Module:Rescue Team DX Dungeon Bosses table: Difference between revisions

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(Created page with "-------------------------------------------------------------------------------- -- -- Module:Rescue Team DX Dungeon Bosses table -- -------------------------------------------------------------------------------- local p = {} local mw = require('mw') function p.main(frame) local args = frame.args local output = {} -- Header row table.insert(output, '<table class="templateTheme" style="text-align: center; margin: auto; width: 50%;">') table.insert(output, '<tr>...")
 
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--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--
--
-- Module:Rescue Team DX Dungeon Bosses table
-- Module:Rescue Team DX Dungeon Bosses table
--
--
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
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function p.main(frame)
function p.main(frame)
local data = require("Module:Rescue Team DX Boss Data Cell")
local metatable = {__index = function () return "" end}
setmetatable(data, metatable)
local args = frame.args
local args = frame.args
local output = {}
 
local output = mw.html.create()
local header = mw.html.create()
-- Header row
-- Header row
table.insert(output, '<table class="templateTheme" style="text-align: center; margin: auto; width: 50%;">')
header
table.insert(output, '<tr>')
:tag('tr')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%">Sprite</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext("Sprite"):done()
table.insert(output, '<th class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Bosses"}} .. '</th>')
:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}}):done()
table.insert(output, '<th class="templatePrimary" colspan="2" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Types"}} .. '</th>')
:tag('th'):attr("colspan", "2"):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Type"}}):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}} .. '</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}}):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}} .. '</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Experience"}}):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 20%">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Moves"}} .. '</th>')
:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}}):done()
table.insert(output, '</tr>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Move"}}):done()
table.insert(output, '<tr>')
:tag('tr')
table.insert(output, '<th class="templatePrimary" style="width: 20%;">English</th>')
:tag('th'):cssText("width: 15%"):wikitext("English"):done()
table.insert(output, '<th class="templatePrimary" style="width: 20%;">Japanese</th>')
:tag('th'):cssText("width: 15%"):wikitext("Japanese"):done()
table.insert(output, '</tr>')
:tag('th'):cssText("width: 10%"):wikitext("Base Chance"):done()
:tag('th'):cssText("width: 10%"):wikitext("Rescue Camp"):done()
 
-- Data rows
-- Data rows
for i = 1, 100 do
local rows = mw.html.create()
local i = 1
 
while true do
local row = mw.html.create()
local bossArg = args["boss_" .. i]
local bossArg = args["boss_" .. i]
local caseArg = args["case_" .. i]
local caseArg = args["case_" .. i]
local levelArg = args["level_" .. i]
local levelArg = args["level_" .. i]
local expArg = args["exp_" .. i]
local recruitableArg = args["recruitable_" .. i]
local recruitableArg = args["recruitable_" .. i]
 
if not bossArg and not caseArg and not levelArg and not recruitableArg then
if not bossArg and not caseArg and not recruitableArg and not expArg and not levelArg then
break -- exit loop when no more rows are found
break -- exit loop when no more rows are found
end
end
 
-- Sprite
local typeOne = data[bossArg]["type1"] or ""
local sprite = (bossArg or "")
local typeTwo = data[bossArg]["type2"] or ""
if bossArg == "Mankey Gang" then
 
sprite = "Mankey"
end
-- Case
-- Case
local boss = (bossArg or "")
local boss = (bossArg or "")
if caseArg == "post-credits" then
 
boss = boss .. " (boss - post-credits)"
if not (caseArg == '') and not (caseArg == nil) then
boss = boss .. " (boss - " .. string.lower(caseArg) .. ")"
else
boss = boss .. " (boss)"
end
end
 
-- Count moves
-- Count moves
local moveOne = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=move1}}')
local moveOne = data[bossArg]["move1"] or ""
local moveTwo = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=move2}}')
local moveTwo = data[bossArg]["move2"] or ""
local moveThree = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=move3}}')
local moveThree = data[bossArg]["move3"] or ""
local moveFour = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=move4}}')
local moveFour = data[bossArg]["move4"] or ""
local moveFive = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=move5}}')
local moveFive = data[bossArg]["move5"] or ""
local moveSix = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=move6}}')
local moveSix = data[bossArg]["move6"] or ""
local moveSeven = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=move7}}')
local moveSeven = data[bossArg]["move7"] or ""
local moveEight = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=move8}}')
local moveEight = data[bossArg]["move8"] or ""
local moveNine = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=move9}}')
local moveNine = data[bossArg]["move9"] or ""
local countMoves = {moveOne}
local countMoves = {moveOne}
if not (moveTwo == '') and not (moveTwo == nil) then
if not (moveTwo == '') and not (moveTwo == nil) then
table.insert(countMoves, moveTwo)
table.insert(countMoves, moveTwo)
Line 83: Line 96:
table.insert(countMoves, moveNine)
table.insert(countMoves, moveNine)
end
end
 
