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Revision as of 16:16, 2 January 2019

Melding Overview

Melding is the key to creating powerful equipment in Shiren 4. Although it may seem obvious to some, many people miss the fact that melding is one of the easiest way to quickly boost up your Katana, Mastersword, Windshield (or what have you) to their maximum bonus. The smith will charge XXXX Gitan and the most you can get from a blacksmith or an Air or Earth Bless scroll is +1 and on rare occasions, +3. You can waste a blank scroll to create an Air or Earth Bless scroll to upgrade your equipment but it's far easier to use random loot found in dungeons.

Melding Methods

There are two methods to meld items together in Shiren 4.

Melding Jars

Inserting two or more items of the same type into a Melding Jar will combine them into a single item, melding their bonuses, charges, and/or effects. This can be done with weapons, shields, Armbands, and staves. In shops, placing an item in a melding jar that you haven't paid for will not combine with a similar item in the jar. However, the jar will still lose a slot. (This works the same for a Jar of Change.) Inserting items that are not weapons, shields, Armbands or staves into a Melding Jar will use a slot, but produce no other effect. You can retrieve such items normally. You can use one Jar simultaneously with different types of items. The first weapon or shield inserted will be the "base" item. All subsequent items of the same type Inserted into the Jar will add their bonuses (+1, +3, etc) and any and all effects (e.g. rust-proof, sped up hunger or slow hunger, etc.) to the base item. Weapon and Shield effects are not interchangeable. Bonuses from shields cannot be Melded onto weapons, and vice-versa. Melding with items that either already have the given effects or that are at their maximum bonus value will waste the "extra" effects or bonuses

Extraction

Once items have been melded, you must either break the Jar open (by Throwing it against a wall) or use an Extraction Scroll to retrieve the items. Using an Extraction Scroll on a Jar of Melding will remove the items from the Jar, but will only restore a number of slots equal to the number of items retrieved. So, a Melding Jar that contains a single melded weapon and has no remaining slots will become a Melding Jar[1] after an Extraction Scroll is used on it.

Mixer Monster Family

Mixer monsters and their leveled forms allow you to combine 2-5 items depending on the level of the monster. They work entirely the same as melding jars up to a point. By throwing certain items or eating Mixer monster meat and walking over them, you can add special seals to your items.

Melds & Seals

Commonly referred to by fans as melds and in Shiren 3 and 5, officially referred to as seals are valuable upgrades that can be melded to weapons and shields. Most weapons and shields and all armbands have seals and the only way to combine them onto a single item is through melding.

Maximum Seals are 35 for weapons and 27 for shields. To be able to meld all seals to a weapon or shield (though some are not recommended), you need to level that weapon or shield to its maximum level of 8.

