Draft:Shiren 5 2020:Talisman: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
Jump to navigation Jump to search
wikia:mysterydungeon>Rhaining
No edit summary
m (Text replacement - ". ↵" to ". ")
 
(41 intermediate revisions by 6 users not shown)
Line 1: Line 1:
== External References ==
{{Shiren 5 2020 Draft}}
These excellent external references may have better and more complete information that has not yet been replicated to this wiki:
* https://docs.google.com/spreadsheets/d/1sxAH3pZOZVdIk92PEJKpEty8FF6ZzlAJag3tsE5GAYM/edit?usp=sharing
* https://docs.google.com/spreadsheets/d/1mGBY1txjWch9mckciV7WqbcO6a5VF1P3exPNOsaK580/edit?usp=sharing


== General Information ==
'''Talismans''' {{JA|札||}} are usable items that appears in ''Shiren the Wanderer 5'' and ''5 Plus''. There are thirteen variants of them in total.


Talismans are magic projectiles.  Like all other items except Stones, you can throw/shoot them 10 tiles, and like all other items, they seem to miss 10% - 25% of the time under normal circumstances (the exact miss rate is not known).  If they hit, they affect all creatures except the player in a 3x3 grid around the target (so, within 1 tile's range).  Talismans cannot be blessed, cursed, or sealed, and they are stackable up to 99 copies in a single inventory space.  Talismans always seem to be found in stacks of 2-4 normally.  All talismans have identical prices so they cannot be identified that way, but every type of talisman can be uniquely identified by a single use.  The only tricky parts about identification are that (1) you may not have all types identified in your Item Book yet, making it harder to name them correctly when you use them, and (2) the log output for Sleep and Slumber talismans is very similar and easy to mix up if you're not careful.


== Summary Chart ==
Talismans are magic projectiles. Like all other items except Stones, you can throw or shoot them 10 tiles. Like all thrown items, they miss about 10% - 25% of the time under normal circumstances. If they hit, they affect all creatures except the player in a 3x3 area around the target. Talismans cannot be blessed, cursed, or sealed, and they are stackable up to a maximum of 99 copies. Talismans are always found in stacks of 2-4 normally. All talismans share the same price, but any talisman can be [[Draft:Shiren 5 2020:Identifying Items#Talismans|uniquely identified]] with a single use.


Here are all the items in this category, in Item Book order:
==List of Talismans==
 
