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x226
|$Bolt Strike
|4
|1
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x227
|$Blue Flare
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x228
|Fiery Dance
|20
|16
|6
|20
|2
|0
|0
|1
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x229
|$Freeze Shock
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x22a
|$Ice Burn
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x22b
|Snarl
|4
|18
|6
|100
|1
|0
|0
|255
|0
|0
|0
|0
|0
|60
|8
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x22c
|Icicle Crash
|20
|18
|6
|15
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x22d
|$V-create
|4
|1
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x22e
|$Fusion Flare
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x22f
|$Fusion Bolt
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x230
|$Weather Ball
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x231
|$Weather Ball
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x232
|$Weather Ball
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x233
|$Weather Ball
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x234
|Dig
|4
|25
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x235
|$Razor Wind
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x236
|Focus Punch
|4
|17
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x237
|$Sky Attack
|4
|1
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x238
|SolarBeam
|4
|16
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x239
|Fly
|4
|17
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x23a
|$Dive
|4
|1
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x23b
|Bounce
|20
|17
|6
|25
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x23c
|$Skull Bash
|4
|1
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x23d
|Curse
|0
|0
|6
|0
|0
|51
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|11
|0
|- style="background:#E0E1D9"
|0x23e
|$Snore
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x23f
|$Sleep Talk
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x240
|Bide
|4
|17
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x241
|Revenge
|4
|17
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x242
|$Avalanche
|4
|1
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x243
|$Fusion Flare
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x244
|$Fusion Bolt
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x245
|Sky Drop
|4
|17
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x246
|
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x247
|
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x248
|
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x249
|Future Sight
|4
|16
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x24a
|Attack
|6
|1
|0
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x24b
|
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x24c
|
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x24d
|
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x24e
|
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x24f
|Slash
|4
|1
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|15
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x250
|Dragon Claw
|4
|1
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|15
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x251
|Dragon Tail
|4
|1
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|15
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x252
|DragonBreath
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x253
|DragonBreath
|4
|0
|6
|10
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x254
|Fly
|4
|1
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x255
|Ice Beam
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x256
|Ice Beam
|4
|0
|6
|10
|1
|11
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x257
|Glaciate
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x258
|Glaciate
|4
|0
|6
|100
|1
|0
|0
|0
|0
|0
|255
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x259
|Fly
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x25a
|Blizzard
|4
|0
|6
|30
|1
|11
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x25b
|Thunder
|4
|0
|6
|30
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|18
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x25c
|Fusion Bolt
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|21
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x25d
|Bolt Strike
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|20
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x25e
|Bolt Strike
|4
|1
|6
|20
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|20
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x25f
|Flamethrower
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x260
|Flamethrower
|4
|0
|6
|15
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x261
|$Fusion Flare
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x262
|Fusion Flare
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|19
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x263
|Blue Flare
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x264
|Blue Flare
|4
|0
|6
|20
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x265
|Freeze Shock
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x266
|Freeze Shock
|4
|0
|6
|20
|1
|10
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x267
|Ice Burn
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x268
|Ice Burn
|4
|0
|6
|20
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x269
|AncientPower
|4
|0
|6
|20
|2
|0
|1
|1
|1
|1
|1
|0
|0
|60
|22
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x26a
|Extrasensory
|4
|0
|6
|15
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x26b
|Light Screen
|0
|0
|6
|0
|0
|39
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0x26c
|Reflect
|0
|0
|6
|0
|0
|37
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|9
|1
|5
|0
|- style="background:#E0E1D9"
|0x26d
|Dragon Rush
|4
|1
|6
|50
|1
|18
|0
|0
|0
|0
|0
|0
|0
|60
|20
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x26e
|Aeroblast
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x26f
|Aeroblast
|4
|0
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x270
|Hydro Pump
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x271