WEAPONS
SEAL NAME NEEDED ITEMS MELDING JAR MIXER MONSTER PROPERTIES
壁堀り2マス(Digs 2 walls) ボロいマトック系 Mattock Family YES YES Weapon can break 2 walls at once, but the weapon can break when used.
正面3方向 (3 squares ahead) かまいたち系 Razor Blade Family YES YES Attacks 3 squares in front.
会心の一撃 (Critical) 戦神の斧系 Critical Axe Family YES YES Sometimes, it scores a critical hit.
ため攻撃 (Spark) 光の刃系 Spark Blade Family YES YES If you miss 2 times, next hit won't miss and will be critical.
サビよけ (Antirust) くすんだ金の剣系 Plated Sword Family YES YES Weapon can't rust.
炎飛ばし (Fire) 火の刃系 Fire Blade Family YES YES If HP is full, weapon spit fire when it's swung.
混乱 (Confusion) 混乱の手斧系 Confusion Axe Family YES YES Chance to confuse monsters
混乱草 Herb of Confusion NO YES
かなしばり (Paralyze) しびれ刀系 Stun Blade Family YES YES Chance to paralyze monsters
かなしばりの杖 Paralysis staff NO YES
封印 (Seal) 封印棒系 Seal Club Family YES YES Chance to seal monster's special ability
封印の杖 Sealing Staff NO YES
睡眠 (Sleep) おねむガラガラ系 Sleep Rattle Family YES YES Chance to put monsters to sleep
睡眠草 Sleeping Herb NO YES
目つぶし (Blind) 真っ暗棒系 Dark Club Family YES YES Chance to blind monsters
目つぶし草 Herb of Blind NO YES
爆発特効 (Exploding) 三日月刀系 Crescent Arm YES YES High damage to Exploding type monsters
爆弾石 Exploding Stone NO YES
水棲特効 (Water) 水斬りの剣系 Water Sword Family YES YES High damage to Water monsters
水がれの巻物 Evaporate Scroll NO YES
浮遊特効 (Flying) 空の刃系 Sky Sword Family YES YES High damage to Floating monsters
高飛び草 Warp Herb NO YES
一ツ目特効 (One-eyed) 一ツ目殺し系 Cyclops Killer Family YES YES High damage to One-eyed monsters
めぐすり草 Herb of Sight NO YES
ドレイン特効 (Drain) ドレイン斬り系 Drain Sword Family YES YES High damage to Drain monsters
毒消し草 Antidote Herb NO YES
ドラゴン特効 (Dragon) トカゲ斬りの刃系 Lizard Blade YES YES High damage to Dragon monsters
ドラゴン草 Dragon Herb NO YES
無気力 (Lethargic) 迷子の巻物 Wandering Scroll NO YES Chance to make monsters lethargic
HP +5 薬草 Medicinal Herb NO YES Maximum HP +5
HP +10 弟切草 Restorative Herb NO YES Maximum HP +10
HP +15 いやし草 Herb of curation NO YES Maximum HP +15
HP +20 命の草 Herb of Life NO YES Maximum HP +20
基本値+3 (Weapon +3) しあわせ草 Happiness Herb NO YES Weapon's attack +3
基本値+8 (Weapon +8) 天使の種 Angel Seed NO YES Weapon's attack +8
LVダウン (Level down) 不幸の種 Seed of Misfortune NO YES Chance to down monster's level
HP1 超不幸の種 Seed of ill Luck NO YES Chance to drop monster's HP to 1.
連続攻撃 (Double Attack) すばやさ草 (Speed Herb) + 加速の札 (Speed Talisman) + 加速の杖 (Speed Staff) NO YES Chance to hit monsters 2 times
壁掘り (Dig) ボロいつるはし系 Pickaxe Family YES YES Digs through walls but can break
壁掘り無限 (unbreakable dig) サトリピック系 Satori Pickaxe Family YES YES Digs through walls and won't break
威力弱体 (Fragile) 使い捨て刀系 Fragile edge Family YES YES Everytime it hits a monster, its value decreases
ワナ壊し (Trap Break) ボロい木づち系 Hammer Family YES YES It makes traps and items in front disappear, but weapon has a chance to break
ワナ壊し無限 (Unbreakable trap break) 壊れないハンマー系 Unbreakable Hammer Family YES YES It makes traps and items in front disappear, and won't ever break
攻撃100% (100 % Hit) 必中小刀系 Homing Blade Family YES YES Always hits monsters
攻撃力ダウン (Attack down) カミナの剣系 Kamina's Sword Family YES YES Chance to lower monster's strength
ギタン得 (Gitan Filler) バーゲンの刀系 Bargain Sword Family YES YES Prices in shops have 20% discount, sometimes obtains gitan from monsters
SHIELDS
SEAL NAME NEEDED ITEMS MELDING JAR MIXER MONSTER PROPERTIES
ハラモチ (Antihunger) ハラモチの盾系 (Antihunger shield Family) YES YES Fullness decreases at half speed
ハラヘリ (Hunger) 重い盾系 (Armorward Family) YES YES Fullness decreases at double speed
腹減らない(No Hunger) サトリの盾系 (Satori Shield Family) YES YES Fullness won't decrease, but max. fullness becomes 1
炎半減 (Fire Ward) トカゲの盾系 (Lizard Shield Family) YES YES Fire damage is halved.
ドラゴン草 (Dragon Herb) NO YES
爆発半減 (Explosion Ward) 爆発隠の盾系 (Blast Shield) YES YES Explosion damage is halved
爆弾石 (Exploding stone) NO YES
避けアップ (Evasive Shield) 見切りの盾系 (Evasive Shield) YES YES Chance to evade attacks.
めぐすり草 x 2 (Herb of Sight x 2) NO YES
カウンター (Counterattack Shield) 反撃の盾系 (Counter Shield) YES YES This repels some enemy damage with a counterattack.
サビよけ (Antirust) くすんだ金の盾系 (Plated Shield) YES YES Shield can't rust.
催眠無効 (Antihypnosis) ややゲイズの盾系 (Antigaze Shield) YES YES You won't be hypnotized.
ついばみ守り (Eat-Protect) ややギャドンの盾系 (AntiGyadon Shield) YES YES Gyadons (Pterodactyl monsters) can't eat your items.
盗み守り (Item Protect) 錠前の盾系 (Antiwalrus Shield) YES YES This protects your items from Walrus monsters. Note that this can't protect your gold.
所持金守り (Money Protect) 金庫の盾系 (Antipickpocket Shield) YES YES This protects your gold from Pickpocket monsters. Note that this can't protect your items.
ダメージ経験 (Experience) 福果の盾系 (Blessed Fruit Shield) YES YES Whenever a monster hits you, you would gain the same experience points as the damage you take.
HP+5 薬草 (Medicinal Herb) NO YES Maximum HP +5
HP+10 弟切草 (Restorative Herb) NO YES Maximum HP +10
HP+15 いやし草 (Herb of Healing) NO YES Maximum HP +15
HP+20 命の草 (Herb of Life) NO YES Maximum HP +20
基本値+3 (Defence +3) しあわせ草 (Happiness Herb) NO YES Shield's defence +3
基本値+8 (Defence +8) 天使の種 (Angel Seed) NO YES Shield's defence +8
LVダウン (Level Down) 不幸の種 (Seed of Misfortune) NO YES Chance to down monster's level when it hits you.
HP1 超不幸の種 (Seed of ill Luck) NO YES Chance to drop monster's HP to 1 when it hits you.
受け弱体 (Fragile) 使い捨ての板系 (Fragile Shield) YES YES The shield dulls with each hit.
満腹度回復 (Fullness Heal) どんぶりの盾系 YES YES When a monster hits you, sometimes your fullness would be slightly recovered.
動かず (Antimove) 動かずの盾系 (Antimove Shield) YES YES You won't be pushed, warped, or summoned. Note that the herb named 高飛び草, Warp Traps, Attraction Staves, etc. will not work, too.
魔法ダメージ (Magic Damage) 変換の盾系 (Prism Shield) YES YES This changes a magic attack into 10 fixed damage.
受け流し 受け流しの盾系 YES YES This will sometimes deflect an attack.
状態反撃 ジャガーの盾系 (Jaguar Shield) YES YES When you receive an attack, there is a chance that the attacker becomes confused, receives 20 damage or knockbacks itself.

Notes

External Sources