<!-- In Item Book order -->
{| class="wikitable sortable"
{| class="wikitable"
!Name
|-
!Buy
! colspan="2" |File:Shiren 5 -Talisman.png<br>Talismans
!Sell
! colspan="2" |[[Draft:Shiren 5 2020:Shops|Shop]]
!In-Game Description
! rowspan="2" |In-Game Description
!Usage Tips
! rowspan="2" |Usage Tips
!Finding Tips
|-
!Additional Notes
!English
!Japanese
!Cost
!Value
|-
|-
|Shadow Bind Tal.
|[[Draft:Shiren 5 2020:Shadow Bind Tal.|Shadow Bind Tal.]]
|影縫いの札
|600
|600
|210
|210
|Throw this at a target to afflict all creatures in the area with Shadow Bound status.
|Throw this at a target to afflict all creatures in the area with Shadow Bound status.
(While afflicted with Shadow Bound status, creatures are unable to move. Be advised, creatures can still attack in this state.)
(While afflicted with Shadow Bound status, creatures are unable to move. Be advised, creatures can still attack in this state.)
|
|Useful if you want to run away from a pursuing monster, or kill a monster with ranged attacks only.
|
|
|-
|-
|Conf. Talisman
|[[Draft:Shiren 5 2020:Conf. Talisman|Conf. Talisman]]
|混乱の札
|600
|600
|210
|210
|Throw this at a target to afflict all creatures in the area with Confused status.
|Throw this at a target to afflict all creatures in the area with Confused status.
(While you are afflicted with Confused status, your attacks and movement will be erratic.)
(While you are afflicted with Confused status, your attacks and movement will be erratic.)
|
|Confused monsters will never use their special attack, but can still attack you occasionally. They can also attack each other and level up.
|
|
|-
|-
|Seal Talisman
|[[Draft:Shiren 5 2020:Seal Talisman|Seal Talisman]]
|封印の札
|600
|600
|210
|210
|Throw this at a target to afflict all creatures in the area with Sealed status.
|Throw this at a target to afflict all creatures in the area with Sealed status.
(Monsters with Sealed status cannot use special attacks.)
(Monsters with Sealed status cannot use special attacks.)
|
|Disables special attack. Useful against [[Draft:Shiren 5 2020:FO-U Family|FO-U]] family monsters.
|
|
|-
|-
|Fear Talisman
|[[Draft:Shiren 5 2020:Fear Talisman|Fear Talisman]]
|ゾワゾワの札
|600
|600
|210
|210
|Throw this at a target to afflict all creatures in the area with Afraid status.
|Throw this at a target to afflict all creatures in the area with Afraid status.
(While afflicted with Affraid status, your attacks will go in the opposite direction.)
(While afflicted with Affraid status, your attacks will go in the opposite direction.)
|
|Monsters can level up if they kill other monsters behind them. Otherwise, a good way to win fights.
|
|
|-
|-
|Berserker Tal.
|[[Draft:Shiren 5 2020:Berserker Tal.|Berserker Tal.]]
|狂戦士の札
|600
|600
|210
|210
|Throw this at a target to afflict all creatures in the area with Berserk status.
|Throw this at a target to afflict all creatures in the area with Berserk status.
(A creature afflicted with Berserk status will attack everything, friend or foe.)
(A creature afflicted with Berserk status will attack everything, friend or foe.)
|
|Disables special attack (similar to Seal). Monsters can attack each other and level up.
|
|
|-
|-
|Inacc. Talisman
|[[Draft:Shiren 5 2020:Inacc. Talisman|Inacc. Talisman]]
|空振りの札
|600
|600
|210
|210
|Throw this at a target to afflict all creatures in the area with Inaccurate status.
|Throw this at a target to afflict all creatures in the area with Inaccurate status.
(Creatures afflicted with Inaccurate status will always miss their attacks. Special attacks will still hit.)
(Creatures afflicted with Inaccurate status will always miss their attacks. Special attacks will still hit.)
|
|A good way to win a fight against monsters without special attacks.
|
|
|-
|-
|Sleep Talisman
|[[Draft:Shiren 5 2020:Sleep Talisman|Sleep Talisman]]
|睡眠の札
|600
|600
|210
|210
|Throw this at a target to afflict all creatures in the area with Asleep status.
|Throw this at a target to afflict all creatures in the area with Asleep status.
(While you are afflicted by Asleep status, you can't perform any actions.)
(While you are afflicted by Asleep status, you can't perform any actions.)
|
|A good way to win a fight. Does not work very well against [[Draft:Shiren 5 2020:Naptapir Family|Naptapirs]].
|
|
|-
|-
|Slumber Talisman
|[[Draft:Shiren 5 2020:Slumber Talisman|Slumber Talisman]]
|バクスイの札
|600
|600
|210
|210
|Throw this at a target to afflict all creatures in the area with Sound Asleep status.
|Throw this at a target to afflict all creatures in the area with Sound Asleep status.
(Creatures afflicted with Sound Asleep status will Sleep and be unable to act. They will eventually wake, and when they do, they'll have higher stats.)
(Creatures afflicted with Sound Asleep status will Sleep and be unable to act. They will eventually wake, and when they do, they'll have higher stats.)
|
|Use this only when you can kill all monsters in time.
|
|
|-
|-
|Slow Talisman
|[[Draft:Shiren 5 2020:Slow Talisman|Slow Talisman]]
|鈍足の札
|600
|600
|210
|210
|Throw this at a target and decrease the speed of everything in the vicinity by 1 level.
|Throw this at a target and decrease the speed of everything in the vicinity by 1 level.
|
|Use the [[Community:Shiren 5 2020 Dungeon Tips#Combat speed|speed advantage]] by alternating between hitting and stepping back.
|
|
|-
|-
|Swift Talisman
|[[Draft:Shiren 5 2020:Swift Talisman|Swift Talisman]]
|加速の札
|600
|600
|210
|210
|Throw this at a target and increase the speed of everything in the vicinity by 1 level.
|Throw this at a target and increase the speed of everything in the vicinity by 1 level.
|
|Useful [[Draft:Shiren 5 2020:Runes|rune]] ingredient.
|
|
|-
|-
|Enraged Talisman
|[[Draft:Shiren 5 2020:Enraged Talisman|Enraged Talisman]]
|イカリの札
|600
|600
|310
|210
|Throw this at a target to afflict all creatures in the area with Rage status.
|Throw this at a target to afflict all creatures in the area with Rage status.
(Creatures afflicted by Rage status gain increased attack power.)
(Creatures afflicted by Rage status gain increased attack power.)
|
| rowspan="2" |While trying to [[Draft:Shiren 5 2020:Identifying Items#Talismans|identify talismans]], these are some talismans to watch out for, along with Swift and Glorious.
|
|
|-
|-
|Furious Talisman
|[[Draft:Shiren 5 2020:Furious Talisman|Furious Talisman]]
|オオイカリの札
|600
|600
|210
|210
|Throw this at a target to afflict all creatures in the area with Furious status.
|Throw this at a target to afflict all creatures in the area with Furious status.
(Creatures afflicted by Furious status gain increased speed and attack power.)
(Creatures afflicted by Furious status gain increased speed and attack power.)
|
|
|
|-
|-
|Glorious Talisman
|[[Draft:Shiren 5 2020:Glorious Talisman|Glorious Talisman]]
|しあわせの札
|600
|600
|210
|210
|Throw this at a target and cause everything in the vicinity to gain 1 level.
|Throw this at a target and cause everything in the vicinity to gain 1 level.
|
|Use this to level up monsters (e.g. [[Draft:Shiren 5 2020:Mixer Family|Mixers]], [[Draft:Shiren 5 2020:Mamel Family|Mamels]], [[Draft:Shiren 5 2020:FO-U Family|FO-Us]])
|
|
|}
|}
==See Also==
{{Shiren 5 2020 Items Navbox}}
==References==
<references />
[[Category:Shiren 5 2020 Talismans|*]]

