Shiren 1 DS:Status Abnormality: Difference between revisions
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Mystery Dungeon GP>Yggdrasilmamel45 |
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! rowspan="11" |Negative Status Effects | ! rowspan="11" |Negative Status Effects | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Hit Point Drain|Hit Point Drain]] | ||
|HP減少 | |HP減少 | ||
| colspan="2" |You will lose 1 HP per turn while effected. Can last for 10-40 turns . | | colspan="2" |You will lose 1 HP per turn while effected. Can last for 10-40 turns . | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Hypnotized|Hypnotized]] | ||
|催眠 | |催眠 | ||
| colspan="2" |Forces random actions, including throwing items (equipped or not equipped), unequipping weapons/armor, attacking in random directions, eating herbs, inserting items into jars, reading scrolls, and swinging staves. | | colspan="2" |Forces random actions, including throwing items (equipped or not equipped), unequipping weapons/armor, attacking in random directions, eating herbs, inserting items into jars, reading scrolls, and swinging staves. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/No Natural Recovery|No Natural Recovery]] | ||
|自然回復無効 | |自然回復無効 | ||
| colspan="2" |Shiren will not naturally recover HP by walking around while effected. Can last for 10-40 turns. | | colspan="2" |Shiren will not naturally recover HP by walking around while effected. Can last for 10-40 turns. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Paralyzed|Paralyzed]] | ||
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| colspan="2" |Will not be able to do anything for a number of turns or until being hit by a monster. | | colspan="2" |Will not be able to do anything for a number of turns or until being hit by a monster. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Poisoned|Poisoned]] | ||
| | | | ||
| colspan="2" |You lose 5 HP and 1 strength point. If inflicted with poison by a successfully thrown [[Shiren 1/Items/Herbs/Poison|Poison Herb]], you will also be slowed for 5 turns. | | colspan="2" |You lose 5 HP and 1 strength point. If inflicted with poison by a successfully thrown [[Shiren 1/Items/Herbs/Poison|Poison Herb]], you will also be slowed for 5 turns. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Postponed|Postponed]] | ||
| | | | ||
| colspan="2" |You warp above the stairs and become paralyzed until the effect wears off or are attacked. | | colspan="2" |You warp above the stairs and become paralyzed until the effect wears off or are attacked. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Silenced|Silenced]] | ||
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| colspan="2" |Prevents eating [[Shiren 1/Items/Riceballs|Riceballs]], [[Shiren 1/Items/Herbs|Herbs]] and [[Shiren 1/Items/Monster Meat|Monster Meat]], reading [[shiren 1/Items/Scrolls|Scrolls]], or speaking to anyone. | | colspan="2" |Prevents eating [[Shiren 1/Items/Riceballs|Riceballs]], [[Shiren 1/Items/Herbs|Herbs]] and [[Shiren 1/Items/Monster Meat|Monster Meat]], reading [[shiren 1/Items/Scrolls|Scrolls]], or speaking to anyone. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Slowed|Slowed]] | ||
| | | | ||
| colspan="2" |Monsters take 2 turns per 1 turn you take. | | colspan="2" |Monsters take 2 turns per 1 turn you take. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Starving|Starving]] | ||
| | | | ||
| colspan="2" |Prevents natural healing and you will lose 1 HP each turn. | | colspan="2" |Prevents natural healing and you will lose 1 HP each turn. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Strange Spell|Strange Spell]] | ||
| | | | ||
| colspan="2" |Prevents natural healing at the first level spell, and loss of 1HP per step on the second level spell. | | colspan="2" |Prevents natural healing at the first level spell, and loss of 1HP per step on the second level spell. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Full Hands|Full Hands]] | ||
| | | | ||
| colspan="2" |You cannot pick up any items from floor. | | colspan="2" |You cannot pick up any items from floor. | ||
