Draft:Shiren 5 2020:Item Resonance: Difference between revisions

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{{Shiren 5 2020 Draft}}


== Summary ==
'''Resonances''' are equipment combos which produce a beneficial effect. All resonances require 2 different items, usually a [[Draft:Shiren 5 2020:Swords|sword]] and a [[Draft:Shiren 5 2020:Shields|shield]], but they can also involve [[Draft:Shiren 5 2020:Bracelets|bracelets]] and [[Draft:Shiren 5 2020:Torches|torches]]. The most common resonance effect is to be able to equip two bracelets at the same time. Some items (such as Fuuma Shield) resonates with two different items, but there is no way to have multiple resonances in effect at the same time.


Resonances are basically equipment combos. When you have certain sets of items equipped, you get certain effects / benefits.
Resonances do not appear in your game UI until you activate them for the first time. After activating a resonance for the first time, each item's description will mention its partner item. The level of a weapon or shield does not affect resonance, with one exception. (In other words, resonances only care about the sword or shield family, not the individual sword or shield type.


All known resonances require 2 different items in different categories to be equipped.  This is usually a sword and a shield, but can also involve torches and bracelets.  All known effects are good.  The most common effect is to be able to equip two bracelets at the same time.  There is no known way to have multiple resonances in effect at the same time, though a single item can be involved in multiple resonance pairs.
''(Reportedly, new items can trigger resonances based on their original stock base items, but this needs confirmation.)''


Resonances do not appear in your game UI until you activate them for the first time.  After activating a resonance for the first time, the descriptions of both items change to mention the resonance it can make with its partner item.  Consequently, it's not 100% clear that all possible resonances have been found.  Shiren 5 gives some hints about some resonances (e.g. from Superspy Daisaku), but there are definitely many resonances that are not hinted anywhere in Shiren 5.  It's possible that other resonances were hinted in [[Shiren 4]], though (a) Shiren 4 was never officially translated into English and (b) given how sparse resonance hints are in Shiren 5 it's doubtful all of them were hinted in Shiren 4 either.  (Note that this is very similar to how the game handles [[Shiren 5/Gameplay Elements/Runes|Runes]] and secret pot effects on [[Shiren 5/Gameplay Elements/New Items|New Items]]; a handful of things are hinted, and it seems you can only find the rest by experimentation or possibly via hints in a game that was never published in English.)  No one yet has reported doing a massive experiment to try equipping every possible combination of two items to prove that this is the full set of resonances, and no one yet has reverse engineered the game to prove the list is complete either. If by any chance you do find a new resonance, announce it to the world and get credit!
The resonance effect that lets you equip two bracelets is very powerful with [[Draft:Shiren 5 2020:New Items|new item]] bracelets, allowing you to have up to 8 bracelet effects active at the same time.