Latest revision as of 22:06, 21 March 2025

Talismans (Japanese: ) are usable items that appears in Shiren the Wanderer 5 and 5 Plus. There are thirteen variants of them in total.


Talismans are magic projectiles. Like all other items except Stones, you can throw or shoot them 10 tiles. Like all thrown items, they miss about 10% - 25% of the time under normal circumstances. If they hit, they affect all creatures except the player in a 3x3 area around the target. Talismans cannot be blessed, cursed, or sealed, and they are stackable up to a maximum of 99 copies. Talismans are always found in stacks of 2-4 normally. All talismans share the same price, but any talisman can be uniquely identified with a single use.

List of Talismans

File:Shiren 5 -Talisman.png
Talismans
Shop In-Game Description Usage Tips
English Japanese Cost Value
Shadow Bind Tal. 影縫いの札 600 210 Throw this at a target to afflict all creatures in the area with Shadow Bound status.

(While afflicted with Shadow Bound status, creatures are unable to move. Be advised, creatures can still attack in this state.)

Useful if you want to run away from a pursuing monster, or kill a monster with ranged attacks only.
Conf. Talisman 混乱の札 600 210 Throw this at a target to afflict all creatures in the area with Confused status.

(While you are afflicted with Confused status, your attacks and movement will be erratic.)

Confused monsters will never use their special attack, but can still attack you occasionally. They can also attack each other and level up.
Seal Talisman 封印の札 600 210 Throw this at a target to afflict all creatures in the area with Sealed status.

(Monsters with Sealed status cannot use special attacks.)

Disables special attack. Useful against FO-U family monsters.
Fear Talisman ゾワゾワの札 600 210 Throw this at a target to afflict all creatures in the area with Afraid status.

(While afflicted with Affraid status, your attacks will go in the opposite direction.)

Monsters can level up if they kill other monsters behind them. Otherwise, a good way to win fights.
Berserker Tal. 狂戦士の札 600 210 Throw this at a target to afflict all creatures in the area with Berserk status.

(A creature afflicted with Berserk status will attack everything, friend or foe.)

Disables special attack (similar to Seal). Monsters can attack each other and level up.
Inacc. Talisman 空振りの札 600 210 Throw this at a target to afflict all creatures in the area with Inaccurate status.

(Creatures afflicted with Inaccurate status will always miss their attacks. Special attacks will still hit.)

A good way to win a fight against monsters without special attacks.
Sleep Talisman 睡眠の札 600 210 Throw this at a target to afflict all creatures in the area with Asleep status.

(While you are afflicted by Asleep status, you can't perform any actions.)

A good way to win a fight. Does not work very well against Naptapirs.
Slumber Talisman バクスイの札 600 210 Throw this at a target to afflict all creatures in the area with Sound Asleep status.

(Creatures afflicted with Sound Asleep status will Sleep and be unable to act. They will eventually wake, and when they do, they'll have higher stats.)

Use this only when you can kill all monsters in time.
Slow Talisman 鈍足の札 600 210 Throw this at a target and decrease the speed of everything in the vicinity by 1 level. Use the speed advantage by alternating between hitting and stepping back.
Swift Talisman 加速の札 600 210 Throw this at a target and increase the speed of everything in the vicinity by 1 level. Useful rune ingredient.
Enraged Talisman イカリの札 600 210 Throw this at a target to afflict all creatures in the area with Rage status.

(Creatures afflicted by Rage status gain increased attack power.)

While trying to identify talismans, these are some talismans to watch out for, along with Swift and Glorious.
Furious Talisman オオイカリの札 600 210 Throw this at a target to afflict all creatures in the area with Furious status.

(Creatures afflicted by Furious status gain increased speed and attack power.)

Glorious Talisman しあわせの札 600 210 Throw this at a target and cause everything in the vicinity to gain 1 level. Use this to level up monsters (e.g. Mixers, Mamels, FO-Us)

See Also

References