Community:Shiren 1 DS RPFI 9: Difference between revisions
Mystery Dungeon GP>Korra II A Royal (Created page with " Category:Shiren 1 Gameplay Elements") |
Mystery Dungeon GP>Korra II A Royal No edit summary |
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[[Category:Shiren 1 Gameplay Elements]] | [[Category:Shiren 1 Gameplay Elements]] | ||
== Information == | |||
[[Shiren 1/Locations/Final Puzzle|Final Puzzle]] 99 F | |||
=== Rewards: === | |||
2-3 Identity Armbands (one in a store in the first 30? floors, the other two rather late) | |||
Armband of Sight (pretty early too) | |||
2 Happiness Herbs | |||
Herb of Invisibility | |||
5+ melding jars | |||
5+ Herb of Revival | |||
3-5 Herb of Victory | |||
2-3 strengthening jars | |||
1 Windshield, 2 Walrus shields, Evasive shield, Dragonward, Blastshield, Spiked Ward | |||
2 Critical Armbands | |||
=== Author: === | |||
== Password(s) == | |||
{| class="wikitable" | |||
|T3B!Z 0NXN D8NJZ | |||
BMM2G J8QC 7TDWB | |||
Q6WKR X7JX 04KY3 | |||
6WH2X B401 4FG10 | |||
|} | |||
== Walkthrough == | |||
== Notes == | |||
Lots of monster houses, thankfully only two(?) great monster houses. Save your Gitans as money bags for the first great monster house. | |||
The Identity and Sight armbands made this run pretty easy. However, I didn't get a Storehouse jar until around floor 40 or so, so if you just want those 2 it would not be quick. The first 10000G jar is the strengthening jar. Sorry, I don't remember much else. If somebody else can make a walk through that would be great. |
Revision as of 10:56, 30 March 2019
Information
Final Puzzle 99 F
Rewards:
2-3 Identity Armbands (one in a store in the first 30? floors, the other two rather late)
Armband of Sight (pretty early too)
2 Happiness Herbs
Herb of Invisibility
5+ melding jars
5+ Herb of Revival
3-5 Herb of Victory
2-3 strengthening jars
1 Windshield, 2 Walrus shields, Evasive shield, Dragonward, Blastshield, Spiked Ward
2 Critical Armbands
Author:
Password(s)
T3B!Z 0NXN D8NJZ
BMM2G J8QC 7TDWB Q6WKR X7JX 04KY3 6WH2X B401 4FG10 |
Walkthrough
Notes
Lots of monster houses, thankfully only two(?) great monster houses. Save your Gitans as money bags for the first great monster house.
The Identity and Sight armbands made this run pretty easy. However, I didn't get a Storehouse jar until around floor 40 or so, so if you just want those 2 it would not be quick. The first 10000G jar is the strengthening jar. Sorry, I don't remember much else. If somebody else can make a walk through that would be great.