Shiren 1 DS:Tainted Soldier: Difference between revisions
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== General Information == | == General Information == | ||
Spawns inside a Great Hall Monster House starting from 40F of the Tainted Path, and reoccurring every ten floors, until the Tainted Queen has been defeated | |||
==== Occasions when the defeated Tainted Soldier will NOT drop an Item ==== | |||
* When transformed into another Monster using [[Shiren 1/Items/Monster Meat|Monster Meat]]. | |||
* When defeated after an Item is knocked away by a [[Shiren 1/Monsters/Cell Armor Family|Cell Armor Family Monster]]. | |||
* When defeated after an Item is stolen by a [[Shiren 1/Monsters/Thiefwalrus Family|Thiefwalrus Family Monster]]. | |||
* When defeated by a thrown Scroll of Removal. | |||
== Combat Strategy== | == Combat Strategy == | ||
=== Trap Master Strategies: === | |||
By the use of a [[Shiren 1/Items/Armbands/Trap|Trap Armband]] or by consuming [[Shiren 1/Monsters/Mecharoid Family|Mecharoid Family Monster Meat]], Shiren will become a [[Shiren 1/Gameplay Elements/States & Status Conditions/Trap Master|Trap Master]] and be able to use [[Shiren 1/Gameplay Elements/Traps|Traps]] against [[Shiren 1/Monsters|Monsters]]. | |||
==== Traps that can pacify the Tainted Soldier for a few turns: ==== | |||
* Sleeping Gas Trap - Will fall [[Shiren 1/Gameplay Elements/States & Status Conditions/Sleepy|Asleep]] and not attack for 5-10 turns. | |||
* Immobilization Trap - Will not be able to move from one square but can still attack Shiren if on an adjacent square. | |||
* Spinning Trap - Will become [[Shiren 1/Gameplay Elements/States & Status Conditions/Confused|Confused]] and will move randomly for 5-10 but may still attack Shiren. | |||
* Slowness Trap - Will move at half speed for 5-10 turns | |||
* Dream Gas Trap - Will cause the Tainted Soldier to be scared and move away from Shiren for 5-10 turns. It also won't attack Shiren in this state. | |||
==== Instant death Trap strategies: ==== | |||
===== Defeated Tainted Soldier will drop an item ===== | |||
* When defeated by a [[Shiren 1/Gameplay Elements/Traps/Pitfall Trap|Pitfall Trap]]. | |||
* When defeated by a [[Shiren 1/Gameplay Elements/Traps/Hunger Trap|Hunger Trap]]. | |||
While the Tainted Soldier is transformed as a [[Shiren 1/Gameplay Elements/States & Status Conditions/Riceball|Riceball]], the above situations will still cause it to drop an item. | |||
===== Defeated Tainted Soldier will NOT drop an item ===== | |||
* When changed into a [[Shiren 1/Gameplay Elements/States & Status Conditions/Riceball|Riceball]] then defeated by a [[Shiren 1/Gameplay Elements/Traps/Rotten Trap]]. | |||
* When defeated by a [[Shiren 1/Gameplay Elements/Traps/Rotten Trap]] - | |||
In both situations, a [[Shiren 1/Items/Riceballs/Rotten Riceball|Rotten Riceball]] will drop instead. | |||
==Trivia== | ==Trivia== | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Tainted Soldier - Sprite- Sleeping.png|Tainted Soldier asleep | |||
</gallery> | |||
<gallery> | <gallery> | ||
Tainted Soldier - Sprite - Hurt.png|Tainted Soldier taking damage | |||
</gallery> | </gallery> | ||
[[Category:Shiren 1 Monsters]][[Category:Shiren 1 Boss Monsters]][[Category:Boss-type Monsters]] | [[Category:Shiren 1 Monsters]][[Category:Shiren 1 Boss Monsters]][[Category:Boss-type Monsters]] |
Revision as of 12:37, 31 August 2019
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Template:Infobox Bosses (Shiren 1)
General Information
Spawns inside a Great Hall Monster House starting from 40F of the Tainted Path, and reoccurring every ten floors, until the Tainted Queen has been defeated
Occasions when the defeated Tainted Soldier will NOT drop an Item
- When transformed into another Monster using Monster Meat.
- When defeated after an Item is knocked away by a Cell Armor Family Monster.
- When defeated after an Item is stolen by a Thiefwalrus Family Monster.
- When defeated by a thrown Scroll of Removal.
Combat Strategy
Trap Master Strategies:
By the use of a Trap Armband or by consuming Mecharoid Family Monster Meat, Shiren will become a Trap Master and be able to use Traps against Monsters.
Traps that can pacify the Tainted Soldier for a few turns:
- Sleeping Gas Trap - Will fall Asleep and not attack for 5-10 turns.
- Immobilization Trap - Will not be able to move from one square but can still attack Shiren if on an adjacent square.
- Spinning Trap - Will become Confused and will move randomly for 5-10 but may still attack Shiren.
- Slowness Trap - Will move at half speed for 5-10 turns
- Dream Gas Trap - Will cause the Tainted Soldier to be scared and move away from Shiren for 5-10 turns. It also won't attack Shiren in this state.
Instant death Trap strategies:
Defeated Tainted Soldier will drop an item
- When defeated by a Pitfall Trap.
- When defeated by a Hunger Trap.
While the Tainted Soldier is transformed as a Riceball, the above situations will still cause it to drop an item.
Defeated Tainted Soldier will NOT drop an item
- When changed into a Riceball then defeated by a Shiren 1/Gameplay Elements/Traps/Rotten Trap.
- When defeated by a Shiren 1/Gameplay Elements/Traps/Rotten Trap -
In both situations, a Rotten Riceball will drop instead.
Trivia
Gallery
- Tainted Soldier - Sprite- Sleeping.png
Tainted Soldier asleep
- Tainted Soldier - Sprite - Hurt.png
Tainted Soldier taking damage