Shiren 1 DS:Slowed: Difference between revisions
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== Effect on Shiren == | == Effect on Shiren == | ||
For every turn [[Shiren 1 | For every turn [[Shiren 1 DS/Shiren (player character)|Shiren]] takes with the 'Slowed' status, each turn [[Speed|normal speed]] [[Shiren 1 DS/Monsters|Monsters]] can either have: | ||
* Two movement turns | * Two movement turns | ||
* One movement turn and one attacking turn | * One movement turn and one attacking turn | ||
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However, Monsters that move at double speed and can attack twice per turn, which includes: | However, Monsters that move at double speed and can attack twice per turn, which includes: | ||
* Level 3 and 4, [[Shiren 1 | * Level 3 and 4, [[Shiren 1 DS/Death Reaper Family|Death Reaper Family Monsters]] | ||
* [[Shiren 1 | * [[Shiren 1 DS/Hen Family|Hen Family Monsters]] | ||
* Level 3 and 4 [[Shiren 1 | * Level 3 and 4 [[Shiren 1 DS/Bowboy Family|Bowboy Family Monsters]] | ||
* [[Shiren 1 | * [[Shiren 1 DS/Cranky Tank|Cranky Tanks]] | ||
* [[Shiren 1/ | * [[Shiren 1 DS/Gitan Mamel|Gitan Mamels]] | ||
Will be able to attack Shiren four times per turn if they have not moved that turn. | Will be able to attack Shiren four times per turn if they have not moved that turn. | ||
== How to get affected == | == How to get affected == | ||
* Trigger a [[Shiren 1/ | * Trigger a [[Shiren 1 DS//Slowness Trap|Slowness Trap]]. | ||
* Eat a [[Shiren 1 DS/Poison Herb|Poison Herb]]. | * Eat a [[Shiren 1 DS/Poison Herb|Poison Herb]]. | ||
* Get hit by the magic attack of a [[Shiren 1 | * Get hit by the magic attack of a [[Shiren 1 DS/Skull Wraith|Skull Wraith]]. | ||
* Get hit by the magic bolt of a [[Shiren 1 | * Get hit by the magic bolt of a [[Shiren 1 DS/Skull Staff|Skull Staff]] with the 'slow' effect, or a [[Shiren 1 DS/Staff of Sloth|Staff of Sloth]] reflected back at Shiren by a [[Shiren 1 DS/Air Devil Family|Air Devil Family Monster]]. | ||
== How to cure == | == How to cure == | ||
* Wait 10 turns for the status to wear off. (As 10 normal turns pass, Shiren will only be able to perform actions 3-4 times.) | * Wait 10 turns for the status to wear off. (As 10 normal turns pass, Shiren will only be able to perform actions 3-4 times.) | ||
* Move to a different floor via the stairs or by a [[Shiren 1 | * Move to a different floor via the stairs or by a [[Shiren 1 DS/Pitfall Trap|Pitfall Trap]] | ||
* Transform into a Monster by consuming [[Shiren 1 | * Transform into a Monster by consuming [[Shiren 1 DS/Monster Meat|Monster Meat]] or by the magic attack of a [[Shiren 1 DS/Skull Wizard|Skull Wizard]]. | ||
* Read a [[Shiren 1/ | * Read a [[Shiren 1 DS/Scroll of Need|Scroll of Need]]. | ||
* Get hit with the magic ability of a [[Shiren 1 | * Get hit with the magic ability of a [[Shiren 1 DS/Skull Mage|Skull Mage]] with the '[[Shiren 1 DS/States/Double Speed|Double Speed]]' effect. | ||
* Get hit by the magic bolt of an [[Shiren 1 | * Get hit by the magic bolt of an [[Shiren 1 DS/Accelerating Staff|Accelerating Staff]], reflected back at Shiren by an Air Devil Family Monster. | ||
==Galley== | ==Galley== | ||
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</gallery> | </gallery> | ||
[[Category:Shiren 1 Gameplay Elements]][[Category:Shiren 1 States & Status Conditions]] | [[Category:Shiren 1 Gameplay Elements]] | ||
[[Category:Shiren 1 States & Status Conditions]] |
Revision as of 17:01, 19 April 2020
Template:Infobox States (Shiren 1)
Effect on Shiren
For every turn Shiren takes with the 'Slowed' status, each turn normal speed Monsters can either have:
- Two movement turns
- One movement turn and one attacking turn
Monsters that move at double speed, but cannot normally attack twice per turn will have the choice of:
- Four movement turns
- Three movement turns and one attacking turn
- Two attacking turns.
If a single movement turn is performed, the Monster is unable to have two attacking turns.
However, Monsters that move at double speed and can attack twice per turn, which includes:
- Level 3 and 4, Death Reaper Family Monsters
- Hen Family Monsters
- Level 3 and 4 Bowboy Family Monsters
- Cranky Tanks
- Gitan Mamels
Will be able to attack Shiren four times per turn if they have not moved that turn.
How to get affected
- Trigger a Slowness Trap.
- Eat a Poison Herb.
- Get hit by the magic attack of a Skull Wraith.
- Get hit by the magic bolt of a Skull Staff with the 'slow' effect, or a Staff of Sloth reflected back at Shiren by a Air Devil Family Monster.
How to cure
- Wait 10 turns for the status to wear off. (As 10 normal turns pass, Shiren will only be able to perform actions 3-4 times.)
- Move to a different floor via the stairs or by a Pitfall Trap
- Transform into a Monster by consuming Monster Meat or by the magic attack of a Skull Wizard.
- Read a Scroll of Need.
- Get hit with the magic ability of a Skull Mage with the 'Double Speed' effect.
- Get hit by the magic bolt of an Accelerating Staff, reflected back at Shiren by an Air Devil Family Monster.