-- Types
row
local typeOne = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=type1}}')
:tag('tr'):done()
local typeTwo = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=type2}}')
:tag('th'):attr("rowspan", #countMoves):wikitext(frame:expandTemplate{title = "RescueTeamDXSprite", args = {(bossArg or ""), size = "64x64px"}}):done()
:tag('td'):attr("rowspan", #countMoves):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {boss, (bossArg or "")}}):done()
-- Recruitable
:tag('td'):attr("rowspan", #countMoves):wikitext(data[bossArg]["ja"]):done()
local recruitable = (recruitableArg or "")
 
if recruitable:lower() == "false" then
if typeTwo == nil or typeTwo == '' then
recruitable = "Unrecruitable"
row
:tag('th'):attr("rowspan", #countMoves):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}}):done()
else
else
recruitable = frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. boss .. '|getVar=recruit}}')
row
:tag('th'):attr("rowspan", #countMoves):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}}):done()
:tag('th'):attr("rowspan", #countMoves):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeTwo}}):done()
end
end
 
local rowData = {}
row
table.insert(rowData, '<tr class="bossesTableRow">')
:tag('td'):attr("rowspan", #countMoves):wikitext(levelArg or frame:expandTemplate{title = "Research"}):done()
table.insert(rowData, '<th class="templatePrimary" rowspan="' .. #countMoves .. '">' .. frame:expandTemplate{title = "RescueTeamDXSprite", args = {sprite}} ..'</th>')
:tag('td'):attr("rowspan", #countMoves):wikitext(expArg or frame:expandTemplate{title = "Research"}):done()
if caseArg then
 
table.insert(rowData, '<td class="templateSecondary" rowspan="' .. #countMoves .. '">' .. frame:expandTemplate{title = "RescueTeamDX", args = {(bossArg or "") .. ' (boss - ' .. (caseArg or "") .. ')', (bossArg or "")}} .. '<br>(' .. caseArg .. ')</td>')
if recruitableArg == nil or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
row
:tag('td'):attr("rowspan", #countMoves):attr("colspan", "2"):wikitext("Unrecruitable"):done()
else
else
table.insert(rowData, '<td class="templateSecondary" rowspan="' .. #countMoves .. '">' .. frame:expandTemplate{title = "RescueTeamDX", args = {(bossArg or "") .. ' (boss)', (bossArg or "")}} .. '</td>')
row
:tag('td'):attr("rowspan", #countMoves):wikitext(data[bossArg]["recruit"]):done()
:tag('td'):attr("rowspan", #countMoves):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {data[bossArg]["camp"]}}):done()
end
end
table.insert(rowData, '<td class="templateSecondary" rowspan="' .. #countMoves .. '">' .. frame:preprocess('{{#invoke:Rescue Team DX Boss Data Cell|rescueTeamDXBossDataCell|name=' .. (bossArg or "") .. '|getVar=ja}}') .. '</td>')
 