|Hydro Pump
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x272
|Brave Bird
|36
|1
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|20
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x273
|Flamethrower
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x274
|Flamethrower
|4
|0
|6
|15
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|17
|1
|3
|0
|0
|0
|- style="background:#E0E1D9"
|0x275
|Sacred Fire
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|12
|0
|0
|0
|- style="background:#E0E1D9"
|0x276
|Sacred Fire
|4
|0
|6
|20
|1
|7
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x277
|Fly
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x278
|Struggle
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|15
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x279
|Struggle
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|20
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x27a
|Slash
|4
|1
|20
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|15
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x27b
|Dragon Claw
|4
|1
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|15
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x27c
|Fly
|4
|0
|6
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x27d
|$UNUSED
|4
|0
|6
|100
|0
|0
|255
|255
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x27e
|$UNUSED
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x27f
|$UNUSED
|4
|0
|6
|100
|1
|19
|0
|0
|0
|0
|0
|0
|0
|60
|9
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x280
|$UNUSED
|4
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|0
|0
|0
|- style="background:#E0E1D9"
|0x281
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|13
|1
|0
|0
|- style="background:#E0E1D9"
|0x282
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|13
|1
|0
|0
|- style="background:#E0E1D9"
|0x283
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|13
|1
|0
|0
|- style="background:#E0E1D9"
|0x284
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|0
|0
|- style="background:#E0E1D9"
|0x285
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|0
|0
|- style="background:#E0E1D9"
|0x286
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|0
|0
|- style="background:#E0E1D9"
|0x287
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|255
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x288
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|1
|0
|0
|60
|1
|1
|2
|1
|0
|0
|- style="background:#E0E1D9"
|0x289
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|13
|1
|0
|0
|- style="background:#E0E1D9"
|0x28a
|$UNUSED
|0
|0
|6
|1
|0
|14
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|1
|1
|0
|0
|- style="background:#E0E1D9"
|0x28b
|$UNUSED
|0
|0
|6
|1
|0
|14
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|0
|0
|- style="background:#E0E1D9"
|0x28c
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|3
|1
|0
|0
|- style="background:#E0E1D9"
|0x28d
|$UNUSED
|0
|0
|6
|1
|0
|0
|0
|0
|0
|0
|0
|0
|0
|60
|1
|1
|13
|1
|0
|0
|- style="background:#E0E1D9"
|0x28e
|$UNUSED
|0
|0
|6
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|- style="background:#E0E1D9"
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Revision as of 21:40, 8 May 2020

List of Moves

ID Move Type Category Range Target Power PP Accuracy
English Japanese Base Max Base Max Base Max
0x1 Pound Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 4 99 25 99 95 98
0x3 DoubleSlap Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 2 99 15 50 70 90
0x5 Mega Punch Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 15 99 18 50 85 98
0xa Scratch Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 4 99 25 99 95 98
0xb ViceGrip Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 7 99 20 99 95 98
0xc Guillotine Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 0 12 50 30 50
0xe Swords Dance Rescue Team DX - Normal-type Icon small.png Status User 0 0 20 99 101 (Sure Shot)
0xf Cut Rescue Team DX - Normal-type Icon small.png Physical Surrounding tiles 0 5 99 20 99 90 98
0x10 Gust Rescue Team DX - Flying-type Icon small.png Special Tile in front 0 4 99 25 99 95 98
0x11 Wing Attack Rescue Team DX - Flying-type Icon small.png Physical Tile in front 0 8 99 25 99 95 98
0x12 Whirlwind Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 17 50 95 98
0x13 Fly Rescue Team DX - Flying-type Icon small.png Physical User 0 0 13 50 101 (Sure Shot)
0x14 Bind Rescue Team DX - Normal-type Icon small.png Physical Tile in front 1 2 99 17 50 95 98
0x15 Slam Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 17 99 17 50 85 98
0x16 Vine Whip Rescue Team DX - Grass-type Icon small.png Physical Tile in front 0 4 99 17 50 95 98
0x17 Stomp Rescue Team DX - Normal-type Icon small.png Physical Tile in front 1 9 99 17 50 95 98
0x18 Double Kick Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 0 3 99 20 99 85 98
0x1a Jump Kick Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 0 30 99 13 50 90 98
0x1c Sand-Attack Rescue Team DX - Ground-type Icon small.png Status Tile in front, cuts corners 0 0 15 50 75 98
0x1d Headbutt Rescue Team DX - Normal-type Icon small.png Physical Tile in front 1 12 99 15 50 95 98
0x1f Fury Attack Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 2 99 15 50 70 90
0x20 Horn Drill Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 0 12 50 30 50
0x21 Tackle Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 5 99 25 99 95 98
0x22 Body Slam Rescue Team DX - Normal-type Icon small.png Physical Tile in front 1 17 99 14 50 95 98
0x23 Wrap Rescue Team DX - Normal-type Icon small.png Physical Tile in front 1 2 99 17 50 95 98
0x24 Take Down Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 20 99 17 50 90 98
0x25 Thrash Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 8 99 13 50 95 98
0x26 Double-Edge Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 40 99 16 50 95 98
0x27 Tail Whip Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 20 99 100
0x28 Poison Sting Rescue Team DX - Poison-type Icon small.png Physical Tile in front, cuts corners 1 2 99 25 99 90 98
0x2a Pin Missile Rescue Team DX - Bug-type Icon small.png Physical Flies 10 tiles away 0 2 99 13 50 65 85
0x2b Leer Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 20 99 100
0x2c Bite Rescue Team DX - Dark-type Icon small.png Physical Tile in front 1 8 99 18 50 95 98