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| colspan="2" | | | colspan="2" | | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Auto Identify|Auto Identify]] | ||
|拾い識別 | |拾い識別 | ||
| colspan="2" |For one entire floor, every item you pick up will be identified. | | colspan="2" |For one entire floor, every item you pick up will be identified. | ||
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| colspan="2" |For one entire floor, Shiren will be unable to fall asleep. | | colspan="2" |For one entire floor, Shiren will be unable to fall asleep. | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Clear-Sighted|Clear-Sighted]] | ||
|よく見え | |よく見え | ||
| colspan="2" |Allows you to see [[Shiren 1/Gameplay Elements/Traps|Traps]] on the floor, secret pathways and invisible [[Shiren 1/Monsters|Monsters]]. Gained by eating an Herb of Sight. | | colspan="2" |Allows you to see [[Shiren 1/Gameplay Elements/Traps|Traps]] on the floor, secret pathways and invisible [[Shiren 1/Monsters|Monsters]]. Gained by eating an Herb of Sight. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Enhanced|Enhanced]] | ||
| | | | ||
| colspan="2" |Attack power is increased. Shiren will retain the effect until ascending to the next floor. | | colspan="2" |Attack power is increased. Shiren will retain the effect until ascending to the next floor. | ||
|- | |- | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Hasted|Hasted]] | ||
| | | | ||
| colspan="2" | | | colspan="2" | | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Trap Master|Trap Master]] | ||
| | | | ||
| colspan="2" |Will allow Shiren to see, pick up, throw, and place traps. Monsters will now be affected by traps which, in turn, triggers an EXP multiplier. This multiplier increases by 1x if the monster trips another trap during it's next turn. This is called "chaining." When Shiren kills a monster with a multiplier, it will be applied to the EXP received. However, monsters directly killed by Shiren with no multiplier only give you 1 experience point each. | | colspan="2" |Will allow Shiren to see, pick up, throw, and place traps. Monsters will now be affected by traps which, in turn, triggers an EXP multiplier. This multiplier increases by 1x if the monster trips another trap during it's next turn. This is called "chaining." When Shiren kills a monster with a multiplier, it will be applied to the EXP received. However, monsters directly killed by Shiren with no multiplier only give you 1 experience point each. | ||
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! rowspan="10" |Negative Status Effects | ! rowspan="10" |Negative Status Effects | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Riceball|Riceball]] | ||
|おにぎり | |おにぎり | ||
|Prevents the use of items. You lose the bonuses from your equipments so your attack and defense will drop drastically. You can be also instant killed if you step on a Rotten Trap in this form. | |Prevents the use of items. You lose the bonuses from your equipments so your attack and defense will drop drastically. You can be also instant killed if you step on a Rotten Trap in this form. | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Immobilized|Immobilized]] | ||
|カゲぬい | |カゲぬい | ||
|You will be unable to move from the spot but will still be able to attack, and use items. | |You will be unable to move from the spot but will still be able to attack, and use items. | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Kigny|Kigny]] | ||
|キグニ | |キグニ | ||
|You lose control over Shiren as he wanders the floor, attacking any monster or NPC he sees. | |You lose control over Shiren as he wanders the floor, attacking any monster or NPC he sees. | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Confused|Confused]] | ||
|混乱 | |混乱 | ||
|When confused, yellow birds appear above your head. If you attempt to move or attack while Confused, you will have no control over the direction it occurs in. However, items such as [[Shiren 1/Items/Staves|Staves]] and [[Shiren 1/Items/Projectiles|Arrows]] will still shoot in the direction you are facing, so it is possible to continue combat using these items while confused by turning Shiren to face the direction of the enemies. | |When confused, yellow birds appear above your head. If you attempt to move or attack while Confused, you will have no control over the direction it occurs in. However, items such as [[Shiren 1/Items/Staves|Staves]] and [[Shiren 1/Items/Projectiles|Arrows]] will still shoot in the direction you are facing, so it is possible to continue combat using these items while confused by turning Shiren to face the direction of the enemies. | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Sleepy|Sleepy]] | ||
