Module:Etrian 1 Dungeon Items table: Difference between revisions

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--
--
-- Module:Etrian 1 Dungeon Items table
-- Module:Etrian 1 Dungeon Items table
--
--
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local output = {}
local output = {}
-- Header row
-- Header row
table.insert(output, '<table class="templateTheme" style="text-align: center; width: 100%;">')
table.insert(output, '<table class="wikitable" style="text-align: center; width: 100%;">')
table.insert(output, '<tr>')
table.insert(output, '<tr>')
table.insert(output, '<th class="templatePrimary" colspan="4" style="border-radius: 1rem 1rem 0 0; height:7.5rem;">[[File:Etrian 1 - ' .. frame:preprocess('{{#switch:' .. categoryArg .. ' | Armbands=Armband | Weapons=Weapon | Shields=Shield | Herbs=Herb | Riceballs=Riceball | Jars=Jar | Projectiles=Arrows | Scrolls=Scroll | Staves=Staff | Traps=Trap | Miscellaneous=Jar Fragment | Ental=Ental | #default={{{category|}}} }}') .. '.png|50x50px]]<br>' .. frame:expandTemplate{title = "Etrian1", args = {(categoryArg or frame:expandTemplate{title = Research})}} .. '</th>')
if categoryArg then
table.insert(output, '<th colspan="4" style="height: 7.5rem;">[[File:Etrian 1 - ' .. frame:preprocess('{{#switch:' .. categoryArg .. ' | Accessories=Accessory | Armors=Armor | Sigils=Sigil | Weapons=Weapon | Shields=Shield | Bottles=Bottle | Scrolls=Scroll | Staves=Staff | Books=Book | Misc.|Others=Ariadne Thread | #default={{{category|}}} }}') .. '.png|alt=' .. (categoryArg or "") .. '.|50x50px]]<br>' .. frame:expandTemplate{title = "Etrian1", args = {(categoryArg or "")}} .. '</th>')
else
table.insert(output, '<th colspan="4" style="height: 7.5rem;">' .. frame:expandTemplate{title = "Research"} .. '</th>')
end
table.insert(output, '</tr>')
table.insert(output, '</tr>')
table.insert(output, '<tr>')
table.insert(output, '<tr>')
table.insert(output, '<th class="templatePrimary" style="width: 25%;">English</th>')
table.insert(output, '<th style="width: 25%;">English</th>')
table.insert(output, '<th class="templatePrimary" style="width: 25%;">Japanese</th>')
table.insert(output, '<th style="width: 25%;">Japanese</th>')
table.insert(output, '<th class="templatePrimary" style="width: 25%;">Floors</th>')
table.insert(output, '<th style="width: 25%;">Floors</th>')
table.insert(output, '<th class="templatePrimary" style="width: 25%;">Item<br>Frequency</th>')
table.insert(output, '<th style="width: 25%;">Item<br>Frequency</th>')
table.insert(output, '</tr>')
table.insert(output, '</tr>')
-- Data rows
-- Data rows
Line 32: Line 36:
end
end
local rowData = {}
local rowData = {}
table.insert(rowData, '<tr class="itemsTableRow">')
table.insert(rowData, '<tr>')
table.insert(rowData, '<td class="templateSecondary">' .. (itemArg or "") .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Etrian 1 Item Data Cell|etrian1ItemDataCell|name=' .. (itemArg or "") .. '}}') .. '</td>')
if itemArg then
table.insert(rowData, '<td class="templateSecondary">' .. (floorArg or "") .. '</td>')
table.insert(rowData, '<td>' .. frame:expandTemplate{title = "Etrian1", args = {(itemArg or "")}} .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (frequencyArg or "") .. '</td>')
table.insert(rowData, '<td>' .. frame:preprocess('{{#invoke:Etrian 1 Item Data Cell|etrian1ItemDataCell|name=' .. (itemArg or "") .. '}}') .. '</td>')
else
table.insert(rowData, '<td>' .. frame:expandTemplate{title = "Research"} .. '</td>')
table.insert(rowData, '<td>' .. frame:expandTemplate{title = "Research"} .. '</td>')
end
table.insert(rowData, '<td>' .. (floorArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td>' .. (frequencyArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '</tr>')
table.insert(rowData, '</tr>')
table.insert(output, table.concat(rowData))
table.insert(output, table.concat(rowData))

Latest revision as of 21:21, 25 January 2025

Template-info.png Documentation

This template generates a list of items present in a dungeon for Etrian Mystery Dungeon.