0x2d Growl Rescue Team DX - Normal-type Icon small.png Status Entire room 0 0 30 99 100
0x2e Roar Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 17 50 100
0x2f Sing Rescue Team DX - Normal-type Icon small.png Status Tile in front, cuts corners 0 0 14 30 85 98
0x30 Supersonic Rescue Team DX - Normal-type Icon small.png Status Tile in front, cuts corners 0 0 17 50 70 98
0x32 Disable Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 17 50 90 98
0x33 Acid Rescue Team DX - Poison-type Icon small.png Special Tile in front, cuts corners 1 4 99 20 99 95 98
0x34 Ember Rescue Team DX - Fire-type Icon small.png Special Tile in front, cuts corners 1 4 99 15 50 90 98
0x35 Flamethrower Rescue Team DX - Fire-type Icon small.png Special Flies 10 tiles away 1 25 99 14 50 85 98
0x36 Mist Rescue Team DX - Ice-type Icon small.png Status Entire room 0 0 20 99 101 (Sure Shot)
0x37 Water Gun Rescue Team DX - Water-type Icon small.png Special Tile in front, cuts corners 0 4 99 16 50 90 98
0x38 Hydro Pump Rescue Team DX - Water-type Icon small.png Special Flies 10 tiles away 0 40 99 12 50 75 98
0x39 Surf Rescue Team DX - Water-type Icon small.png Special Entire room 0 25 99 15 50 80 98
0x3a Ice Beam Rescue Team DX - Ice-type Icon small.png Special Flies 10 tiles away 1 25 99 13 50 95 98
0x3b Blizzard Rescue Team DX - Ice-type Icon small.png Special Entire room 1 40 99 14 50 75 98
0x3c Psybeam Rescue Team DX - Psychic-type Icon small.png Special Flies 10 tiles away 1 8 99 17 50 85 98
0x3d BubbleBeam Rescue Team DX - Water-type Icon small.png Special Flies 10 tiles away 1 8 99 17 50 85 98
0x3e Aurora Beam Rescue Team DX - Ice-type Icon small.png Special Flies 10 tiles away 1 8 99 17 50 85 98
0x3f Hyper Beam Rescue Team DX - Normal-type Icon small.png Special Flies 10 tiles away 2 60 99 10 50 90 98
0x40 Peck Rescue Team DX - Flying-type Icon small.png Physical Tile in front 0 3 99 25 99 95 98
0x43 Low Kick Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 0 0 17 50 95 98
0x46 Strength Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 15 99 15 50 95 98
0x47 Absorb Rescue Team DX - Grass-type Icon small.png Special Tile in front 0 2 99 18 50 95 98
0x48 Mega Drain Rescue Team DX - Grass-type Icon small.png Special Tile in front 0 4 99 15 50 95 98
0x49 Leech Seed Rescue Team DX - Grass-type Icon small.png Status Tile in front, cuts corners 0 0 13 50 95 98
0x4a Growth Rescue Team DX - Normal-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x4b Razor Leaf Rescue Team DX - Grass-type Icon small.png Physical Flies 10 tiles away 0 7 99 18 50 90 98
0x4c SolarBeam Rescue Team DX - Grass-type Icon small.png Special User 0 0 13 50 101 (Sure Shot)
0x4d PoisonPowder Rescue Team DX - Poison-type Icon small.png Status Tile in front 0 0 25 99 70 98
0x4e Stun Spore Rescue Team DX - Grass-type Icon small.png Status Surrounding tiles 0 0 20 99 70 98
0x4f Sleep Powder Rescue Team DX - Grass-type Icon small.png Status Surrounding tiles 0 0 15 30 70 98
0x50 Petal Dance Rescue Team DX - Grass-type Icon small.png Special Tile in front 0 8 99 13 50 95 98
0x51 String Shot Rescue Team DX - Bug-type Icon small.png Status Flies 10 tiles away 0 0 18 50 80 98
0x52 Dragon Rage Rescue Team DX - Dragon-type Icon small.png Special Tile in front, cuts corners 0 0 13 50 95 98
0x53 Fire Spin Rescue Team DX - Fire-type Icon small.png Special Tile in front 1 3 99 17 50 95 98
0x54 ThunderShock Rescue Team DX - Electric-type Icon small.png Special Tile in front 1 4 99 20 99 95 98
0x55 Thunderbolt Rescue Team DX - Electric-type Icon small.png Special Surrounding tiles 1 25 99 15 50 80 98
0x56 Thunder Wave Rescue Team DX - Electric-type Icon small.png Status Tile in front 0 0 17 50 95 98
0x57 Thunder Rescue Team DX - Electric-type Icon small.png Special Tile in front 1 40 99 13 50 75 98
0x58 Rock Throw Rescue Team DX - Rock-type Icon small.png Physical Tile in front 0 5 99 15 50 85 98
0x59 Earthquake Rescue Team DX - Ground-type Icon small.png Physical Entire room 0 30 99 16 50 95 98
0x5a Fissure Rescue Team DX - Ground-type Icon small.png Physical Tile in front 0 0 14 50 30 50
0x5b Dig Rescue Team DX - Ground-type Icon small.png Physical User 0 0 13 50 101 (Sure Shot)
0x5c Toxic Rescue Team DX - Poison-type Icon small.png Status Tile in front 0 0 18 50 85 98
0x5d Confusion Rescue Team DX - Psychic-type Icon small.png Special Tile in front 1 5 99 18 50 95 98
0x5e Psychic Rescue Team DX - Psychic-type Icon small.png Special Tile in front 1 20 99 13 50 95 98
0x5f Hypnosis Rescue Team DX - Psychic-type Icon small.png Status Tile in front 0 0 17 30 85 98
0x60 Meditate Rescue Team DX - Psychic-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x61 Agility Rescue Team DX - Psychic-type Icon small.png Status Entire room 0 0 12 50 101 (Sure Shot)
0x62 Quick Attack Rescue Team DX - Normal-type Icon small.png Physical 2 tiles away 0 2 99 15 50 90 98
0x63 Rage Rescue Team DX - Normal-type Icon small.png Physical Tile in front 2 2 99 17 50 95 99
0x65 Night Shade Rescue Team DX - Ghost-type Icon small.png Special Surrounding tiles 0 0 15 50 80 98
0x67 Screech Rescue Team DX - Normal-type Icon small.png Status Tile in front, cuts corners 0 0 20 99 80 98
0x68 Double Team Rescue Team DX - Normal-type Icon small.png Status User 0 0 15 50 101 (Sure Shot)
0x69 Recover Rescue Team DX - Normal-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x6a Harden Rescue Team DX - Normal-type Icon small.png Status User 0 0 20 99 101 (Sure Shot)
0x6b Minimize Rescue Team DX - Normal-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x6d Confuse Ray Rescue Team DX - Ghost-type Icon small.png Status Tile in front 0 0 13 50 95 98
0x6e Withdraw Rescue Team DX - Water-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x6f Defense Curl Rescue Team DX - Normal-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x70 Barrier Rescue Team DX - Psychic-type Icon small.png Status User 0 0 12 50 101 (Sure Shot)
0x71 Light Screen Rescue Team DX - Psychic-type Icon small.png Status Entire room 0 0 15 50 101 (Sure Shot)
0x72 Haze Rescue Team DX - Ice-type Icon small.png Status Entire room 0 0 15 50 101 (Sure Shot)
0x73 Reflect Rescue Team DX - Psychic-type Icon small.png Status Entire room 0 0 15 50 101 (Sure Shot)