|眠り | |眠り | ||
|Prevents movement, attacks and the use of [[shiren 1/Items|Items]] for a number of turns. | |Prevents movement, attacks and the use of [[shiren 1/Items|Items]] for a number of turns. | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Sealed|Sealed]] | ||
|封印 | |封印 | ||
|Prevents the use of items and any special abilities. | |Prevents the use of items and any special abilities. | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Puzzled|Puzzled]] | ||
|まどわし | |まどわし | ||
|[[Shiren 1/Monsters|Monsters]] and [[Shiren 1/NPCs|NPCs]] appear as [[Shiren 1/NPCs/Girl (Hallucination)|Girl]]. The stairs, visible traps, and items lying on the floor appear as [[Shiren 1/Items/Miscellaneous Items/Flowers|flowers]]. You will be unable to talk to NPCs while puzzled, so treat any unknown Girl as a monster if encountered. This inability to speak to NPCs does not prevent the use of items like the Silenced status. | |[[Shiren 1/Monsters|Monsters]] and [[Shiren 1/NPCs|NPCs]] appear as [[Shiren 1/NPCs/Girl (Hallucination)|Girl]]. The stairs, visible traps, and items lying on the floor appear as [[Shiren 1/Items/Miscellaneous Items/Flowers|flowers]]. You will be unable to talk to NPCs while puzzled, so treat any unknown Girl as a monster if encountered. This inability to speak to NPCs does not prevent the use of items like the Silenced status. | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Blind|Blinded]] | ||
|目つぶし | |目つぶし | ||
|When blinded, the screen turns black, forcing the player to navigate via the portion of the mini-map already uncovered. | |When blinded, the screen turns black, forcing the player to navigate via the portion of the mini-map already uncovered. | ||
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! rowspan="3" |Positive Status Effects | ! rowspan="3" |Positive Status Effects | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Invisible|Invisible]] | ||
|透明 | |透明 | ||
|Monsters will not attack or follow you. | |Monsters will not attack or follow you. | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Double Speed|Double Speed]] | ||
|倍速 | |倍速 | ||
|Shiren will be able to move or attack twice per turn e.g. for every movement or attack that a [[Shiren 1/Monsters/Mamel Family|Mamel]] makes, Shiren will be able to perform two. | |Shiren will be able to move or attack twice per turn e.g. for every movement or attack that a [[Shiren 1/Monsters/Mamel Family|Mamel]] makes, Shiren will be able to perform two. | ||
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|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Invincible|Invincible]] | ||
|無敵 | |無敵 | ||
|You will not lose HP to attacks for 20 turns. | |You will not lose HP to attacks for 20 turns. | ||
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!Negative Status Effects | !Negative Status Effects | ||
|[[Shiren 1/Gameplay Elements/ | |[[Shiren 1/Gameplay Elements/States/Deep Sleep|Deep Sleep]] | ||
|パクスイ状 | |パクスイ状 | ||
| colspan="2" |Immobilize [[Shiren 1/Monsters|monsters]] by making them fall into a deep sleep. When they wake, however, their speed will be 1 level faster, so be careful. | | colspan="2" |Immobilize [[Shiren 1/Monsters|monsters]] by making them fall into a deep sleep. When they wake, however, their speed will be 1 level faster, so be careful. |
Revision as of 17:49, 18 September 2019
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General Information
Monsters, traps and items can inflict various status conditions on Shiren. They inflict and provide various positive and negative effects on Shiren and can make a world of difference when it comes to survival.
Many of these conditions can be cured by consuming Monster Meat and will stay removed after reverting back to Shiren if not re-applied.