Usage

{{#invoke:Etrian 1 Dungeon Items table|main
  | category    = 
  | item_1      = 
  | floor_1     = 
  | frequency_1 = 
  ...
  | item_n      = 
  | floor_n     = 
  | frequency_n = 
}}

Example

{{#invoke:Etrian 1 Dungeon Items table|main
  | category    = Scrolls
  | item_1      = Confuse Scroll
  | floor_1     = 1 - 3
  | frequency_1 = 25.00%
  | item_2      = Light Scroll
  | floor_2     = 1 - 3
  | frequency_2 = 25.00%
}}
Scrolls.
Scrolls
EnglishJapaneseFloorsItem
Frequency
Confuse Scroll混乱の巻物1 - 325.00%
Light Scrollあかりの巻物1 - 325.00%

--------------------------------------------------------------------------------
--
--					Module:Etrian 1 Dungeon Items table
--
--------------------------------------------------------------------------------

local p = {}
local mw = require('mw')

function p.main(frame)
	local args = frame.args
	local categoryArg = args["category"]
	local output = {}
	-- Header row
	table.insert(output, '<table class="wikitable" style="text-align: center; width: 100%;">')
	table.insert(output, '<tr>')
	if categoryArg then
		table.insert(output, '<th colspan="4" style="height: 7.5rem;">[[File:Etrian 1 - ' .. frame:preprocess('{{#switch:' .. categoryArg .. ' | Accessories=Accessory | Armors=Armor | Sigils=Sigil | Weapons=Weapon | Shields=Shield | Bottles=Bottle | Scrolls=Scroll | Staves=Staff | Books=Book | Misc.|Others=Ariadne Thread | #default={{{category|}}} }}') .. '.png|alt=' .. (categoryArg or "") .. '.|50x50px]]<br>' .. frame:expandTemplate{title = "Etrian1", args = {(categoryArg or "")}} .. '</th>')
	else
		table.insert(output, '<th colspan="4" style="height: 7.5rem;">' .. frame:expandTemplate{title = "Research"} .. '</th>')
	end
	table.insert(output, '</tr>')
	table.insert(output, '<tr>')
	table.insert(output, '<th style="width: 25%;">English</th>')
	table.insert(output, '<th style="width: 25%;">Japanese</th>')
	table.insert(output, '<th style="width: 25%;">Floors</th>')
	table.insert(output, '<th style="width: 25%;">Item<br>Frequency</th>')
	table.insert(output, '</tr>')
	-- Data rows
	for i = 1, 100 do
		local itemArg = args["item_" .. i]
		local floorArg = args["floor_" .. i]
		local frequencyArg = args["frequency_" .. i]
		if not itemArg and not floorArg and not frequencyArg then
			break -- exit loop when no more rows are found
		end
		local rowData = {}
		table.insert(rowData, '<tr>')
		
		if itemArg then
			table.insert(rowData, '<td>' .. frame:expandTemplate{title = "Etrian1", args = {(itemArg or "")}} .. '</td>')
			table.insert(rowData, '<td>' .. frame:preprocess('{{#invoke:Etrian 1 Item Data Cell|etrian1ItemDataCell|name=' .. (itemArg or "") .. '}}') .. '</td>')
		else
			table.insert(rowData, '<td>' .. frame:expandTemplate{title = "Research"} .. '</td>')
			table.insert(rowData, '<td>' .. frame:expandTemplate{title = "Research"} .. '</td>')
		end
		table.insert(rowData, '<td>' .. (floorArg or frame:expandTemplate{title = "Research"}) .. '</td>')
		table.insert(rowData, '<td>' .. (frequencyArg or frame:expandTemplate{title = "Research"}) .. '</td>')
		table.insert(rowData, '</tr>')
		table.insert(output, table.concat(rowData))
	end
	table.insert(output, '</table>')
	return table.concat(output)
end

return p