0x74 Focus Energy Rescue Team DX - Normal-type Icon small.png Status User 0 0 20 99 101 (Sure Shot)
0x75 Bide Rescue Team DX - Normal-type Icon small.png Physical User 0 0 13 50 101 (Sure Shot)
0x77 Mirror Move Rescue Team DX - Flying-type Icon small.png Status Tile in front 0 0 20 99 101 (Sure Shot)
0x7a Lick Rescue Team DX - Ghost-type Icon small.png Physical Tile in front 1 2 99 20 99 95 98
0x7b Smog Rescue Team DX - Poison-type Icon small.png Special Tile in front 1 2 99 17 50 95 98
0x7c Sludge Rescue Team DX - Poison-type Icon small.png Special Tile in front, cuts corners 1 10 99 17 50 90 98
0x7e Fire Blast Rescue Team DX - Fire-type Icon small.png Special Tile in front, cuts corners 1 40 99 10 50 80 98
0x7f Waterfall Rescue Team DX - Water-type Icon small.png Physical Tile in front 1 15 99 15 50 95 98
0x81 Swift Rescue Team DX - Normal-type Icon small.png Special Tile in front, cuts corners 0 5 99 17 50 101 (Sure Shot)
0x85 Amnesia Rescue Team DX - Psychic-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x88 Hi Jump Kick Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 0 46 99 17 50 90 98
0x89 Glare Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 20 99 85 98
0x8a Dream Eater Rescue Team DX - Psychic-type Icon small.png Special Tile in front 0 30 99 15 50 100
0x8b Poison Gas Rescue Team DX - Poison-type Icon small.png Status Tile in front 0 0 30 99 75 98
0x8d Leech Life Rescue Team DX - Bug-type Icon small.png Physical Tile in front 0 2 99 15 50 95 98
0x91 Bubble Rescue Team DX - Water-type Icon small.png Special Flies 10 tiles away 0 2 99 20 99 95 98
0x93 Spore Rescue Team DX - Grass-type Icon small.png Status Entire room 0 0 15 30 100
0x94 Flash Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 17 50 95 98
0x95 Psywave Rescue Team DX - Psychic-type Icon small.png Special Tile in front, cuts corners 0 0 15 50 75 98
0x96 Splash Rescue Team DX - Normal-type Icon small.png Status User 0 0 30 99 101 (Sure Shot)
0x97 Acid Armor Rescue Team DX - Poison-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x99 Explosion Rescue Team DX - Normal-type Icon small.png Physical User 0 0 10 50 101 (Sure Shot)
0x9a Fury Swipes Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 2 99 15 50 70 90
0x9c Rest Rescue Team DX - Psychic-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x9d Rock Slide Rescue Team DX - Rock-type Icon small.png Physical Tile in front 1 13 99 15 50 85 98
0x9e Hyper Fang Rescue Team DX - Normal-type Icon small.png Physical Tile in front 1 15 99 15 50 85 98
0x9f Sharpen Rescue Team DX - Normal-type Icon small.png Status User 0 0 18 50 101 (Sure Shot)
0xa1 Tri Attack Rescue Team DX - Normal-type Icon small.png Special Tile in front, cuts corners 1 10 99 13 50 85 98
0xa2 Super Fang Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 0 1 99 65 98
0xa3 Slash Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 12 99 17 50 95 98
0xa4 Substitute Rescue Team DX - Normal-type Icon small.png Status User 0 0 10 50 101 (Sure Shot)
0xa5 Struggle Rescue Team DX - Unknown-type Icon small.png Physical Tile in front 0 1 99 1 50 101 98
0xa8 Thief Rescue Team DX - Dark-type Icon small.png Physical Tile in front 0 4 99 13 50 95 98
0xa9 Spider Web Rescue Team DX - Bug-type Icon small.png Status Tile in front, cuts corners 0 0 13 50 100
0xab Nightmare Rescue Team DX - Ghost-type Icon small.png Status Tile in front 0 0 15 30 95 98
0xac Flame Wheel Rescue Team DX - Fire-type Icon small.png Physical Tile in front 1 8 99 18 50 95 98
0xae Curse Rescue Team DX - Ghost-type Icon small.png Status User 0 0 20 99 101 (Sure Shot)
0xaf Flail Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 0 15 50 95 98
0xb2 Cotton Spore Rescue Team DX - Grass-type Icon small.png Status Tile in front 0 0 20 99 95 98
0xb3 Reversal Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 0 0 15 50 95 98
0xb4 Spite Rescue Team DX - Ghost-type Icon small.png Status Tile in front 0 0 20 99 95 98
0xb5 Powder Snow Rescue Team DX - Ice-type Icon small.png Special Tile in front, cuts corners 1 4 99 16 50 90 98
0xb6 Protect Rescue Team DX - Normal-type Icon small.png Status User 0 0 10 50 101 (Sure Shot)
0xb8 Scary Face Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 18 50 95 98
0xb9 Faint Attack Rescue Team DX - Dark-type Icon small.png Physical Tile in front 0 7 99 17 50 101 (Sure Shot)
0xba Sweet Kiss Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 15 50 90 98
0xbc Sludge Bomb Rescue Team DX - Poison-type Icon small.png Special Flies 10 tiles away 1 20 99 13 50 95 98
0xbd Mud-Slap Rescue Team DX - Ground-type Icon small.png Special Tile in front, cuts corners 1 2 99 13 50 95 98
0xc0 Zap Cannon Rescue Team DX - Electric-type Icon small.png Special Flies 10 tiles away 1 40 99 12 50 50 98
0xc2 Destiny Bond Rescue Team DX - Ghost-type Icon small.png Status Tile in front 0 0 10 50 100
0xc3 Perish Song Rescue Team DX - Normal-type Icon small.png Status Entire floor 0 0 10 50 15 98
0xc4 Icy Wind Rescue Team DX - Ice-type Icon small.png Special Flies 10 tiles away 0 6 99 15 50 50 98
0xc5 Detect Rescue Team DX - Fighting-type Icon small.png Status User 0 0 10 50 101 (Sure Shot)
0xc6 Bone Rush Rescue Team DX - Ground-type Icon small.png Physical Tile in front, cuts corners 0 2 99 13 50 70 90
0xc7 Lock-On Rescue Team DX - Normal-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0xc8 Outrage Rescue Team DX - Dragon-type Icon small.png Physical Tile in front 0 8 99 13 50 95 98
0xc9 Sandstorm Rescue Team DX - Rock-type Icon small.png Status Others 0 0 18 50 101 (Sure Shot)
0xca Giga Drain Rescue Team DX - Grass-type Icon small.png Special Tile in front 0 13 99 13 50 95 98
0xcb Endure Rescue Team DX - Normal-type Icon small.png Status User 0 0 15 50 101 (Sure Shot)
0xcc Charm Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 17 50 95 98
0xcd Rollout Rescue Team DX - Rock-type Icon small.png Physical Tile in front 0 1 99 17 50 75 90
0xce False Swipe Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 2 99 50 99 95 100
0xcf Swagger Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 17 50 90 98
0xd1 Spark Rescue Team DX - Electric-type Icon small.png Physical Tile in front 1 10 99 17 50 95 98
0xd2 Fury Cutter Rescue Team DX - Bug-type Icon small.png Physical Tile in front 0 2 99 17 50 90 98
0xd4 Mean Look Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 16 50 100
