Module:Rescue Team DX Dungeon Pokémon table: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
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--
--
-- Module:Rescue Team DX Dungeon Pokémon table
-- Module:Rescue Team DX Dungeon Pokémon table
--
--
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function p.main(frame)
function p.main(frame)
local data = require("Module:Rescue Team DX Pokémon Data Cell")
local metatable = {__index = function () return "" end}
setmetatable(data, metatable)
local args = frame.args
local args = frame.args
local output = {}
 
local output = mw.html.create()
local header = mw.html.create()
-- Header row
-- Header row
table.insert(output, '<table class="templateTheme" style="text-align: center; margin: auto; width: 50%;">')
header
table.insert(output, '<tr>')
:tag('tr')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Sprite</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext("Sprite"):done()
table.insert(output, '<th class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}} .. '</th>')
:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}}):done()
table.insert(output, '<th class="templatePrimary" colspan="2" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Types"}} .. '</th>')
:tag('th'):attr("colspan", "2"):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Type"}}):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}} .. '</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}}):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Experience"}} .. '</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Experience"}}):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}} .. '</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext("Floors"):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Floors</th>')
:tag('th'):attr("colspan", "3"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}}):done()
table.insert(output, '</tr>')
:tag('tr')
table.insert(output, '<tr>')
:tag('th'):cssText("width: 15%"):wikitext("English"):done()
table.insert(output, '<th class="templatePrimary" style="width: 20%;">English</th>')
:tag('th'):cssText("width: 15%"):wikitext("Japanese"):done()
table.insert(output, '<th class="templatePrimary" style="width: 20%;">Japanese</th>')
:tag('th'):cssText("width: 5%"):wikitext("Base Chance"):done()
table.insert(output, '</tr>')
:tag('th'):cssText("width: 10%"):wikitext("Recruit Camp"):done()
:tag('th'):cssText("width: 5%"):wikitext("Story"):done()
 
-- Data rows
-- Data rows
for i = 1, 150 do
local rows = mw.html.create()
local i = 1
 
while true do
local row = mw.html.create()
local monsterArg = args["pokémon_" .. i]
local monsterArg = args["pokémon_" .. i]
local floorsArg = args["floors_" .. i]
local floorsArg = args["floors_" .. i]
Line 33: Line 44:
local expArg = args["exp_" .. i]
local expArg = args["exp_" .. i]
local recruitableArg = args["recruitable_" .. i]
local recruitableArg = args["recruitable_" .. i]
if not monsterArg and not floorsArg and not recruitableArg and not expArg and not levelArg then
if not monsterArg and not floorsArg and not recruitableArg and not expArg and not levelArg then
break -- exit loop when no more rows are found
break -- exit loop when no more rows are found
end
end
local typeOne = frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=type1}}')
 
local typeTwo = frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=type2}}')
local typeOne = data[monsterArg]["type1"] or ""
local rowData = {}
local typeTwo = data[monsterArg]["type2"] or ""
table.insert(rowData, '<tr class="monstersTableRow">')
 
table.insert(rowData, '<th class="templatePrimary">' .. frame:expandTemplate{title = "RescueTeamDXSprite", args = {(monsterArg or ""), size = "50x50px"}} .. '</th>')
row
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {(monsterArg or "")}} .. '</td>')
:tag('tr'):done()
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=ja}}') .. '</td>')
:tag('th'):wikitext(frame:expandTemplate{title = "RescueTeamDXSprite", args = {(monsterArg or ""), size = "64x64px"}}):done()
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {(monsterArg or "")}}):done()
:tag('td'):wikitext(data[monsterArg]["ja"]):done()
 
if typeTwo == nil or typeTwo == '' then
if typeTwo == nil or typeTwo == '' then
table.insert(rowData, '<td class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "TypePKMN", args = {typeOne}} .. '</td>')
row
:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}}):done()
else
else
table.insert(rowData, '<td class="templatePrimary">' .. frame:expandTemplate{title = "TypePKMN", args = {typeOne}} .. '</td>')
row
table.insert(rowData, '<td class="templatePrimary">' .. frame:expandTemplate{title = "TypePKMN", args = {typeTwo}} .. '</td>')
:tag('th'):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}}):done()
:tag('th'):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeTwo}}):done()
end
end
table.insert(rowData, '<td class="templateSecondary">' .. (levelArg or frame:expandTemplate{title = "Research"}) .. '</td>')
 
table.insert(rowData, '<td class="templateSecondary">' .. (expArg or frame:expandTemplate{title = "Research"}) .. '</td>')
row
:tag('td'):wikitext(levelArg or frame:expandTemplate{title = "Research"}):done()
:tag('td'):wikitext(expArg or frame:expandTemplate{title = "Research"}):done()
:tag('td'):wikitext(floorsArg or frame:expandTemplate{title = "Research"}):done()
 