Reportedly, new items can still trigger resonances based on their original stock base items, but this needs confirmation.
==Weapon and Shield Resonances==
{| class="wikitable"
|+
!Weapon
!Shield
!Effect
|-
|[[Draft:Shiren 5 2020:Ordinary Stick Type|Ordinary Stick]]
|[[Draft:Shiren 5 2020:Plain Targe Type|Plain Targe]]
|Equip 2 bracelets
|-
|[[Draft:Shiren 5 2020:Tin Blade Type|Tin Blade]]
|[[Draft:Shiren 5 2020:Tin Shield Type|Tin Shield]]
|Equip 2 bracelets
|-
|[[Draft:Shiren 5 2020:Katana Type|Katana]]
|[[Draft:Shiren 5 2020:Iron Targe Type|Iron Targe]]
|Equip 2 bracelets
|-
|[[Draft:Shiren 5 2020:Beast Fang Type|Beast Fang]]
|[[Draft:Shiren 5 2020:Beast Shield Type|Beast Shield]]
|Equip 2 bracelets
|-
|[[Draft:Shiren 5 2020:Dotanuki Type|Dotanuki]]
|[[Draft:Shiren 5 2020:Wolfshead Type|Wolfshead]]
|Equip 2 bracelets
|-
|[[Draft:Shiren 5 2020:Bladite Type|Bladite]]
|[[Draft:Shiren 5 2020:Targite Type|Targite]]
|Equip 2 bracelets
|-
|[[Draft:Shiren 5 2020:Red Blade Type|Red Blade]]
|[[Draft:Shiren 5 2020:Red Shield Type|Red Shield]]
|Equip 2 bracelets
|-
|[[Draft:Shiren 5 2020:Kabura Katana Type|Kabura Katana]]
|[[Draft:Shiren 5 2020:Fuuma Shield Type|Fuuma Shield]]
|Damage +5
|-
|[[Draft:Shiren 5 2020:Fuuma Sword Type|Fuuma Sword]]
|[[Draft:Shiren 5 2020:Fuuma Shield Type|Fuuma Shield]]
|Damage +5
|-
|[[Draft:Shiren 5 2020:Fuuma Sword Type|Fuuma Sword]]
|[[Draft:Shiren 5 2020:Helix Shield Type|Helix Shield]]
|Damage +10
|-
|[[Draft:Shiren 5 2020:Dull Gold Edge Type|Dull Gold Edge]]
|[[Draft:Shiren 5 2020:Gold Shield Type|Gold Shield]]
|Max Strength +3
|-
|[[Draft:Shiren 5 2020:Bright Blade Type|Bright Blade]]
|[[Draft:Shiren 5 2020:Day Shield Type|Day Shield]]
|Can read scrolls at night
|-
|[[Draft:Shiren 5 2020:Myopic Masher Type|Myopic Masher]]
|[[Draft:Shiren 5 2020:Spry Shield Type|Spry Shield]]
|Attack and defense +3
|-
|[[Draft:Shiren 5 2020:Crescent Katana Type|Crescent Katana]]
|[[Draft:Shiren 5 2020:Blast Shield Type|Blast Shield]]
|Attack and defense +3
|-
|[[Draft:Shiren 5 2020:Lizard Lasher Type|Lizard Lasher]]
|[[Draft:Shiren 5 2020:Snake Shield Type|Snake Shield]]
|Attack and defense +3
|-
|[[Draft:Shiren 5 2020:Shoddy Dirk Type|Shoddy Dirk]]
|[[Draft:Shiren 5 2020:Shoddy Plank Type|Shoddy Plank]]
|Sword and shield can't rust
|-
|[[Draft:Shiren 5 2020:Glass Dirk Type|Glass Dirk]]
|[[Draft:Shiren 5 2020:Glass Buckler Type|Glass Buckler]]
|Immune to magic
|-
|[[Draft:Shiren 5 2020:Dirk of Debts Type|Dirk of Debts]]
|[[Draft:Shiren 5 2020:Pauper's Plank Type|Pauper's Plank]]
|20% to make monsters drop 200-399 Gitan (replacing their normal drop)
|-
|[[Draft:Shiren 5 2020:Extreme Sword Type|Extreme Sword]]
|[[Draft:Shiren 5 2020:Rush Shield Type|Rush Shield]]
|Equip 2 bracelets
|-
|[[Draft:Shiren 5 2020:Breeze Blade Type|Breeze Blade]]
|[[Draft:Shiren 5 2020:Midnight Shield Type|Midnight Shield]]
|Sword and shield can't rust
|-
|[[Draft:Shiren 5 2020:Burning Blade Type|Burning Blade]]
|[[Draft:Shiren 5 2020:Swap Shield Type|Swap Shield]]
|Improves fireball damage by 1 level. Fireball does 30 damage if sword is level 8 or has Blue Flame rune
|-
|[[Draft:Shiren 5 2020:Wonder Pick Type|Wonder Pick]]
|[[Draft:Shiren 5 2020:Nirvana Board Type|Nirvana Board]]
|Max HP +30
|-
|[[Draft:Shiren 5 2020:Pathetic Blade Type|Pathetic Blade]]
|[[Draft:Shiren 5 2020:Pathetic Shield Type|Pathetic Shield]]
|Equip 2 bracelets; if both are level 8, replaced by a chance to push back adjacent monsters
|-
|[[Draft:Shiren 5 2020:Kaburagi Type|Kaburagi]]
|[[Draft:Shiren 5 2020:Helix Shield Type|Helix Shield]]
|Damage +10
|}


The resonance effect allowing you to equip two bracelets is extremely powerful when coupled with new item bracelets.  You can have up to 8 great bracelet effects active at the same time rather than just the usual 1 bracelet effect! See [[Shiren 5/Strategy Guides/Crafting|Crafting]] and [[Shiren 5/Gameplay Elements/New Items|New Items]] for details.  But other resonance effects might be more important depending on your situation.  For example, in [[Shiren 5/Locations/Destiny's Descent|Destiny's Descent]], which doesn't let you take items in and doesn't allow new items to appear, and which does experience normal day/night cycles, resonances that improve strength, equipment strength, or provide useful aids at night might be more helpful to win the run.
==Bracelet and Torch Resonances==
 