0xd5 Attract Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 17 50 95 98
0xd8 Return Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 0 17 50 95 98
0xda Frustration Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 0 17 50 95 98
0xdb Safeguard Rescue Team DX - Normal-type Icon small.png Status Entire room 0 0 13 50 101 (Sure Shot)
0xdc Pain Split Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 17 50 100
0xde Magnitude Rescue Team DX - Ground-type Icon small.png Physical Entire room 0 0 20 99 80 98
0xdf DynamicPunch Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 1 30 99 15 50 50 98
0xe0 Megahorn Rescue Team DX - Bug-type Icon small.png Physical Tile in front 0 40 99 15 50 80 98
0xe1 DragonBreath Rescue Team DX - Dragon-type Icon small.png Special Flies 10 tiles away 1 8 99 15 50 90 98
0xe2 Baton Pass Rescue Team DX - Normal-type Icon small.png Status Others 0 0 30 99 101 (Sure Shot)
0xe3 Encore Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 10 50 95 98
0xe4 Pursuit Rescue Team DX - Dark-type Icon small.png Physical Tile in front 0 5 99 17 99 95 99
0xe5 Rapid Spin Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 2 99 30 99 95 98
0xe6 Sweet Scent Rescue Team DX - Normal-type Icon small.png Status Entire room 0 0 17 50 90 98
0xe8 Metal Claw Rescue Team DX - Steel-type Icon small.png Physical Tile in front 2 5 99 25 99 90 98
0xea Morning Sun Rescue Team DX - Normal-type Icon small.png Status Entire floor 0 0 10 50 101 (Sure Shot)
0xeb Synthesis Rescue Team DX - Grass-type Icon small.png Status User 0 0 15 50 101 (Sure Shot)
0xec Moonlight Rescue Team DX - Normal-type Icon small.png Status Entire floor 0 0 10 50 101 (Sure Shot)
0xed Hidden Power Rescue Team DX - Normal-type Icon small.png Special Tile in front 0 0 15 50 95 98
0xf0 Rain Dance Rescue Team DX - Water-type Icon small.png Status Others 0 0 18 50 101 (Sure Shot)
0xf1 Sunny Day Rescue Team DX - Fire-type Icon small.png Status Others 0 0 18 50 101 (Sure Shot)
0xf2 Crunch Rescue Team DX - Dark-type Icon small.png Physical Tile in front 1 15 99 15 50 95 98
0xf3 Mirror Coat Rescue Team DX - Psychic-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0xf4 Psych Up Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 15 50 101 (Sure Shot)
0xf6 AncientPower Rescue Team DX - Rock-type Icon small.png Special Tile in front, cuts corners 2 7 99 10 50 90 98
0xf7 Shadow Ball Rescue Team DX - Ghost-type Icon small.png Special Flies 10 tiles away 1 15 99 15 50 85 98
0xf8 Future Sight Rescue Team DX - Psychic-type Icon small.png Special User 0 0 13 50 101 (Sure Shot)
0xf9 Rock Smash Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 1 2 99 15 50 95 98
0xfc Fake Out Rescue Team DX - Normal-type Icon small.png Physical 2 tiles away 1 2 99 13 50 90 98
0xfd Uproar Rescue Team DX - Normal-type Icon small.png Special Entire room 0 1 99 13 50 85 99
0xfe Stockpile Rescue Team DX - Normal-type Icon small.png Status User 0 0 20 99 101 (Sure Shot)
0xff Spit Up Rescue Team DX - Normal-type Icon small.png Special Tile in front, cuts corners 0 2 99 13 50 100
0x100 Swallow Rescue Team DX - Normal-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x101 Heat Wave Rescue Team DX - Fire-type Icon small.png Special Entire room 1 30 99 13 50 85 98
0x102 Hail Rescue Team DX - Ice-type Icon small.png Status Others 0 0 18 50 101 (Sure Shot)
0x103 Torment Rescue Team DX - Dark-type Icon small.png Status Tile in front 0 0 15 50 95 98
0x104 Flatter Rescue Team DX - Dark-type Icon small.png Status Tile in front 0 0 15 50 90 98
0x105 Will-O-Wisp Rescue Team DX - Fire-type Icon small.png Status Tile in front, cuts corners 0 0 15 50 70 98
0x106 Memento Rescue Team DX - Dark-type Icon small.png Status Entire room 0 0 13 50 95 98
0x107 Facade Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 12 99 17 50 95 98
0x108 Focus Punch Rescue Team DX - Fighting-type Icon small.png Physical User 0 0 17 50 101 (Sure Shot)
0x10c Charge Rescue Team DX - Electric-type Icon small.png Status User 0 0 15 50 101 (Sure Shot)
0x10d Taunt Rescue Team DX - Dark-type Icon small.png Status Tile in front 0 0 17 50 100
0x10e Helping Hand Rescue Team DX - Normal-type Icon small.png Status Entire room 0 0 13 50 101 (Sure Shot)
0x110 Role Play Rescue Team DX - Psychic-type Icon small.png Status Tile in front 0 0 20 99 101 (Sure Shot)
0x112 Assist Rescue Team DX - Normal-type Icon small.png Status Others 0 0 20 99 101 (Sure Shot)
0x113 Ingrain Rescue Team DX - Grass-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x114 Superpower Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 2 40 99 13 50 95 98
0x116 Recycle Rescue Team DX - Normal-type Icon small.png Status Others 0 0 30 99 101 (Sure Shot)
0x117 Revenge Rescue Team DX - Fighting-type Icon small.png Physical User 0 0 13 50 101 (Sure Shot)
0x118 Brick Break Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 0 13 99 18 50 95 98
0x119 Yawn Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 20 99 101 (Sure Shot)
0x11b Endeavor Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 0 10 50 95 98
0x11e Imprison Rescue Team DX - Psychic-type Icon small.png Status Entire floor 0 0 20 99 101 (Sure Shot)
0x11f Refresh Rescue Team DX - Normal-type Icon small.png Status Entire room 0 0 13 50 101 (Sure Shot)
0x120 Grudge Rescue Team DX - Ghost-type Icon small.png Status User 0 0 10 50 101 (Sure Shot)
0x122 Secret Power Rescue Team DX - Normal-type Icon small.png Physical Tile in front 1 7 99 17 50 95 98
0x124 Arm Thrust Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 0 2 99 15 50 70 90
0x129 FeatherDance Rescue Team DX - Flying-type Icon small.png Status Tile in front 0 0 15 50 95 98
0x12a Teeter Dance Rescue Team DX - Normal-type Icon small.png Status Entire room 0 0 17 50 95 98
0x12c Mud Sport Rescue Team DX - Ground-type Icon small.png Status Others 0 0 15 50 101 (Sure Shot)
0x130 Hyper Voice Rescue Team DX - Normal-type Icon small.png Special Surrounding tiles 0 20 99 13 50 90 98
0x132 Crush Claw Rescue Team DX - Normal-type Icon small.png Physical Tile in front 1 13 99 13 50 90 98
0x133 Blast Burn Rescue Team DX - Fire-type Icon small.png Special Surrounding tiles 2 60 99 13 50 90 98
0x134 Hydro Cannon Rescue Team DX - Water-type Icon small.png Special Flies 10 tiles away 2 60 99 13 50 85 98