if not (typeTwo == '') and not (typeTwo == nil) then
row
table.insert(rowData, '<td class="templatePrimary" rowspan="' .. #countMoves .. '">' .. frame:expandTemplate{title = "TypePKMN", args = {typeOne}} .. '</td>')
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveOne}}):done()
table.insert(rowData, '<td class="templatePrimary" rowspan="' .. #countMoves .. '">' .. frame:expandTemplate{title = "TypePKMN", args = {typeTwo}} .. '</td>')
else
table.insert(rowData, '<td class="templatePrimary" rowspan="' .. #countMoves .. '" colspan="2">' .. frame:expandTemplate{title = "TypePKMN", args = {typeOne}} .. '</td>')
end
table.insert(rowData, '<td class="templateSecondary" rowspan="' .. #countMoves .. '">' .. (levelArg or "") .. '</td>')
table.insert(rowData, '<td class="templateSecondary" rowspan="' .. #countMoves .. '">' .. recruitable .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {moveOne}} .. '</td>')
table.insert(rowData, '</tr>')
if not (moveTwo == '') and not (moveTwo == nil) then
if not (moveTwo == '') and not (moveTwo == nil) then
table.insert(rowData, '<tr class="bossesTableRow">')
row
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {moveTwo}} .. '</td>')
:tag('tr')
table.insert(rowData, '</tr>')
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveTwo}}):done()
end
end
if not (moveThree == '') and not (moveThree == nil) then
if not (moveThree == '') and not (moveThree == nil) then
table.insert(rowData, '<tr class="bossesTableRow">')
row
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {moveThree}} .. '</td>')
:tag('tr')
table.insert(rowData, '</tr>')
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveThree}}):done()
end
end
if not (moveFour == '') and not (moveFour == nil) then
if not (moveFour == '') and not (moveFour == nil) then
table.insert(rowData, '<tr class="bossesTableRow">')
row
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {moveFour}} .. '</td>')
:tag('tr')
table.insert(rowData, '</tr>')
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveFour}}):done()
end
end
if not (moveFive == '') and not (moveFive == nil) then
if not (moveFive == '') and not (moveFive == nil) then
table.insert(rowData, '<tr class="bossesTableRow">')
row
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {moveFive}} .. '</td>')
:tag('tr')
table.insert(rowData, '</tr>')
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveFive}}):done()
end
end
if not (moveSix == '') and not (moveSix == nil) then
if not (moveSix == '') and not (moveSix == nil) then
table.insert(rowData, '<tr class="bossesTableRow">')
row
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {moveSix}} .. '</td>')
:tag('tr')
table.insert(rowData, '</tr>')
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveSix}}):done()
end
end
if not (moveSeven == '') and not (moveSeven == nil) then
if not (moveSeven == '') and not (moveSeven == nil) then
table.insert(rowData, '<tr class="bossesTableRow">')
row
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {moveSeven}} .. '</td>')
:tag('tr')
table.insert(rowData, '</tr>')
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveSeven}}):done()
end
end
if not (moveEight == '') and not (moveEight == nil) then
if not (moveEight == '') and not (moveEight == nil) then
table.insert(rowData, '<tr class="bossesTableRow">')
row
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {moveEight}} .. '</td>')
:tag('tr')
table.insert(rowData, '</tr>')
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveEight}}):done()
end
end
if not (moveNine == '') and not (moveNine == nil) then
if not (moveNine == '') and not (moveNine == nil) then
table.insert(rowData, '<tr class="bossesTableRow">')
row
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {moveNine}} .. '</td>')
:tag('tr')
table.insert(rowData, '</tr>')
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveNine}}):done()
end
end
table.insert(output, table.concat(rowData))
 
rows
:node(row)
:allDone()
 
i = i + 1
end
end
table.insert(output, '</table>')
 
return table.concat(output)
output
:tag('table'):addClass("wikitable"):cssText("text-align: center; margin: auto; width: 50%;")
:node(header)
:node(rows)
return tostring(output)
 
end
end


return p
return p

Latest revision as of 09:36, 26 January 2025

Documentation for this module may be created at Module:Rescue Team DX Dungeon Bosses table/doc

--------------------------------------------------------------------------------
--
--					Module:Rescue Team DX Dungeon Bosses table
--
--------------------------------------------------------------------------------

local p = {}
local mw = require('mw')

function p.main(frame)
	local data = require("Module:Rescue Team DX Boss Data Cell")
	local metatable = {__index = function () return "" end}
	setmetatable(data, metatable)
	local args = frame.args

	local output = mw.html.create()
	local header = mw.html.create()
	-- Header row
	header
		:tag('tr')
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext("Sprite"):done()
			:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}}):done()
			:tag('th'):attr("colspan", "2"):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Type"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Experience"}}):done()
			:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Move"}}):done()
		:tag('tr')
			:tag('th'):cssText("width: 15%"):wikitext("English"):done()
			:tag('th'):cssText("width: 15%"):wikitext("Japanese"):done()
			:tag('th'):cssText("width: 10%"):wikitext("Base Chance"):done()
			:tag('th'):cssText("width: 10%"):wikitext("Rescue Camp"):done()

	-- Data rows
	local rows = mw.html.create()
	local i = 1

	while true do
		local row = mw.html.create()
		local bossArg = args["boss_" .. i]
		local caseArg = args["case_" .. i]
		local levelArg = args["level_" .. i]
		local expArg = args["exp_" .. i]
		local recruitableArg = args["recruitable_" .. i]

		if not bossArg and not caseArg and not recruitableArg and not expArg and not levelArg then
			break -- exit loop when no more rows are found
		end

		local typeOne = data[bossArg]["type1"] or ""
		local typeTwo = data[bossArg]["type2"] or ""