Reference Table
Effects on Shiren: | ||||
---|---|---|---|---|
State | Japanese | Description | ||
Neutral | Normal | You have no status ailments. You can move normally. | ||
In Trouble | No effect. Occurs when Shiren's HP falls below 30% of the current maximum. | |||
Negative Status Effects | Hit Point Drain | HP減少 | You will lose 1 HP per turn while effected. Can last for 10-40 turns . | |
Hypnotized | 催眠 | Forces random actions, including throwing items (equipped or not equipped), unequipping weapons/armor, attacking in random directions, eating herbs, inserting items into jars, reading scrolls, and swinging staves. | ||
No Natural Recovery | 自然回復無効 | Shiren will not naturally recover HP by walking around while effected. Can last for 10-40 turns. | ||
Paralyzed | Will not be able to do anything for a number of turns or until being hit by a monster. | |||
Poisoned | You lose 5 HP and 1 strength point. If inflicted with poison by a successfully thrown Poison Herb, you will also be slowed for 5 turns. | |||
Postponed | You warp above the stairs and become paralyzed until the effect wears off or are attacked. | |||
Silenced | Prevents eating Riceballs, Herbs and Monster Meat, reading Scrolls, or speaking to anyone. | |||
Slowed | Monsters take 2 turns per 1 turn you take. | |||
Starving | Prevents natural healing and you will lose 1 HP each turn. | |||
Strange Spell | Prevents natural healing at the first level spell, and loss of 1HP per step on the second level spell. | |||
Full Hands | You cannot pick up any items from floor. | |||
Positive Status Effects | Shinobi | 忍び足 | ||
Poison invalid | 毒無効 | |||
Not hungry | 腹へらず | |||
Power up | パワーアップ | |||
Auto Identify | 拾い識別 | For one entire floor, every item you pick up will be identified. | ||
Insomnia | 不眠 | For one entire floor, Shiren will be unable to fall asleep. | ||
Clear-Sighted | よく見え | Allows you to see Traps on the floor, secret pathways and invisible Monsters. Gained by eating an Herb of Sight. | ||
Enhanced | Attack power is increased. Shiren will retain the effect until ascending to the next floor. | |||
Hasted | ||||
Trap Master | Will allow Shiren to see, pick up, throw, and place traps. Monsters will now be affected by traps which, in turn, triggers an EXP multiplier. This multiplier increases by 1x if the monster trips another trap during it's next turn. This is called "chaining." When Shiren kills a monster with a multiplier, it will be applied to the EXP received. However, monsters directly killed by Shiren with no multiplier only give you 1 experience point each. | |||
Effects Shiren & Monsters | ||||
State | Japanese | Description | Effect on Monsters | |
Negative Status Effects | Riceball | おにぎり | Prevents the use of items. You lose the bonuses from your equipments so your attack and defense will drop drastically. You can be also instant killed if you step on a Rotten Trap in this form. | |
かなしばり | ||||
Immobilized | カゲぬい | You will be unable to move from the spot but will still be able to attack, and use items. | ||
Kigny | キグニ | You lose control over Shiren as he wanders the floor, attacking any monster or NPC he sees. | ||
Confused | 混乱 | When confused, yellow birds appear above your head. If you attempt to move or attack while Confused, you will have no control over the direction it occurs in. However, items such as Staves and Arrows will still shoot in the direction you are facing, so it is possible to continue combat using these items while confused by turning Shiren to face the direction of the enemies. | ||
鈍足 | ||||
Sleepy | 眠り | Prevents movement, attacks and the use of Items for a number of turns. | ||
Sealed | 封印 | Prevents the use of items and any special abilities. | ||
Puzzled | まどわし | Monsters and NPCs appear as Girl. The stairs, visible traps, and items lying on the floor appear as flowers. You will be unable to talk to NPCs while puzzled, so treat any unknown Girl as a monster if encountered. This inability to speak to NPCs does not prevent the use of items like the Silenced status. | ||
Blinded | 目つぶし | When blinded, the screen turns black, forcing the player to navigate via the portion of the mini-map already uncovered. | ||
Positive Status Effects | Invisible | 透明 | Monsters will not attack or follow you. | |
Double Speed | 倍速 | Shiren will be able to move or attack twice per turn e.g. for every movement or attack that a Mamel makes, Shiren will be able to perform two. | ||
Invincible | 無敵 | You will not lose HP to attacks for 20 turns. | ||
Effects on Monsters: | ||||
State | Japanese | Description | ||
Negative Status Effects | Deep Sleep | パクスイ状 | Immobilize monsters by making them fall into a deep sleep. When they wake, however, their speed will be 1 level faster, so be careful. |
External Sources
[1]Japanese names of status conditions and the number of turns they last.
[2]Additional info on Japanese effects names.