0x136 Astonish Rescue Team DX - Ghost-type Icon small.png Physical Tile in front 1 3 99 15 50 95 98
0x138 Aromatherapy Rescue Team DX - Grass-type Icon small.png Status Entire room 0 0 13 50 101 (Sure Shot)
0x139 Fake Tears Rescue Team DX - Dark-type Icon small.png Status Tile in front 0 0 15 50 100
0x13a Air Cutter Rescue Team DX - Flying-type Icon small.png Special Tile in front 0 7 99 18 50 90 98
0x13b Overheat Rescue Team DX - Fire-type Icon small.png Special Surrounding tiles 2 53 99 12 50 90 98
0x13c Odor Sleuth Rescue Team DX - Normal-type Icon small.png Status Entire room 0 0 30 99 101 (Sure Shot)
0x13d Rock Tomb Rescue Team DX - Rock-type Icon small.png Physical Tile in front 1 5 99 13 50 65 98
0x13e Silver Wind Rescue Team DX - Bug-type Icon small.png Special Entire room 2 6 99 10 50 70 98
0x13f Metal Sound Rescue Team DX - Steel-type Icon small.png Status Tile in front, cuts corners 0 0 18 50 90 98
0x140 GrassWhistle Rescue Team DX - Grass-type Icon small.png Status Tile in front, cuts corners 0 0 17 30 85 98
0x141 Tickle Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 17 50 100
0x144 Signal Beam Rescue Team DX - Bug-type Icon small.png Special Flies 10 tiles away 1 10 99 15 50 90 98
0x145 Shadow Punch Rescue Team DX - Ghost-type Icon small.png Physical Tile in front 0 7 99 17 50 101 (Sure Shot)
0x146 Extrasensory Rescue Team DX - Psychic-type Icon small.png Special Tile in front 1 15 99 20 99 95 98
0x148 Sand Tomb Rescue Team DX - Ground-type Icon small.png Physical Tile in front 1 3 99 17 50 95 98
0x149 Sheer Cold Rescue Team DX - Ice-type Icon small.png Special Tile in front 0 0 11 50 30 50
0x14a Muddy Water Rescue Team DX - Water-type Icon small.png Special Entire room 1 15 99 13 50 80 98
0x14b Bullet Seed Rescue Team DX - Grass-type Icon small.png Physical Flies 10 tiles away 0 2 99 20 99 65 85
0x14c Aerial Ace Rescue Team DX - Flying-type Icon small.png Physical Tile in front 0 7 99 17 50 101 (Sure Shot)
0x14e Iron Defense Rescue Team DX - Steel-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x14f Block Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 13 50 100
0x151 Dragon Claw Rescue Team DX - Dragon-type Icon small.png Physical Tile in front 0 15 99 18 50 95 98
0x152 Frenzy Plant Rescue Team DX - Grass-type Icon small.png Special Entire room 2 60 99 13 50 80 98
0x153 Bulk Up Rescue Team DX - Fighting-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x154 Bounce Rescue Team DX - Flying-type Icon small.png Physical User 0 0 10 50 101 (Sure Shot)
0x155 Mud Shot Rescue Team DX - Ground-type Icon small.png Special Tile in front, cuts corners 1 7 99 15 50 90 98
0x156 Poison Tail Rescue Team DX - Poison-type Icon small.png Physical Tile in front 1 5 99 18 50 95 98
0x157 Covet Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 4 99 13 50 95 98
0x158 Volt Tackle Rescue Team DX - Electric-type Icon small.png Physical 2 tiles away 1 40 99 15 50 95 98
0x159 Magical Leaf Rescue Team DX - Grass-type Icon small.png Special Tile in front, cuts corners 0 5 99 17 50 101 (Sure Shot)
0x15a Water Sport Rescue Team DX - Water-type Icon small.png Status Others 0 0 20 99 101 (Sure Shot)
0x15b Calm Mind Rescue Team DX - Psychic-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x15c Leaf Blade Rescue Team DX - Grass-type Icon small.png Physical Tile in front 0 20 99 16 50 95 98
0x15d Dragon Dance Rescue Team DX - Dragon-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x15e Rock Blast Rescue Team DX - Rock-type Icon small.png Physical Tile in front, cuts corners 0 2 99 13 50 70 90
0x15f Shock Wave Rescue Team DX - Electric-type Icon small.png Special Surrounding tiles 0 8 99 10 50 101 (Sure Shot)
0x160 Water Pulse Rescue Team DX - Water-type Icon small.png Special Flies 10 tiles away 1 8 99 17 50 85 98
0x163 Roost Rescue Team DX - Flying-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x166 Wake-Up Slap Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 0 8 99 13 50 95 98
0x167 Hammer Arm Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 2 30 99 15 50 100
0x168 Gyro Ball Rescue Team DX - Steel-type Icon small.png Physical Tile in front 0 4 99 20 99 95 98
0x16a Brine Rescue Team DX - Water-type Icon small.png Special Tile in front 0 10 99 20 99 95 98
0x16b Natural Gift Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 0 18 50 95 98
0x16c Feint Rescue Team DX - Normal-type Icon small.png Physical 2 tiles away 0 3 99 13 50 95 98
0x16d Pluck Rescue Team DX - Flying-type Icon small.png Physical Tile in front 0 5 99 20 99 95 98
0x16e Tailwind Rescue Team DX - Flying-type Icon small.png Status Entire room 0 0 10 50 101 (Sure Shot)
0x170 Metal Burst Rescue Team DX - Steel-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x171 U-turn Rescue Team DX - Bug-type Icon small.png Physical Tile in front 0 5 99 17 50 95 98
0x172 Close Combat Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 2 40 99 13 50 95 98
0x173 Payback Rescue Team DX - Dark-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x174 Assurance Rescue Team DX - Dark-type Icon small.png Physical Tile in front 0 5 99 13 50 95 98
0x175 Embargo Rescue Team DX - Dark-type Icon small.png Status Tile in front 0 0 20 99 100
0x176 Fling Rescue Team DX - Dark-type Icon small.png Status Others 0 0 13 50 101 (Sure Shot)
0x178 Trump Card Rescue Team DX - Normal-type Icon small.png Special Tile in front 0 0 10 50 101 (Sure Shot)
0x179 Heal Block Rescue Team DX - Psychic-type Icon small.png Status Entire room 0 0 20 99 100
0x17a Wring Out Rescue Team DX - Normal-type Icon small.png Special Tile in front 0 0 15 50 95 98
0x17c Gastro Acid Rescue Team DX - Poison-type Icon small.png Status Tile in front, cuts corners 0 0 30 99 100
0x17d Lucky Chant Rescue Team DX - Normal-type Icon small.png Status Entire room 0 0 20 99 101 (Sure Shot)
0x180 Power Swap Rescue Team DX - Psychic-type Icon small.png Status Tile in front, cuts corners 0 0 13 50 100
0x181 Guard Swap Rescue Team DX - Psychic-type Icon small.png Status Tile in front, cuts corners 0 0 13 50 100
0x182 Punishment Rescue Team DX - Dark-type Icon small.png Physical Tile in front 0 3 99 15 50 95 98
0x183 Last Resort Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 0 10 50 95 98
0x185 Sucker Punch Rescue Team DX - Dark-type Icon small.png Physical 2 tiles away 0 15 99 13 50 75 98