{| class="wikitable"
== Notes ==
|+
Resonance effects are in Shiren DS2, Shiren 3. I don't know if they were in the original GameBoy Color release of Magic Castle of the Desert though. I don't believe the game gives any hint of which items resonate or what the effects are in Shiren 3, outside of telling you that they resonated. [[User:Korraroyal|Korra  Royal]] ([[User talk:Korraroyal|talk]]) 14:32, 28 April 2019 (UTC)
!Sword/Shield
== See Also ==
!Bracelet/Torch
[[Shiren 3/Gameplay Elements/Resonances|Shiren 3 resonances]]
!Effect
 
|-
[[Shiren 4/Gameplay Elements/Resonance|Shiren 4 resonances]]
|[[Draft:Shiren 5 2020:Nap Rattle Type|Nap Rattle]]
 
|Alert Bracelet
[[Shiren GB2/Gameplay Elements/Resonances|Magic Castle Resonances]]
|Sleep chance +2%
 
|-
These excellent external references may have better and more complete information that has not yet been replicated to this wiki:
|[[Draft:Shiren 5 2020:Baffle Axe Type|Baffle Axe]]
 
|Anti-Conf. Bracelet
*https://docs.google.com/spreadsheets/d/1mGBY1txjWch9mckciV7WqbcO6a5VF1P3exPNOsaK580/edit?usp=sharing
|Confusion chance +2%
 
|-
[[Category:Shiren 5 Gameplay Elements]]
|[[Draft:Shiren 5 2020:Violent Blade Type|Violent Blade]]
|Mojo Bracelet
|Chance to slow monsters
|-
|[[Draft:Shiren 5 2020:True Knife Type|True Knife]]
|Anti-Parry Brce.
|Thrown items always hit
|-
|[[Draft:Shiren 5 2020:Counter Shield Type|Counter Shield]]
|Strength Bracelet
|Doubles counter damage
|-
|[[Draft:Shiren 5 2020:Student Shield Type|Student Shield]]
|Growth Bracelet
|Doubles experience from Growth Bracelet
|-
|[[Draft:Shiren 5 2020:Midnight Shield Type|Midnight Shield]]
|Any Torch
|Enemy attacks miss more often
|}
[[Category:Shiren 5 2020 Gameplay Elements]]
[[Category:Wiki-Port Cleanup]]

Latest revision as of 15:25, 16 May 2025

Resonances are equipment combos which produce a beneficial effect. All resonances require 2 different items, usually a sword and a shield, but they can also involve bracelets and torches. The most common resonance effect is to be able to equip two bracelets at the same time. Some items (such as Fuuma Shield) resonates with two different items, but there is no way to have multiple resonances in effect at the same time.

Resonances do not appear in your game UI until you activate them for the first time. After activating a resonance for the first time, each item's description will mention its partner item. The level of a weapon or shield does not affect resonance, with one exception. (In other words, resonances only care about the sword or shield family, not the individual sword or shield type.)

(Reportedly, new items can trigger resonances based on their original stock base items, but this needs confirmation.)

The resonance effect that lets you equip two bracelets is very powerful with new item bracelets, allowing you to have up to 8 bracelet effects active at the same time.

Weapon and Shield Resonances

Weapon Shield Effect
Ordinary Stick Plain Targe Equip 2 bracelets
Tin Blade Tin Shield Equip 2 bracelets
Katana Iron Targe Equip 2 bracelets
Beast Fang Beast Shield Equip 2 bracelets
Dotanuki Wolfshead Equip 2 bracelets
Bladite Targite Equip 2 bracelets
Red Blade Red Shield Equip 2 bracelets
Kabura Katana Fuuma Shield Damage +5
Fuuma Sword Fuuma Shield Damage +5
Fuuma Sword Helix Shield Damage +10
Dull Gold Edge Gold Shield Max Strength +3
Bright Blade Day Shield Can read scrolls at night
Myopic Masher Spry Shield Attack and defense +3
Crescent Katana Blast Shield Attack and defense +3
Lizard Lasher Snake Shield Attack and defense +3
Shoddy Dirk Shoddy Plank Sword and shield can't rust
Glass Dirk Glass Buckler Immune to magic
Dirk of Debts Pauper's Plank 20% to make monsters drop 200-399 Gitan (replacing their normal drop)
Extreme Sword Rush Shield Equip 2 bracelets
Breeze Blade Midnight Shield Sword and shield can't rust
Burning Blade Swap Shield Improves fireball damage by 1 level. Fireball does 30 damage if sword is level 8 or has Blue Flame rune
Wonder Pick Nirvana Board Max HP +30
Pathetic Blade Pathetic Shield Equip 2 bracelets; if both are level 8, replaced by a chance to push back adjacent monsters
Kaburagi Helix Shield Damage +10

Bracelet and Torch Resonances

Sword/Shield Bracelet/Torch Effect
Nap Rattle Alert Bracelet Sleep chance +2%
Baffle Axe Anti-Conf. Bracelet Confusion chance +2%
Violent Blade Mojo Bracelet Chance to slow monsters
True Knife Anti-Parry Brce. Thrown items always hit
Counter Shield Strength Bracelet Doubles counter damage
Student Shield Growth Bracelet Doubles experience from Growth Bracelet
Midnight Shield Any Torch Enemy attacks miss more often