		-- Case
		local boss = (bossArg or "")

		if not (caseArg == '') and not (caseArg == nil) then
			boss = boss .. " (boss - " .. string.lower(caseArg) .. ")"
		else
			boss = boss .. " (boss)"
		end

		-- Count moves
		local moveOne = data[bossArg]["move1"] or ""
		local moveTwo = data[bossArg]["move2"] or ""
		local moveThree = data[bossArg]["move3"] or ""
		local moveFour = data[bossArg]["move4"] or ""
		local moveFive = data[bossArg]["move5"] or ""
		local moveSix = data[bossArg]["move6"] or ""
		local moveSeven = data[bossArg]["move7"] or ""
		local moveEight = data[bossArg]["move8"] or ""
		local moveNine = data[bossArg]["move9"] or ""
		local countMoves = {moveOne}

		if not (moveTwo == '') and not (moveTwo == nil) then
			table.insert(countMoves, moveTwo)
		end
		if not (moveThree == '') and not (moveThree == nil) then
			table.insert(countMoves, moveThree)
		end
		if not (moveFour == '') and not (moveFour == nil) then
			table.insert(countMoves, moveFour)
		end
		if not (moveFive == '') and not (moveFive == nil) then
			table.insert(countMoves, moveFive)
		end
		if not (moveSix == '') and not (moveSix == nil) then
			table.insert(countMoves, moveSix)
		end
		if not (moveSeven == '') and not (moveSeven == nil) then
			table.insert(countMoves, moveSeven)
		end
		if not (moveEight == '') and not (moveEight == nil) then
			table.insert(countMoves, moveEight)
		end
		if not (moveNine == '') and not (moveNine == nil) then
			table.insert(countMoves, moveNine)
		end

		row
			:tag('tr'):done()
				:tag('th'):attr("rowspan", #countMoves):wikitext(frame:expandTemplate{title = "RescueTeamDXSprite", args = {(bossArg or ""), size = "64x64px"}}):done()
				:tag('td'):attr("rowspan", #countMoves):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {boss, (bossArg or "")}}):done()
				:tag('td'):attr("rowspan", #countMoves):wikitext(data[bossArg]["ja"]):done()

		if typeTwo == nil or typeTwo == '' then
			row
				:tag('th'):attr("rowspan", #countMoves):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}}):done()
		else
			row
				:tag('th'):attr("rowspan", #countMoves):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}}):done()
				:tag('th'):attr("rowspan", #countMoves):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeTwo}}):done()
		end

		row
			:tag('td'):attr("rowspan", #countMoves):wikitext(levelArg or frame:expandTemplate{title = "Research"}):done()
			:tag('td'):attr("rowspan", #countMoves):wikitext(expArg or frame:expandTemplate{title = "Research"}):done()

		if recruitableArg == nil or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
			row
				:tag('td'):attr("rowspan", #countMoves):attr("colspan", "2"):wikitext("Unrecruitable"):done()
		else
			row
				:tag('td'):attr("rowspan", #countMoves):wikitext(data[bossArg]["recruit"]):done()
				:tag('td'):attr("rowspan", #countMoves):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {data[bossArg]["camp"]}}):done()
		end

		row
			:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveOne}}):done()
		
		if not (moveTwo == '') and not (moveTwo == nil) then
			row
				:tag('tr')
					:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveTwo}}):done()
		end
		if not (moveThree == '') and not (moveThree == nil) then
			row
				:tag('tr')
					:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveThree}}):done()
		end
		if not (moveFour == '') and not (moveFour == nil) then
			row
				:tag('tr')
					:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveFour}}):done()
		end
		if not (moveFive == '') and not (moveFive == nil) then
			row
				:tag('tr')
					:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveFive}}):done()
		end
		if not (moveSix == '') and not (moveSix == nil) then
			row
				:tag('tr')
					:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveSix}}):done()
		end
		if not (moveSeven == '') and not (moveSeven == nil) then
			row
				:tag('tr')
					:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveSeven}}):done()
		end
		if not (moveEight == '') and not (moveEight == nil) then
			row
				:tag('tr')
					:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveEight}}):done()
		end
		if not (moveNine == '') and not (moveNine == nil) then
			row
				:tag('tr')
					:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {moveNine}}):done()
		end

		rows
			:node(row)
			:allDone()

		i = i + 1
	end

	output
		:tag('table'):addClass("wikitable"):cssText("text-align: center; margin: auto; width: 50%;")
			:node(header)
			:node(rows)
	return tostring(output)

end

return p