0x186 Toxic Spikes Rescue Team DX - Poison-type Icon small.png Status Others 0 0 17 50 101 (Sure Shot)
0x188 Aqua Ring Rescue Team DX - Water-type Icon small.png Status User 0 0 10 50 101 (Sure Shot)
0x18a Flare Blitz Rescue Team DX - Fire-type Icon small.png Physical Tile in front 1 40 99 15 50 95 98
0x18b Force Palm Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 1 8 99 13 50 95 98
0x18c Aura Sphere Rescue Team DX - Fighting-type Icon small.png Special Flies 10 tiles away 0 20 99 10 50 101 (Sure Shot)
0x18d Rock Polish Rescue Team DX - Rock-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x18e Poison Jab Rescue Team DX - Poison-type Icon small.png Physical Tile in front 1 15 99 17 50 95 98
0x18f Dark Pulse Rescue Team DX - Dark-type Icon small.png Special Surrounding tiles 1 15 99 15 50 90 98
0x190 Night Slash Rescue Team DX - Dark-type Icon small.png Physical Tile in front 0 12 99 15 50 95 98
0x191 Aqua Tail Rescue Team DX - Water-type Icon small.png Physical Tile in front 0 20 99 15 50 85 98
0x192 Seed Bomb Rescue Team DX - Grass-type Icon small.png Physical Tile in front, cuts corners 0 15 99 16 50 90 98
0x193 Air Slash Rescue Team DX - Flying-type Icon small.png Special Tile in front 1 13 99 17 50 90 98
0x194 X-Scissor Rescue Team DX - Bug-type Icon small.png Physical Tile in front 0 15 99 18 50 95 98
0x195 Bug Buzz Rescue Team DX - Bug-type Icon small.png Special Surrounding tiles 1 20 99 14 50 95 98
0x196 Dragon Pulse Rescue Team DX - Dragon-type Icon small.png Special Tile in front, cuts corners 0 20 99 13 50 90 98
0x197 Dragon Rush Rescue Team DX - Dragon-type Icon small.png Physical Tile in front 1 30 99 13 50 70 98
0x198 Power Gem Rescue Team DX - Rock-type Icon small.png Special Tile in front, cuts corners 0 12 99 17 50 85 98
0x199 Drain Punch Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 0 13 99 13 50 95 98
0x19b Focus Blast Rescue Team DX - Fighting-type Icon small.png Special Flies 10 tiles away 1 40 99 10 50 75 98
0x19c Energy Ball Rescue Team DX - Grass-type Icon small.png Special Flies 10 tiles away 1 15 99 13 50 90 98
0x19d Brave Bird Rescue Team DX - Flying-type Icon small.png Physical Tile in front, cuts corners 0 40 99 15 50 95 98
0x19e Earth Power Rescue Team DX - Ground-type Icon small.png Special Entire room 1 20 99 11 50 80 98
0x1a0 Giga Impact Rescue Team DX - Normal-type Icon small.png Physical Tile in front 2 60 99 13 50 95 98
0x1a1 Nasty Plot Rescue Team DX - Dark-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x1a4 Ice Shard Rescue Team DX - Ice-type Icon small.png Physical Flies 2 tiles away 0 3 99 18 50 90 98
0x1a5 Shadow Claw Rescue Team DX - Ghost-type Icon small.png Physical Tile in front 0 12 99 15 50 95 98
0x1a6 Thunder Fang Rescue Team DX - Electric-type Icon small.png Physical Tile in front 1 10 99 15 50 90 98
0x1a7 Ice Fang Rescue Team DX - Ice-type Icon small.png Physical Tile in front 1 10 99 15 50 90 98
0x1a8 Fire Fang Rescue Team DX - Fire-type Icon small.png Physical Tile in front 1 10 99 15 50 90 98
0x1a9 Shadow Sneak Rescue Team DX - Ghost-type Icon small.png Physical 2 tiles away 0 3 99 18 50 90 98
0x1aa Mud Bomb Rescue Team DX - Ground-type Icon small.png Special Tile in front, cuts corners 1 10 99 13 50 80 98
0x1ac Zen Headbutt Rescue Team DX - Psychic-type Icon small.png Physical Tile in front 1 15 99 15 50 85 98
0x1ad Mirror Shot Rescue Team DX - Steel-type Icon small.png Special Tile in front, cuts corners 1 10 99 13 50 80 98
0x1ae Flash Cannon Rescue Team DX - Steel-type Icon small.png Special Tile in front 1 15 99 13 50 95 98
0x1af Rock Climb Rescue Team DX - Normal-type Icon small.png Physical Tile in front 1 20 99 17 50 80 98
0x1b0 Defog Rescue Team DX - Flying-type Icon small.png Status Entire room 1 0 15 50 101 (Sure Shot)
0x1b1 Trick Room Rescue Team DX - Psychic-type Icon small.png Status Others 0 0 20 99 101 (Sure Shot)
0x1b2 Draco Meteor Rescue Team DX - Dragon-type Icon small.png Special Entire room 2 53 99 12 50 80 98
0x1b3 Discharge Rescue Team DX - Electric-type Icon small.png Special Entire room 1 12 99 15 50 80 98
0x1b4 Lava Plume Rescue Team DX - Fire-type Icon small.png Special Surrounding tiles 1 15 99 15 50 85 98
0x1b5 Leaf Storm Rescue Team DX - Grass-type Icon small.png Special Flies 10 tiles away 2 53 99 12 50 90 98
0x1b7 Rock Wrecker Rescue Team DX - Rock-type Icon small.png Physical Flies 10 tiles away 2 60 99 12 50 85 98
0x1b9 Gunk Shot Rescue Team DX - Poison-type Icon small.png Physical Flies 10 tiles away 1 40 99 10 50 75 98
0x1ba Iron Head Rescue Team DX - Steel-type Icon small.png Physical Tile in front 1 15 99 15 50 95 98
0x1bc Stone Edge Rescue Team DX - Rock-type Icon small.png Physical Tile in front 0 30 99 10 50 75 98
0x1bd Captivate Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 17 50 100
0x1be Stealth Rock Rescue Team DX - Rock-type Icon small.png Status Others 0 0 17 50 101 (Sure Shot)
0x1bf Grass Knot Rescue Team DX - Grass-type Icon small.png Special Tile in front 0 0 20 99 95 98
0x1c2 Bug Bite Rescue Team DX - Bug-type Icon small.png Physical Tile in front 0 5 99 20 99 95 98
0x1c3 Charge Beam Rescue Team DX - Electric-type Icon small.png Special Tile in front, cuts corners 2 5 99 13 50 85 98
0x1c5 Aqua Jet Rescue Team DX - Water-type Icon small.png Physical 2 tiles away 0 3 99 18 50 90 98
0x1c9 Head Smash Rescue Team DX - Rock-type Icon small.png Physical Tile in front 0 60 99 20 99 80 98
0x1ca Double Hit Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 3 99 13 50 85 98
0x1d2 Ominous Wind Rescue Team DX - Ghost-type Icon small.png Special Entire room 2 6 99 10 50 70 98
0x1d4 Hone Claws Rescue Team DX - Dark-type Icon small.png Status User 0 0 15 50 101 (Sure Shot)
0x1d5 Wide Guard Rescue Team DX - Rock-type Icon small.png Status Entire room 0 0 13 50 101 (Sure Shot)
0x1d6 Guard Split Rescue Team DX - Psychic-type Icon small.png Status Tile in front, cuts corners 0 0 13 50 100
0x1d7 Power Split Rescue Team DX - Psychic-type Icon small.png Status Tile in front, cuts corners 0 0 13 50 100
0x1d9 Psyshock Rescue Team DX - Psychic-type Icon small.png Special Tile in front 0 15 99 13 50 95 98
0x1da Venoshock Rescue Team DX - Poison-type Icon small.png Special Tile in front 0 10 99 16 50 95 98
0x1db Autotomize Rescue Team DX - Steel-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x1dc Rage Powder Rescue Team DX - Bug-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x1dd Telekinesis Rescue Team DX - Psychic-type Icon small.png Status Tile in front 0 0 15 50 101 (Sure Shot)