if recruitableArg == nil or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
if recruitableArg == nil or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
table.insert(rowData, '<td class="templateSecondary">Unrecruitable</td>')
row
:tag('td'):attr("colspan", "3"):wikitext("Unrecruitable"):done()
else
else
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=recruit}}') .. '</td>')
row
:tag('td'):wikitext(data[monsterArg]["recruit"]):done()
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {data[monsterArg]["camp"]}}):done()
:tag('td'):wikitext(data[monsterArg]["story"]):done()
end
end
table.insert(rowData, '<td class="templateSecondary">' .. (floorsArg or frame:expandTemplate{title = "Research"}) .. '</td>')
 
table.insert(rowData, '</tr>')
rows
table.insert(output, table.concat(rowData))
:node(row)
:allDone()
i = i + 1
end
end
table.insert(output, '</table>')
 
return table.concat(output)
output
:tag('table'):addClass("wikitable"):cssText("text-align: center; margin: auto; width: 50%;")
:node(header)
:node(rows)
return tostring(output)
 
end
end


return p
return p

Latest revision as of 09:35, 26 January 2025

Template-info.png Documentation

This template generates a list of pokemons present in a dungeon for Pokémon Mystery Dungeon: Rescue Team DX.

Usage

{{#invoke:Rescue Team DX Dungeon Pokémon table|main
  | pokémon_1 = 
  | floors_1  = 
  | level_1   = 
  | exp_1     = 
  ...
  | pokémon_n = 
  | floors_n  = 
  | level_n   = 
  | exp_n     = 
}}

Example

{{#invoke:Rescue Team DX Dungeon Pokémon table|main
  | pokémon_1 = 
  | floors_1  = 
}}
SpritePokémonTypeLevelExperienceFloorsRecruit Chance
EnglishJapaneseBase ChanceRecruit CampStory
Pikachu's sprite.PikachuピカチュウElectric-type111 - 3Unrecruitable

--------------------------------------------------------------------------------
--
--					Module:Rescue Team DX Dungeon Pokémon table
--
--------------------------------------------------------------------------------

local p = {}
local mw = require('mw')

function p.main(frame)
	local data = require("Module:Rescue Team DX Pokémon Data Cell")
	local metatable = {__index = function () return "" end}
	setmetatable(data, metatable)
	local args = frame.args

	local output = mw.html.create()
	local header = mw.html.create()
	-- Header row
	header
		:tag('tr')
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext("Sprite"):done()
			:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}}):done()
			:tag('th'):attr("colspan", "2"):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Type"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Experience"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext("Floors"):done()
			:tag('th'):attr("colspan", "3"):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}}):done()
		:tag('tr')
			:tag('th'):cssText("width: 15%"):wikitext("English"):done()
			:tag('th'):cssText("width: 15%"):wikitext("Japanese"):done()
			:tag('th'):cssText("width: 5%"):wikitext("Base Chance"):done()
			:tag('th'):cssText("width: 10%"):wikitext("Recruit Camp"):done()
			:tag('th'):cssText("width: 5%"):wikitext("Story"):done()

	-- Data rows
	local rows = mw.html.create()
	local i = 1

	while true do
		local row = mw.html.create()
		local monsterArg = args["pokémon_" .. i]
		local floorsArg = args["floors_" .. i]
		local levelArg = args["level_" .. i]
		local expArg = args["exp_" .. i]
		local recruitableArg = args["recruitable_" .. i]

		if not monsterArg and not floorsArg and not recruitableArg and not expArg and not levelArg then
			break -- exit loop when no more rows are found
		end

		local typeOne = data[monsterArg]["type1"] or ""
		local typeTwo = data[monsterArg]["type2"] or ""

		row
			:tag('tr'):done()
				:tag('th'):wikitext(frame:expandTemplate{title = "RescueTeamDXSprite", args = {(monsterArg or ""), size = "64x64px"}}):done()
				:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {(monsterArg or "")}}):done()
				:tag('td'):wikitext(data[monsterArg]["ja"]):done()

		if typeTwo == nil or typeTwo == '' then
			row
				:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}}):done()
		else
			row
				:tag('th'):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeOne}}):done()
				:tag('th'):wikitext(frame:expandTemplate{title = "RescueTeamDXType", args = {typeTwo}}):done()
		end

		row
			:tag('td'):wikitext(levelArg or frame:expandTemplate{title = "Research"}):done()
			:tag('td'):wikitext(expArg or frame:expandTemplate{title = "Research"}):done()
			:tag('td'):wikitext(floorsArg or frame:expandTemplate{title = "Research"}):done()

		if recruitableArg == nil or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
			row
				:tag('td'):attr("colspan", "3"):wikitext("Unrecruitable"):done()
		else
			row
				:tag('td'):wikitext(data[monsterArg]["recruit"]):done()
				:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {data[monsterArg]["camp"]}}):done()
				:tag('td'):wikitext(data[monsterArg]["story"]):done()
		end

		rows
			:node(row)
			:allDone()
		
		i = i + 1
	end

	output
		:tag('table'):addClass("wikitable"):cssText("text-align: center; margin: auto; width: 50%;")
			:node(header)
			:node(rows)
	return tostring(output)

end

return p