0x1de Magic Room Rescue Team DX - Psychic-type Icon small.png Status Others 0 0 20 99 101 (Sure Shot)
0x1df Smack Down Rescue Team DX - Rock-type Icon small.png Physical Tile in front 1 5 99 15 50 95 98
0x1e1 Flame Burst Rescue Team DX - Fire-type Icon small.png Special Flies 10 tiles away 0 12 99 15 50 95 98
0x1e2 Sludge Wave Rescue Team DX - Poison-type Icon small.png Special Surrounding tiles 1 25 99 13 50 85 98
0x1e3 Quiver Dance Rescue Team DX - Bug-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x1e4 Heavy Slam Rescue Team DX - Steel-type Icon small.png Physical Tile in front 0 0 15 50 95 98
0x1e5 Synchronoise Rescue Team DX - Psychic-type Icon small.png Special Surrounding tiles 0 20 99 20 99 100
0x1e6 Electro Ball Rescue Team DX - Electric-type Icon small.png Special Tile in front, cuts corners 0 4 99 17 50 95 98
0x1e7 Soak Rescue Team DX - Water-type Icon small.png Status Tile in front 0 0 20 99 100
0x1e8 Flame Charge Rescue Team DX - Fire-type Icon small.png Physical Tile in front 2 5 99 17 50 95 98
0x1e9 Coil Rescue Team DX - Poison-type Icon small.png Status User 0 0 15 50 101 (Sure Shot)
0x1ea Low Sweep Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 1 8 99 17 50 70 98
0x1eb Acid Spray Rescue Team DX - Poison-type Icon small.png Special Tile in front, cuts corners 1 4 99 17 50 75 98
0x1ec Foul Play Rescue Team DX - Dark-type Icon small.png Physical Tile in front 0 25 99 17 50 95 98
0x1ed Simple Beam Rescue Team DX - Normal-type Icon small.png Status Flies 10 tiles away 0 0 18 50 100
0x1ee Entrainment Rescue Team DX - Normal-type Icon small.png Status Tile in front 0 0 20 99 100
0x1ef After You Rescue Team DX - Normal-type Icon small.png Status Others 0 0 30 99 101 (Sure Shot)
0x1f0 Round Rescue Team DX - Normal-type Icon small.png Special Tile in front 2 8 99 15 50 95 98
0x1f1 Echoed Voice Rescue Team DX - Normal-type Icon small.png Special Surrounding tiles 0 4 99 15 50 85 98
0x1f2 Chip Away Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 12 99 17 50 95 98
0x1f3 Clear Smog Rescue Team DX - Poison-type Icon small.png Special Tile in front 0 5 99 15 50 101 (Sure Shot)
0x1f4 Stored Power Rescue Team DX - Psychic-type Icon small.png Special Tile in front 0 2 99 13 50 95 98
0x1f5 Quick Guard Rescue Team DX - Fighting-type Icon small.png Status Entire room 0 0 13 50 101 (Sure Shot)
0x1f7 Scald Rescue Team DX - Water-type Icon small.png Special Tile in front, cuts corners 1 15 99 15 50 80 98
0x1f8 Shell Smash Rescue Team DX - Normal-type Icon small.png Status User 0 0 20 99 101 (Sure Shot)
0x1f9 Heal Pulse Rescue Team DX - Psychic-type Icon small.png Status Flies 10 tiles away 0 0 13 50 101 (Sure Shot)
0x1fa Hex Rescue Team DX - Ghost-type Icon small.png Special Tile in front 0 5 99 13 50 95 98
0x1fb Sky Drop Rescue Team DX - Flying-type Icon small.png Physical Tile in front 0 0 13 50 101 (Sure Shot)
0x1fc Shift Gear Rescue Team DX - Steel-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x1fe Incinerate Rescue Team DX - Fire-type Icon small.png Special Tile in front, cuts corners 0 3 99 15 50 95 98
0x200 Acrobatics Rescue Team DX - Flying-type Icon small.png Physical Tile in front 0 7 99 15 50 95 98
0x202 Retaliate Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 12 99 10 50 95 98
0x203 Final Gambit Rescue Team DX - Fighting-type Icon small.png Special Tile in front 0 0 10 50 95 98
0x205 Inferno Rescue Team DX - Fire-type Icon small.png Special Tile in front 1 30 99 15 50 50 98
0x209 Volt Switch Rescue Team DX - Electric-type Icon small.png Special Tile in front 0 5 99 17 50 95 98
0x20a Struggle Bug Rescue Team DX - Bug-type Icon small.png Special Surrounding tiles 1 3 99 17 50 75 98
0x20b Bulldoze Rescue Team DX - Ground-type Icon small.png Physical Surrounding tiles 1 8 99 17 50 60 98
0x20c Frost Breath Rescue Team DX - Ice-type Icon small.png Special Tile in front, cuts corners 0 4 99 13 50 85 98
0x20d Dragon Tail Rescue Team DX - Dragon-type Icon small.png Physical Tile in front 0 3 99 13 50 95 98
0x20e Work Up Rescue Team DX - Normal-type Icon small.png Status User 0 0 17 50 101 (Sure Shot)
0x20f Electroweb Rescue Team DX - Electric-type Icon small.png Special Tile in front, cuts corners 1 5 99 15 50 60 98
0x210 Wild Charge Rescue Team DX - Electric-type Icon small.png Physical Tile in front 0 20 99 15 50 95 98
0x211 Drill Run Rescue Team DX - Ground-type Icon small.png Physical 2 tiles away 0 10 99 13 50 95 98
0x212 Dual Chop Rescue Team DX - Dragon-type Icon small.png Physical Tile in front 0 5 99 15 50 85 98
0x213 Heart Stamp Rescue Team DX - Psychic-type Icon small.png Physical Tile in front 1 8 99 18 50 95 98
0x215 Sacred Sword Rescue Team DX - Fighting-type Icon small.png Physical Tile in front 0 20 99 17 50 95 98
0x216 Razor Shell Rescue Team DX - Water-type Icon small.png Physical Tile in front 1 13 99 15 50 90 98
0x217 Heat Crash Rescue Team DX - Fire-type Icon small.png Physical Tile in front 0 0 17 50 95 98
0x218 Leaf Tornado Rescue Team DX - Grass-type Icon small.png Special Tile in front 1 10 99 16 50 85 98
0x219 Steamroller Rescue Team DX - Bug-type Icon small.png Physical Tile in front 1 10 99 17 50 95 98
0x21a Cotton Guard Rescue Team DX - Grass-type Icon small.png Status User 0 0 13 50 101 (Sure Shot)
0x21b Night Daze Rescue Team DX - Dark-type Icon small.png Special Surrounding tiles 1 17 99 15 50 90 98
0x21d Tail Slap Rescue Team DX - Normal-type Icon small.png Physical Tile in front 0 2 99 17 50 70 90
0x21e Hurricane Rescue Team DX - Flying-type Icon small.png Special Tile in front 1 40 99 13 50 75 98
0x220 Gear Grind Rescue Team DX - Steel-type Icon small.png Physical Tile in front 0 5 99 15 50 80 98
0x221 Searing Shot Rescue Team DX - Fire-type Icon small.png Special Surrounding tiles 1 30 99 13 50 90 98
0x223 Relic Song Rescue Team DX - Normal-type Icon small.png Special Flies 10 tiles away 1 13 99 13 50 95 98
0x228 Fiery Dance Rescue Team DX - Fire-type Icon small.png Special Tile in front 2 15 99 13 50 95 98
0x22b Snarl Rescue Team DX - Dark-type Icon small.png Special Surrounding tiles 1 7 99 15 50 85 98
0x22c Icicle Crash Rescue Team DX - Ice-type Icon small.png Physical Tile in front 1 17 99 13 50 85 98